fahrenheitSilvvyfahrenheitWasworktfkfahrenheitWasworktfkBorrowed weapons disappeard after the loadout server shut down. I've completed every contracts (including bonuses) other than the hot hand contract. A solution to this bug would be highly appreciated. Ty
Activate an earlier contract and then go back to the Hot Hand contract and press "Reactivate" to get the weapon back
Activating an earlier contract is not possible as i've already completed all of the conctracts and bonuses, unless there's certain way that i overlooked
If you already completed a contract you should be able to still activate it, that's what I did when I had to do the new flamethrower contract and it suddenly just got evaporated out of my inventory.
https://i.imgur.com/LOzOd2A.jpg
It's marked as "Complete" but I still have the button to reactivate it.
Contracts only fully disable once you've completed all 3 objectives
Yeah I had just edited my post since I wasn't sure if that was the case.
If that's how it is then I don't really have any idea since that's the only remedy I've seen.
Ah, alright then. Guess only hope now is to wait for valve to fix it. Thanks for responding though
[quote=fahrenheit][quote=Silvvy][quote=fahrenheit][quote=Wasworktfk][quote=fahrenheit][quote=Wasworktfk]Borrowed weapons disappeard after the loadout server shut down. I've completed every contracts (including bonuses) other than the hot hand contract. A solution to this bug would be highly appreciated. Ty[/quote]
Activate an earlier contract and then go back to the Hot Hand contract and press "Reactivate" to get the weapon back[/quote]
Activating an earlier contract is not possible as i've already completed all of the conctracts and bonuses, unless there's certain way that i overlooked[/quote]
If you already completed a contract you should be able to still activate it, that's what I did when I had to do the new flamethrower contract and it suddenly just got evaporated out of my inventory.
https://i.imgur.com/LOzOd2A.jpg
It's marked as "Complete" but I still have the button to reactivate it.[/quote]
Contracts only fully disable once you've completed all 3 objectives[/quote]
Yeah I had just edited my post since I wasn't sure if that was the case.
If that's how it is then I don't really have any idea since that's the only remedy I've seen.[/quote]
Ah, alright then. Guess only hope now is to wait for valve to fix it. Thanks for responding though
the contracts for this are very fun.
the contracts for this are very fun.
i dont know if its a propper bug but this is annoying, everytime i use the dragon's fury my framerate drops in that moment i shoot, also my framerate gets destroyed everytime a pyro burns directly the camera going from 120 to 10 in a single second
i dont know if its a propper bug but this is annoying, everytime i use the dragon's fury my framerate drops in that moment i shoot, also my framerate gets destroyed everytime a pyro burns directly the camera going from 120 to 10 in a single second
you can only double donk ubered players, non ubered players it does the same minicrit + knockback but it doesnt do the sound/icon and doesnt work for contracts
you can only double donk ubered players, non ubered players it does the same minicrit + knockback but it doesnt do the sound/icon and doesnt work for contracts
some festive weapons are no longer festive such as the jag
some festive weapons are no longer festive such as the jag
if you use the Gloves of Running Urgently and switch weapons, you gain +1hp to your original health (i.e. 259 to 260)
Edit: Same with the eviction notice
if you use the Gloves of Running Urgently and switch weapons, you gain +1hp to your original health (i.e. 259 to 260)
Edit: Same with the eviction notice
https://i.imgur.com/ybS0KJc.png
This was prior to the update, but this still annoys me.
[img]https://i.imgur.com/ybS0KJc.png[/img]
This was prior to the update, but this still annoys me.
