Upvote Upvoted 0 Downvote Downvoted
1 2
Team Fortress 3
1
#1
0 Frags +

post here what do you want to see in tf3.
example: new graphic features, optimization, networking improvements, anime girls, cats, hats etc.

post here what do you want to see in tf3.
example: new graphic features, optimization, networking improvements, anime girls, cats, hats etc.
2
#2
-16 Frags +

more skins

more skins
3
#3
97 Frags +

no weebs

no weebs
4
#4
39 Frags +

Competitive cases

Competitive cases
5
#5
82 Frags +

optimized game

optimized game
6
#6
36 Frags +

Pootis bro

Pootis bro
7
#7
25 Frags +

female versions of all classes

female versions of all classes
8
#8
81 Frags +

remove pyro

remove pyro
9
#9
21 Frags +

optimization (if they do source 2 they need to program rocket jumping)

optimization (if they do source 2 they need to program rocket jumping)
10
#10
53 Frags +

sticky det bug fix

sticky det bug fix
11
#11
cp_granary_pro
36 Frags +

2012 tf2

2012 tf2
12
#12
123 Frags +

different developers

different developers
13
#13
8 Frags +

TF2

TF2
14
#14
15 Frags +

remove engineer

remove engineer
15
#15
10 Frags +

not pyro

not pyro
16
#16
refresh.tf
41 Frags +

cylindrical projectile hitboxes
fix splash damage
make soldiers & demomen able to direct other classes from close range without doing 100 damage to themselves
slightly reduce hitscan knockback
continuous dev support
similar humour and artstyle

revamping several weapons entirely to more dynamically change how a class plays (like gunboats, kritzkrieg) instead of having weapons that are plain stat changes

removing airblast from pyro
giving mapmakers better and more efficient tools
slightly increase rocket base projectile speed, decrease blast radius

de-incentivize running perma heavy, perma engineer, sniper, spy, pyro and have some sort of restriction for "specialist" classes (So you just can't whip out a level 3 sentry, pyro and a heavy on last point every time, can't go sniper in every slight stalemate etc)

cylindrical projectile hitboxes
fix splash damage
make soldiers & demomen able to direct other classes from close range without doing 100 damage to themselves
slightly reduce hitscan knockback
continuous dev support
similar humour and artstyle

revamping several weapons entirely to more dynamically change how a class plays (like gunboats, kritzkrieg) instead of having weapons that are plain stat changes

removing airblast from pyro
giving mapmakers better and more efficient tools
slightly increase rocket base projectile speed, decrease blast radius

de-incentivize running perma heavy, perma engineer, sniper, spy, pyro and have some sort of restriction for "specialist" classes (So you just can't whip out a level 3 sentry, pyro and a heavy on last point every time, can't go sniper in every slight stalemate etc)
17
#17
68 Frags +

a major

a major
18
#18
-9 Frags +

the subreddit to be good

the subreddit to be good
19
#19
-33 Frags +

single button to rocket jump with, no airstrafing

single button to rocket jump with, no airstrafing
20
#20
-22 Frags +

What's the point of this thread even?

What's the point of this thread even?
21
#21
-8 Frags +
VisWhat's the point of this thread even?

upvote farming

[quote=Vis]What's the point of this thread even?[/quote]
upvote farming
22
#22
-4 Frags +

devs that actually listen to the comp community when it comes to stuff related to comp

Show Content
and bring back quickplay
devs that actually listen to the comp community when it comes to stuff related to comp

[spoiler]and bring back quickplay[/spoiler]
23
#23
7 Frags +

.

.
24
#24
42 Frags +

A release date.

A release date.
25
#25
-5 Frags +

OOFT

OOFT
26
#26
27 Frags +

1. Casual 6s. Basically what Valve's competitive matchmaking is right now, but labelled as casual.

2. Competitive 6s matchmaking that is similar to what faceit provides. Either adding up to play certain roles before being matched or automatically being assigned a role.

3. Remove the 3. Make it 2, or call it something dumb like "Professional Team Fortress." Optimize for performance.

1. Casual 6s. Basically what Valve's competitive matchmaking is right now, but labelled as casual.

2. Competitive 6s matchmaking that is similar to what faceit provides. Either adding up to play certain roles before being matched or automatically being assigned a role.

3. Remove the 3. Make it 2, or call it something dumb like "Professional Team Fortress." Optimize for performance.
27
#27
2 Frags +

wallbugs

wallbugs
28
#28
33 Frags +

i hope they don't add abilities and ultimates, keeping the mechanics similar to the way they are now or in quake live for example

i hope they don't add abilities and ultimates, keeping the mechanics similar to the way they are now or in quake live for example
29
#29
12 Frags +

more classes more polish less gimmick weapons and an actual mm system

better netcode

more classes more polish less gimmick weapons and an actual mm system

better netcode
30
#30
6 Frags +

sponsored tournament by valve ty

sponsored tournament by valve ty
1 2
Please sign in through STEAM to post a comment.