There's no doubt demoman is the best trapper in the world git it? cuz he set up traps so he good at trapping no?
In all seriousness though, I've been playing a lot demoman recently and I've been noticing something strange. Regarding demoman traps I've noticed there's this mechanic I was not aware of. Basically if you stack up stickies, say you set up a trap with 8 stickies, it will result in a bigger radius damage as opposed to having a trap with 3 stickies. I don't know if this hypothesis or whatever you want to call is correct but it's something that I've been questioning for a time. Obviously more stickies result in greater damage but does it yield to bigger radius damage?
If anyone can test this let me know what you observed and thanks in advanced
There's no doubt demoman is the best trapper in the world git it? cuz he set up traps so he good at trapping no?
In all seriousness though, I've been playing a lot demoman recently and I've been noticing something strange. Regarding demoman traps I've noticed there's this mechanic I was not aware of. Basically if you stack up stickies, say you set up a trap with 8 stickies, it will result in a bigger radius damage as opposed to having a trap with 3 stickies. I don't know if this hypothesis or whatever you want to call is correct but it's something that I've been questioning for a time. Obviously more stickies result in greater damage but does it yield to bigger radius damage?
If anyone can test this let me know what you observed and thanks in advanced
i dont think the radius is bigger, it just does more damage so the effective radius is bigger
i dont think the radius is bigger, it just does more damage so the effective radius is bigger
do you know that feeling when you're near shutter and you know there are stickies set up yet you stand far enough thinking it won't kill you but you suddenly get blown up? I might be up to something here, I'm downloading tr_walkway and hitting you up with some precise data
do you know that feeling when you're near shutter and you know there are stickies set up yet you stand far enough thinking it won't kill you but you suddenly get blown up? I might be up to something here, I'm downloading tr_walkway and hitting you up with some precise data
mathemaphysicistdo you know that feeling when you're near shutter and you know there are stickies set up yet you stand far enough thinking it won't kill you but you suddenly get blown up? I might be up to something here, I'm downloading tr_walkway and hitting you up with some precise data
give me some N U M B E R S
[quote=mathemaphysicist]do you know that feeling when you're near shutter and you know there are stickies set up yet you stand far enough thinking it won't kill you but you suddenly get blown up? I might be up to something here, I'm downloading tr_walkway and hitting you up with some precise data[/quote]
give me some N U M B E R S
Probably numerous stickies hit you for the farthest minimum damage barely on the edge of the splash zone but since there's a bunch of them they still instagib you and you go 'woah that radius is huge!'. Actually since the great nerf traps did get nerfed and being more precise with sticky placement for traps is important at times otherwise they just don't reach or don't do enough damage to kill where they may have before.
Probably numerous stickies hit you for the farthest minimum damage barely on the edge of the splash zone but since there's a bunch of them they still instagib you and you go 'woah that radius is huge!'. Actually since the great nerf traps did get nerfed and being more precise with sticky placement for traps is important at times otherwise they just don't reach or don't do enough damage to kill where they may have before.
I found supporting evidence for this claim. You can see very clearly the radius of 8 stickies stacked together here. Very compelling evidence to support OPs claim.
I found supporting evidence for this claim. You can see very clearly the radius of 8 stickies stacked together [url=http://bestanimations.com/Military/Explosions/nuclear-atom-bomg-explosion-animated-gif-6.gif]here.[/url] Very compelling evidence to support OPs claim.
THE DEFINITIVE SCIENCE ANSWER
https://www.youtube.com/watch?v=laDzeLKDupo
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THE DEFINITIVE SCIENCE ANSWER
https://www.youtube.com/watch?v=laDzeLKDupo
be sure to disable adblock and click on the ads so me and my friend get free money to put towards buying a steam greenlight license
my favourite mechanic is when u hear the beep but no explosion :)
my favourite mechanic is when u hear the beep but no explosion :)
u can shoot 3 stickies in the air and theyll land in the same place at the same time
u can shoot 3 stickies in the air and theyll land in the same place at the same time
Potato-Chanmy favourite mechanic is when u hear the beep but no explosion :)
dont get me triggered its 1am
[quote=Potato-Chan]my favourite mechanic is when u hear the beep but no explosion :)[/quote]
dont get me triggered its 1am
Just remember, if you switch to your melee weapon and try to detonate the stickies it will play the sound but wont let you until you've completed the switching animation.
Just remember, if you switch to your melee weapon and try to detonate the stickies it will play the sound but wont let you until you've completed the switching animation.
Quest_yogive demo a glock
give pubbies a new joke
[quote=Quest_yo]give demo a glock[/quote]
give pubbies a new joke