ibkfapsif you use the Gloves of Running Urgently and switch weapons, you gain +1hp to your original health (i.e. 259 to 260)
Edit: Same with the eviction notice
if you use the dalahoks bar and switch between GRU and another weapon you can get way over your max. I just fought a 23000 (i didn't mistype that) health heavy in casual lmfao
[quote=ibkfaps]if you use the Gloves of Running Urgently and switch weapons, you gain +1hp to your original health (i.e. 259 to 260)
Edit: Same with the eviction notice[/quote]
if you use the dalahoks bar and switch between GRU and another weapon you can get way over your max. I just fought a 23000 (i didn't mistype that) health heavy in casual lmfao
I'm doing the direct hit contract and it doesn't count "getting a direct hit with the direct-hit"
guess I have to do it all through airshots and minicrits
I'm doing the direct hit contract and it doesn't count "getting a direct hit with the direct-hit"
guess I have to do it all through airshots and minicrits
Not sure if it's already in here or not, but Double Donks aren't a thing anymore. You can still do the same damage and have the same effect, but the visual and audio indicators aren't there
Not sure if it's already in here or not, but Double Donks aren't a thing anymore. You can still do the same damage and have the same effect, but the visual and audio indicators aren't there
engine hunk overflow when loading into a map
engine hunk overflow when loading into a map
Wasworktfk
Thanks for writing a book.
[quote=Wasworktfk] [/quote]
Thanks for writing a book.
Anyone else getting missing textures on some of the new maps? Not a lot of them but one or 2 items or walls.
Anyone else getting missing textures on some of the new maps? Not a lot of them but one or 2 items or walls.
this is not a bug but anyone feels that the new community maps have too less ammo packs??
The maps are large and I often hv to go a long way to find ammo if I play demo
this is not a bug but anyone feels that the new community maps have too less ammo packs??
The maps are large and I often hv to go a long way to find ammo if I play demo
SpaceGhostsCoffeeibkfapsif you use the Gloves of Running Urgently and switch weapons, you gain +1hp to your original health (i.e. 259 to 260)
Edit: Same with the eviction notice
if you use the dalahoks bar and switch between GRU and another weapon you can get way over your max. I just fought a 23000 (i didn't mistype that) health heavy in casual lmfao
yeah here's a video i found of it
https://www.youtube.com/watch?v=UZVNOQHgFS0
[quote=SpaceGhostsCoffee][quote=ibkfaps]if you use the Gloves of Running Urgently and switch weapons, you gain +1hp to your original health (i.e. 259 to 260)
Edit: Same with the eviction notice[/quote]
if you use the dalahoks bar and switch between GRU and another weapon you can get way over your max. I just fought a 23000 (i didn't mistype that) health heavy in casual lmfao[/quote]
yeah here's a video i found of it
https://www.youtube.com/watch?v=UZVNOQHgFS0
tmp edited his original post but this is the flamethrower bug he was referring to: https://www.youtube.com/watch?v=m__Dlpw7iEY&feature=youtu.be
im not too knowledgeable about the inner workings of the tf2 particle/damage system, but it seems like theres something really weird tying together the bison attack and the flamethrower, possibly(probably) other projectiles as well. in this patch they reverted the bison back to its original attack, where it hits one player multiple times, and somehow the flamethrower particles is replicating this. when they originally nerfed/changed the bison to its single hit system they mentioned it had to do with the way flamethrower particles worked, I think. need to read the stuff darknecrid/tmp and other people have done researching this more
it sounds like the code concerning these systems is really messed up
tmp edited his original post but this is the flamethrower bug he was referring to: https://www.youtube.com/watch?v=m__Dlpw7iEY&feature=youtu.be
im not too knowledgeable about the inner workings of the tf2 particle/damage system, but it seems like theres something really weird tying together the bison attack and the flamethrower, possibly(probably) other projectiles as well. in this patch they reverted the bison back to its original attack, where it hits one player multiple times, and somehow the flamethrower particles is replicating this. when they originally nerfed/changed the bison to its single hit system they mentioned it had to do with the way flamethrower particles worked, I think. need to read the stuff darknecrid/tmp and other people have done researching this more
it sounds like the code concerning these systems is really messed up
direct hit contract doesnt work
direct hit contract doesnt work
dunno if this has been posted yet but im unable to giftwrap items with a giftapult since this update
video:
https://www.youtube.com/watch?v=j1OYU6y3P6c&feature=youtu.be
dunno if this has been posted yet but im unable to giftwrap items with a giftapult since this update
video:
https://www.youtube.com/watch?v=j1OYU6y3P6c&feature=youtu.be
kawaAnyone else not able to invite their friends even with default hud?
me
[quote=kawa]Anyone else not able to invite their friends even with default hud?[/quote]
me
http://steamcommunity.com/app/440/discussions/0/2381701715718102862/
Crashes.
