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HUD editing: short questions, quick answers
posted in Customization
5521
#5521
0 Frags +

I want to make crosshair switcher only for scout with r_drawviewmodel 0 and 3 colors for each weapon(primary, secondary and melee), how do I make it?
Thanks

I want to make crosshair switcher only for scout with r_drawviewmodel 0 and 3 colors for each weapon(primary, secondary and melee), how do I make it?
Thanks
5522
#5522
0 Frags +
fiestaI want to make crosshair switcher only for scout with r_drawviewmodel 0 and 3 colors for each weapon(primary, secondary and melee), how do I make it?
Thanks

scout.cfg

alias slot1_scout "**crosshair cvars**"
alias slot2_scout "**crosshair cvars**"
alias slot3_scout "**crosshair cvars**"

bind 1 slot1_scout
bind 2 slot2_scout
bind 3 slot3_scout

every other class/clear config

bind 1 slot1
bind 2 slot2
bind 3 slot3
[quote=fiesta]I want to make crosshair switcher only for scout with r_drawviewmodel 0 and 3 colors for each weapon(primary, secondary and melee), how do I make it?
Thanks[/quote]
scout.cfg
[code]
alias slot1_scout "**crosshair cvars**"
alias slot2_scout "**crosshair cvars**"
alias slot3_scout "**crosshair cvars**"

bind 1 slot1_scout
bind 2 slot2_scout
bind 3 slot3_scout
[/code]

every other class/clear config
[code]bind 1 slot1
bind 2 slot2
bind 3 slot3[/code]
5523
#5523
0 Frags +

how do i change the 3d player model render into the 2d class image

how do i change the 3d player model render into the 2d class image
5524
#5524
1 Frags +

cl_hud_playerclass_use_playermodel 0

cl_hud_playerclass_use_playermodel 0
5525
#5525
0 Frags +
_Kermitcl_hud_playerclass_use_playermodel 0

i put this in my autoexec and the 2d class image does not show up where my 3d render was
is it an issue with where my hud would place that image?
if so what hud file is it under?

[quote=_Kermit]cl_hud_playerclass_use_playermodel 0[/quote]
i put this in my autoexec and the 2d class image does not show up where my 3d render was
is it an issue with where my hud would place that image?
if so what hud file is it under?
5526
#5526
0 Frags +
marcv_Kermitcl_hud_playerclass_use_playermodel 0i put this in my autoexec and the 2d class image does not show up where my 3d render was
is it an issue with where my hud would place that image?
if so what hud file is it under?

resource/ui/hudplayerclass.res
grab "PlayerStatusClassImage" from different hud or position it yourself

[quote=marcv][quote=_Kermit]cl_hud_playerclass_use_playermodel 0[/quote]
i put this in my autoexec and the 2d class image does not show up where my 3d render was
is it an issue with where my hud would place that image?
if so what hud file is it under?[/quote]
resource/ui/hudplayerclass.res
grab "PlayerStatusClassImage" from different hud or position it yourself
5527
#5527
0 Frags +

I wanna move the stickie counter from the bottom right, but if I move it too much, I'll disappear .
Here's the code

Show Content
"Resource/UI/HudDemomanPipes.res"
{
"background"
{
"ControlName" "CTFImagePanel"
"fieldName" "background"
"xpos" "12"
"ypos" "6"
"zpos" "0"
"wide" "76"
"wide_minmode" "56"
"tall" "38"
"visible" "0"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ChargeLabel"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabel"
"xpos" "25"
"ypos" "27"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_Charge"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ChargeMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter"
"font" "Default"
"xpos" "25"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "40"
"wide_minmode" "50"
"tall" "6"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}

"PipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "PipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "900"
"tall" "450"
"visible" "1"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "5"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red"
"teambg_3" "../hud/ico_stickybomb_blue"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "-85"
"ypos_minmode" "12"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "-84"
"ypos_minmode" "13"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}

"NoPipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "NoPipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "0"
"tall" "0"
"visible" "0"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "16"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red_faded"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red_faded"
"teambg_3" "../hud/ico_stickybomb_blue_faded"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "18"
"ypos_minmode" "12"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont46"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "19"
"ypos_minmode" "13"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont4"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}
}

this is huddemomanpipes

I wanna move the stickie counter from the bottom right, but if I move it too much, I'll disappear .
Here's the code
[spoiler]"Resource/UI/HudDemomanPipes.res"
{
"background"
{
"ControlName" "CTFImagePanel"
"fieldName" "background"
"xpos" "12"
"ypos" "6"
"zpos" "0"
"wide" "76"
"wide_minmode" "56"
"tall" "38"
"visible" "0"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ChargeLabel"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabel"
"xpos" "25"
"ypos" "27"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_Charge"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ChargeMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter"
"font" "Default"
"xpos" "25"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "40"
"wide_minmode" "50"
"tall" "6"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}

"PipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "PipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "900"
"tall" "450"
"visible" "1"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "5"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red"
"teambg_3" "../hud/ico_stickybomb_blue"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "-85"
"ypos_minmode" "12"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "-84"
"ypos_minmode" "13"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}

"NoPipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "NoPipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "0"
"tall" "0"
"visible" "0"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "16"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red_faded"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red_faded"
"teambg_3" "../hud/ico_stickybomb_blue_faded"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "18"
"ypos_minmode" "12"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont46"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "19"
"ypos_minmode" "13"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont4"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}
}
[/spoiler]
this is huddemomanpipes
5528
#5528
0 Frags +

qsd

qsd
5529
#5529
1 Frags +
MoermanHow to change the backgroundimage of the main menu?

https://www.youtube.com/watch?v=pz2unJqHEO0 tada.

[quote=Moerman]How to change the backgroundimage of the main menu?[/quote]
https://www.youtube.com/watch?v=pz2unJqHEO0 tada.
5530
#5530
1 Frags +

Need some help with a HUD. How do I customize the team status that's on top of the screen?

Need some help with a HUD. How do I customize the team status that's on top of the screen?
5531
#5531
1 Frags +

matchstatus.res

CubiNeed some help with a HUD. How do I customize the team status that's on top of the screen?
matchstatus.res
[quote=Cubi]Need some help with a HUD. How do I customize the team status that's on top of the screen?[/quote]
5532
#5532
1 Frags +
DimmyI wanna move the stickie counter from the bottom right, but if I move it too much, I'll disappear .
Here's the code
Show Content
"Resource/UI/HudDemomanPipes.res"
{
"background"
{
"ControlName" "CTFImagePanel"
"fieldName" "background"
"xpos" "12"
"ypos" "6"
"zpos" "0"
"wide" "76"
"wide_minmode" "56"
"tall" "38"
"visible" "0"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ChargeLabel"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabel"
"xpos" "25"
"ypos" "27"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_Charge"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ChargeMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter"
"font" "Default"
"xpos" "25"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "40"
"wide_minmode" "50"
"tall" "6"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}

"PipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "PipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "900"
"tall" "450"
"visible" "1"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "5"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red"
"teambg_3" "../hud/ico_stickybomb_blue"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "-85"
"ypos_minmode" "12"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "-84"
"ypos_minmode" "13"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}

"NoPipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "NoPipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "0"
"tall" "0"
"visible" "0"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "16"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red_faded"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red_faded"
"teambg_3" "../hud/ico_stickybomb_blue_faded"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "18"
"ypos_minmode" "12"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont46"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "19"
"ypos_minmode" "13"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont4"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}
}
this is huddemomanpipes

Its probably going outside of a panel, check hudlayout.res

[quote=Dimmy]I wanna move the stickie counter from the bottom right, but if I move it too much, I'll disappear .
Here's the code
[spoiler]"Resource/UI/HudDemomanPipes.res"
{
"background"
{
"ControlName" "CTFImagePanel"
"fieldName" "background"
"xpos" "12"
"ypos" "6"
"zpos" "0"
"wide" "76"
"wide_minmode" "56"
"tall" "38"
"visible" "0"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ChargeLabel"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabel"
"xpos" "25"
"ypos" "27"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_Charge"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ChargeMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter"
"font" "Default"
"xpos" "25"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "40"
"wide_minmode" "50"
"tall" "6"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}

"PipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "PipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "900"
"tall" "450"
"visible" "1"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "5"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red"
"teambg_3" "../hud/ico_stickybomb_blue"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "-85"
"ypos_minmode" "12"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "-84"
"ypos_minmode" "13"
"zpos" "2"
"wide" "305"
"tall" "200"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "M0refont36"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}

"NoPipesPresentPanel"
{
"ControlName" "EditablePanel"
"fieldName" "NoPipesPresentPanel"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "0"
"tall" "0"
"visible" "0"

