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Crouching while rocket jumping
91
#91
15 Frags +
phxvyperwho am I going to trust, someones feelings or the code that dictates the game theyre playing?

hey guys look its ben shapiro

Show Content
ok end thread im done shitposting
[quote=phxvyper]who am I going to trust, someones feelings or the code that dictates the game theyre playing?[/quote]
hey guys look its ben shapiro

[spoiler]ok end thread im done shitposting[/spoiler]
92
#92
4 Frags +

This is an open and shut case

If the code is not legit, you must acquit

This is an open and shut case

If the code is not legit, you must acquit
93
#93
-26 Frags +
Paddiegravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.

[quote=Paddie]gravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.[/quote]

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.
94
#94
4 Frags +

Good thread.

Good thread.
95
#95
9 Frags +

ok one more

Show Content
ok one more
[spoiler][img]https://media.salon.com/2018/02/ben-shapiro.jpg[/img][/spoiler]
96
#96
16 Frags +

 

 
97
#97
28 Frags +
phxvyperPaddiegravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.
I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.

I already knew the answer and have for at least 6 years. The only reason I madd the video is to keep you from spreading misinformation. Perfect example of the bullshit asymmetry principle.

[quote=phxvyper][quote=Paddie]gravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.[/quote]

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.[/quote]

I already knew the answer and have for at least 6 years. The only reason I madd the video is to keep you from spreading misinformation. Perfect example of the bullshit asymmetry principle.
98
#98
9 Frags +
phxvyperThere's nothing in TF2 or Source's source code to indicate that knockback or air movement are affected by crouching.

Its fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping.
phxvyper
I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.

tf2 will melt your brain

[quote=phxvyper]There's nothing in TF2 or Source's source code to indicate that knockback or air movement are affected by crouching.

Its fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping.
[/quote]

[quote=phxvyper]

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.[/quote]

tf2 will melt your brain
99
#99
1 Frags +

This is why you can't treat a few isolated sections of game code as if it's classical mechanics delivered directly by Isaac Newton.

Shit breaks in fake physics. The extra knockback is there whether the devs did it on purpose or not.

This is why you can't treat a few isolated sections of game code as if it's classical mechanics delivered directly by Isaac Newton.

Shit breaks in fake physics. The extra knockback is there whether the devs did it on purpose or not.
100
#100
3 Frags +

I think this is really just an elaborate troll lmao

I think this is really just an elaborate troll lmao
101
#101
-17 Frags +
LunacidephxvyperThere's nothing in TF2 or Source's source code to indicate that knockback or air movement are affected by crouching.

Its fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping.
phxvyper
I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.

tf2 will melt your brain

Note that what I said was in the context of code. Like I said earlier in this thread, people on TFTV have really bad reading comprehension and you dont seem to be an exception.

[quote=Lunacide][quote=phxvyper]There's nothing in TF2 or Source's source code to indicate that knockback or air movement are affected by crouching.

Its fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping.
[/quote]

[quote=phxvyper]

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.[/quote]

tf2 will melt your brain[/quote]

Note that what I said was in the context of code. Like I said earlier in this thread, people on TFTV have really bad reading comprehension and you dont seem to be an exception.
102
#102
-14 Frags +
ondkajaphxvyperPaddiegravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.
I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.

I already knew the answer and have for at least 6 years. The only reason I madd the video is to keep you from spreading misinformation. Perfect example of the bullshit asymmetry principle.

I'm spreading misinformation by asking people to explain instead of just telling me I'm wrong? Absolutely astounding. I guess I'll just go around telling everyone they're wrong without showing why.

Not only was I prepared to test it on my own, such that you didn't have to - as I had said before you had tested it - but you didn't have to make a video as I had said I'd watch the demo.

[quote=ondkaja][quote=phxvyper][quote=Paddie]gravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.[/quote]

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.[/quote]

I already knew the answer and have for at least 6 years. The only reason I madd the video is to keep you from spreading misinformation. Perfect example of the bullshit asymmetry principle.[/quote]

I'm spreading misinformation by asking people to explain instead of just telling me I'm wrong? Absolutely astounding. I guess I'll just go around telling everyone they're wrong without showing why.

Not only was I prepared to test it on my own, such that you didn't have to - as I had said before you had tested it - but you didn't have to make a video as I had said I'd watch the demo.
103
#103
-16 Frags +
sage_phxvyperPaddiegravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.
I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.
I reread your comments in this thread to make sure and unless I'm really tired and wrong you never asked anyone to experiment until you were proven wrong several times, the reason you're being likened to a flat earther is because your argument is against a well documented mechanic that takes almost no effort to personally test and confirm.

"Well documented" show me the documentation, please. The wiki was the first place I looked, and at best it says that air resistance is reduced but provides 0 citation. I'm looking for the citation - the why, not the what.

