Just want to know.
Does specular increase or decrease FPS?
posted in
Customization
There are two things wrong with this question.
1. It would literally take less than 2 minutes to test this yourself in your game by running timedemo on the well known benchmark file, changing your mat_specular setting, then running the timedemo again.
2. Assuming someone did give you an answer, would you just accept this as a fact? This question can only be answered on a case by case basis. What helps my computer may not help yours (rightfully assuming that the probability of our computers being identical is negligible).
There are two things wrong with this question.
1. It would literally take less than 2 minutes to test this yourself in your game by running timedemo on the well known benchmark file, changing your mat_specular setting, then running the timedemo again.
2. Assuming someone did give you an answer, would you just accept this as a fact? This question can only be answered on a case by case basis. What helps my computer may not help yours (rightfully assuming that the probability of our computers being identical is negligible).
1. It would literally take less than 2 minutes to test this yourself in your game by running timedemo on the well known benchmark file, changing your mat_specular setting, then running the timedemo again.
2. Assuming someone did give you an answer, would you just accept this as a fact? This question can only be answered on a case by case basis. What helps my computer may not help yours (rightfully assuming that the probability of our computers being identical is negligible).
Decreases FPS but should be a very small amount on most GPUs
Decreases FPS but should be a very small amount on most GPUs
eulerThere are two things wrong with this question.
1. It would literally take less than 2 minutes to test this yourself in your game by running timedemo on the well known benchmark file, changing your mat_specular setting, then running the timedemo again.
2. Assuming someone did give you an answer, would you just accept this as a fact? This question can only be answered on a case by case basis. What helps my computer may not help yours (rightfully assuming that the probability of our computers being identical is negligible).
Got you. Next time I'll do that.
mastercomsDecreases FPS but should be a very small amount on most GPUs
Thank you.
[quote=euler]There are two things wrong with this question.
1. It would literally take less than 2 minutes to test this yourself in your game by running timedemo on the well known benchmark file, changing your mat_specular setting, then running the timedemo again.
2. Assuming someone did give you an answer, would you just accept this as a fact? This question can only be answered on a case by case basis. What helps my computer may not help yours (rightfully assuming that the probability of our computers being identical is negligible).[/quote]
Got you. Next time I'll do that.
[quote=mastercoms]Decreases FPS but should be a very small amount on most GPUs[/quote]
Thank you.
1. It would literally take less than 2 minutes to test this yourself in your game by running timedemo on the well known benchmark file, changing your mat_specular setting, then running the timedemo again.
2. Assuming someone did give you an answer, would you just accept this as a fact? This question can only be answered on a case by case basis. What helps my computer may not help yours (rightfully assuming that the probability of our computers being identical is negligible).[/quote]
Got you. Next time I'll do that.
[quote=mastercoms]Decreases FPS but should be a very small amount on most GPUs[/quote]
Thank you.
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