Like, all the time.
please help, i'm dieeeeeeeeing.
stephbustrAnyone else not able to see any fire particle effects?
you have to put -dxlevel 95 in launch options, idk why
It says -dxlevel is an unknown command I just realized what you wrote
[quote=steph][quote=bustr]Anyone else not able to see any fire particle effects?[/quote]
you have to put -dxlevel 95 in launch options, idk why[/quote]
[s]It says -dxlevel is an unknown command[/s] I just realized what you wrote
Apart from the M1 spam flamethrower exploit it also seems that heavies can now have 4k HP by exploiting one of the sandwiches. This has to be the worst update in this game's history.
Apart from the M1 spam flamethrower exploit it also seems that heavies can now have 4k HP by exploiting one of the sandwiches. This has to be the worst update in this game's history.
Despite PBPP is suppose to be 15% faster than pistol, it's still slower than pistol.
Yellow dots are PBPP, blue ones are pistol ( reds are extended shots as pistol have 12 while PBPP have 9 )
https://i.imgur.com/cIM05RY.jpg
As shown, PBPP fires slower than pistol.
My speculation is that the previous design:
25% slower firing rate with the inferno update of 15% faster firing rate conflicts and results in a 10% slower firing rate.
Despite PBPP is suppose to be 15% faster than pistol, it's still slower than pistol.
Yellow dots are PBPP, blue ones are pistol ( reds are extended shots as pistol have 12 while PBPP have 9 )
[img]https://i.imgur.com/cIM05RY.jpg[/img]
As shown, PBPP fires slower than pistol.
My speculation is that the previous design:
25% slower firing rate with the inferno update of 15% faster firing rate conflicts and results in a 10% slower firing rate.
Not sure if mentioned already, but spies seem to be able to backstab me when I'm wearing the razorback even before it's been broken.
Not sure if mentioned already, but spies seem to be able to backstab me when I'm wearing the razorback even before it's been broken.
the developer console isn't working. it doesn't show up in the main menu when i start the game and when i join a server and press 'Esc' it is visable but not usable. i already tried to send this to Valve via 'Report Bug' (in-game) but that doesn't work either. does someone else have a problem like this?
the developer console isn't working. it doesn't show up in the main menu when i start the game and when i join a server and press 'Esc' it is visable but not usable. i already tried to send this to Valve via 'Report Bug' (in-game) but that doesn't work either. does someone else have a problem like this?
I have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.
I have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.
ZwocklI have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.
how can i bind it to a key? probably in my autoexec but with which command?
[quote=Zwockl]I have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.[/quote]
how can i bind it to a key? probably in my autoexec but with which command?
m4yhemZwocklI have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.
how can i bind it to a key? probably in my autoexec but with which command?
bind it through your options menu ingame.
[quote=m4yhem][quote=Zwockl]I have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.[/quote]
how can i bind it to a key? probably in my autoexec but with which command?[/quote]
bind it through your options menu ingame.
hawkieldm4yhemZwocklI have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.
how can i bind it to a key? probably in my autoexec but with which command?
bind it through your options menu ingame.
alright i bound it experimentally to 'o' but it still doesn't work (i have no hud or mods installed)
[quote=hawkield][quote=m4yhem][quote=Zwockl]I have the same problem with the dev console. If you bind it to a key and open it with that you can access it if you're in a server.[/quote]
how can i bind it to a key? probably in my autoexec but with which command?[/quote]
bind it through your options menu ingame.[/quote]
alright i bound it experimentally to 'o' but it still doesn't work (i have no hud or mods installed)
Im trying to update but everytime i end this message show up
There was an error updating Team Fortress 2 (Damaged Content Files)
tf2_textures_074.vpk
I already tried verifying the files
what I do?
Im trying to update but everytime i end this message show up
There was an error updating Team Fortress 2 (Damaged Content Files)
tf2_textures_074.vpk
I already tried verifying the files
what I do?