"PipeIcon"
{
"ControlName" "CTFImagePanel"
"fieldName" "PipeIcon"
"xpos" "26"
"ypos" "16"
"ypos_minmode" "12"
"wide" "20"
"wide_minmode" "14"
"tall" "20"
"tall_minmode" "14"
"visible" "1"
"enabled" "1"
"image" "../hud/ico_stickybomb_red_faded"
"scaleImage" "1"
"teambg_2" "../hud/ico_stickybomb_red_faded"
"teambg_3" "../hud/ico_stickybomb_blue_faded"
}

"NumPipesLabel"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabel"
"xpos" "50"
"xpos_minmode" "42"
"ypos" "18"
"ypos_minmode" "12"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont46"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
}
"NumPipesLabelDropshadow"
{
"ControlName" "CExLabel"
"fieldName" "NumPipesLabelDropshadow"
"xpos" "51"
"xpos_minmode" "43"
"ypos" "19"
"ypos_minmode" "13"
"zpos" "2"
"wide" "35"
"tall" "20"
"tall_lodef" "28"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%activepipes%"
"textAlignment" "west"
"dulltext" "1"
"brighttext" "0"
"font" "M0refont4"
"font_minmode" "HudFontSmall"
"font_lodef" "HudFontMediumBig"
"fgcolor" "black"
}
}
}
[/spoiler]
this is huddemomanpipes[/quote]

Its probably going outside of a panel, check hudlayout.res
5533
#5533
0 Frags +

Need help with changing the font of the party chat, the one in the menu. It doesn't even seem to exist within the code, but someone managed to change its font.
Vgui_drawtree spits out a lie and tells me that it's in mainmenuoverride, but it isn't, or my text editor isnt smart enough to find it.

Need help with changing the font of the party chat, the one in the menu. It doesn't even seem to exist within the code, but someone managed to change its font.
Vgui_drawtree spits out a lie and tells me that it's in mainmenuoverride, but it isn't, or my text editor isnt smart enough to find it.
5534
#5534
1 Frags +

lobbypanel.res
ChatTextEntry/ChatLog? I haven't actually checked that though lol
actually probably globalchat.res it has something explicitly called party chat

lobbypanel.res
ChatTextEntry/ChatLog? I haven't actually checked that though lol
actually probably globalchat.res it has something explicitly called party chat
5535
#5535
0 Frags +
Rebitelobbypanel.res
ChatTextEntry/ChatLog? I haven't actually checked that though lol
actually probably globalchat.res it has something explicitly called party chat

when a tftv thread is faster and more knowledgable than the entirety of huds.tf

[quote=Rebite]lobbypanel.res
ChatTextEntry/ChatLog? I haven't actually checked that though lol
actually probably globalchat.res it has something explicitly called party chat[/quote]
when a tftv thread is faster and more knowledgable than the entirety of huds.tf
5536
#5536
2 Frags +

huds.tf is like 5 people. don't be surprised it takes a while to respond to stuff. they know way more about huds than i do. i just got lucky and had time to waste

huds.tf is like 5 people. don't be surprised it takes a while to respond to stuff. they know way more about huds than i do. i just got lucky and had time to waste
5537
#5537
0 Frags +

Ok, I got a lot of questions since I'm new to customising HUDS. So,

1. Anyone knows how to edit the "Respawn in: Seconds"?
2. How to make a different Objectives icons on the bottom of the screen?

Ok, I got a lot of questions since I'm new to customising HUDS. So,

[b]1. [/b]Anyone knows how to edit the "Respawn in: Seconds"?
[b]2. [/b]How to make a different Objectives icons on the bottom of the screen?
5538
#5538
0 Frags +

https://imgur.com/a/DV2wKO4

im probably being dumb but how do i edit the positions of these inspect boxes?

https://imgur.com/a/DV2wKO4

im probably being dumb but how do i edit the positions of these inspect boxes?
5539
#5539
0 Frags +
zeFrostyhttps://imgur.com/a/DV2wKO4

im probably being dumb but how do i edit the positions of these inspect boxes?

they're controlled by targetid parameters in hudlayout.res

[quote=zeFrosty]https://imgur.com/a/DV2wKO4

im probably being dumb but how do i edit the positions of these inspect boxes?[/quote]
they're controlled by targetid parameters in hudlayout.res
5540
#5540
0 Frags +

can i add an outline to my health / ammo numbers? how would i go on doing this. thank u

can i add an outline to my health / ammo numbers? how would i go on doing this. thank u
5541
#5541
0 Frags +

https://i.imgur.com/YwWjeG3.png
how do i change the size/width from one another of the team icons in hudmatchstatus.res

https://i.imgur.com/YwWjeG3.png
how do i change the size/width from one another of the team icons in hudmatchstatus.res
5542
#5542
0 Frags +

does anyone know what i should edit to remove the little triangle shaped team indicator in the bottom right of the screen ? thanks in advance
https://i.imgur.com/yWMRcSh.jpg

does anyone know what i should edit to remove the little triangle shaped team indicator in the bottom right of the screen ? thanks in advance
https://i.imgur.com/yWMRcSh.jpg
5543
#5543
2 Frags +

#5544 you can add shadows to each of them in hudplayerhealth.res, and hud ammoweapons. You just copy paste them and rename each new instance of health/ammo to have Shadow at the end. Then reposition them 1 or 2 places over from the original.

#5545

"team1_grow_dir" "west"
"team1_base_x" "c-45"
"team1_max_expand" "133"

"team2_grow_dir" "east"
"team2_base_x" "c47"
"team2_max_expand" "133"

Change those to suit your preference, team1 being blue and team2 being red.

#5546 Look inside hudplayerhealth.res, there should be something in the called team indicator.

Edit: if that's CMYK it's called Tri in hudplayerhealth.res

#5544 you can add shadows to each of them in hudplayerhealth.res, and hud ammoweapons. You just copy paste them and rename each new instance of health/ammo to have Shadow at the end. Then reposition them 1 or 2 places over from the original.

#5545

"team1_grow_dir" "west"
"team1_base_x" "c-45"
"team1_max_expand" "133"

"team2_grow_dir" "east"
"team2_base_x" "c47"
"team2_max_expand" "133"

Change those to suit your preference, team1 being blue and team2 being red.

#5546 Look inside hudplayerhealth.res, there should be something in the called team indicator.

Edit: if that's CMYK it's called Tri in hudplayerhealth.res
5544
#5544
0 Frags +
_Kermit

thanks what about the size of the icons though

[quote=_Kermit][/quote]
thanks what about the size of the icons though
5545
#5545
0 Frags +

can someone help me remove the explosion smoke from the cow mangler?? adding the effect in the bucket listings doesnt work.

can someone help me remove the explosion smoke from the cow mangler?? adding the effect in the bucket listings doesnt work.
5546
#5546
0 Frags +

where can i find this old crosshair like the one in this video

https://www.youtube.com/watch?v=WSMwk3GnwyM&feature=youtu.be

where can i find this old crosshair like the one in this video
[youtube]https://www.youtube.com/watch?v=WSMwk3GnwyM&feature=youtu.be[/youtube]
5547
#5547
0 Frags +

How do you change koth timer colors?

I want to have one static color (white) and then (green) when your timer goes down.

How do you change koth timer colors?

I want to have one static color (white) and then (green) when your timer goes down.
5548
#5548
-3 Frags +

@5549 the thing i googled worked fine for me. did u try doing that? i think it was called no explosion script in some tftv thread

@5551 try looking the colour variable in the timer structure in kothhudtimerobjective.res...... its really not that hard to look things up yourself

@5549 the thing i googled worked fine for me. did u try doing that? i think it was called no explosion script in some tftv thread

@5551 try looking the colour variable in the timer structure in kothhudtimerobjective.res...... its really not that hard to look things up yourself
5549
#5549
2 Frags +
Rebite@5549 the thing i googled worked fine for me. did u try doing that?

@5551 try looking the colour variable in the timer structure in kothhudtimerobjective.res...... its really not that hard to look things up yoursel

Oh man thanks I didn't know I could try looking things up myself, huge help!

I tried everything and nothing seems to work that's why I'm asking :)

[quote=Rebite]@5549 the thing i googled worked fine for me. did u try doing that?

@5551 try looking the colour variable in the timer structure in kothhudtimerobjective.res...... its really not that hard to look things up yoursel[/quote]

Oh man thanks I didn't know I could try looking things up myself, huge help!

I tried everything and nothing seems to work that's why I'm asking :)
5550
#5550
-3 Frags +

np glad i could help

np glad i could help
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