[quote=sage_][quote=phxvyper][quote=Paddie]gravity was still a thing before mr isaac newton figured out how it worked. you don't need to know how something occurs in order for it to actually be occurring. any genuine experiment within the game will display the fact that crouching makes you go farther when taking knockback damage (for one reason or another), just because you can't find it in the code doesn't take away from that very fact.[/quote]

I was literally asking for people to experiment, and i said multiple times that I wanted to run the experiment and in fact I did. Ondkaja was the one who actually wanted to answer the question, everyone else wanted to throw a hissy fit.[/quote]
I reread your comments in this thread to make sure and unless I'm really tired and wrong you never asked anyone to experiment until you were proven wrong several times, the reason you're being likened to a flat earther is because your argument is against a well documented mechanic that takes almost no effort to personally test and confirm.[/quote]

"Well documented" show me the documentation, please. The wiki was the first place I looked, and at best it says that air resistance is reduced but provides 0 citation. I'm looking for the citation - the why, not the what.
104
#104
-20 Frags +
AubriacSherwoodfanmy boy tristenmilk
help me save this boy
phxvypershe*, elaborate?

?

[quote=Aubriac][quote=Sherwoodfan]my boy tristenmilk
help me save this boy[/quote]
[quote=phxvyper]she*, elaborate[/quote]
?[/quote]

?
105
#105
3 Frags +

there is an edit button on tf.tv

there is an edit button on tf.tv
106
#106
-17 Frags +
SaturniteThis is why you can't treat a few isolated sections of game code as if it's classical mechanics delivered directly by Isaac Newton.

Shit breaks in fake physics. The extra knockback is there whether the devs did it on purpose or not.

I understand that it might not be on purpose. I'm looking for why it happens.

[quote=Saturnite]This is why you can't treat a few isolated sections of game code as if it's classical mechanics delivered directly by Isaac Newton.

Shit breaks in fake physics. The extra knockback is there whether the devs did it on purpose or not.[/quote]

I understand that it might not be on purpose. I'm looking for why it happens.
107
#107
15 Frags +

i was pointing out your drastic change in tone from the beginning of this thread to where we are now

i get that you want to figure this out logically and find concrete proof in the guts of the game that shows crouching amplifies knockback, but when the thread starts out with statements like this:

Sherwoodfanupdate: he called me a fucking child and beyond retarded for making this thread and called this a shitpost, i'm trying to get a serious discussion going to tell him why it works that way

help
phxvyperIts fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping. phxvyper
who am I going to trust, someones feelings or the code that dictates the game theyre playing?

people are not going to react to you in a civil manner when the effect of crouching is so self-evident to any tf2 player with more than 100 hours

if you opened with something along the lines of "i recognize that the game works this way and the effects of crouching are easily reproducible, but nothing in the game code seems to explain this phenomenon. Does anyone know why this occurs? Is it a bug?", people would have been much more open to having an actual discussion

i was pointing out your drastic change in tone from the beginning of this thread to where we are now

i get that you want to figure this out logically and find concrete proof in the guts of the game that shows crouching amplifies knockback, but when the thread starts out with statements like this:

[quote=Sherwoodfan]update: he called me a fucking child and beyond retarded for making this thread and called this a shitpost, i'm trying to get a serious discussion going to tell him why it works that way

help[/quote]
[quote=phxvyper]
Its fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping. [/quote]
[quote=phxvyper]

who am I going to trust, someones feelings or the code that dictates the game theyre playing?[/quote]


people are not going to react to you in a civil manner when the effect of crouching is so self-evident to any tf2 player with more than 100 hours

if you opened with something along the lines of "i recognize that the game works this way and the effects of crouching are easily reproducible, but nothing in the game code seems to explain this phenomenon. Does anyone know why this occurs? Is it a bug?", people would have been much more open to having an actual discussion
108
#108
21 Frags +
phxvyperI'm spreading misinformation by asking people to explain instead of just telling me I'm wrong? Absolutely astounding. I guess I'll just go around telling everyone they're wrong without showing why.Sherwoodfanhttps://i.imgur.com/a8mzubP.jpg

This is you spreading misinformation.

[quote=phxvyper]I'm spreading misinformation by asking people to explain instead of just telling me I'm wrong? Absolutely astounding. I guess I'll just go around telling everyone they're wrong without showing why.[/quote]

[quote=Sherwoodfan][img]https://i.imgur.com/a8mzubP.jpg[/img][/quote]

This is you spreading misinformation.
109
#109
17 Frags +

Fairly certain there's a quote from a valve employee saying something along the lines of:

The source engine is an awful monster with many tendrils that are all very scary. It sort of works but no one really understands it any more.

Fairly certain there's a quote from a valve employee saying something along the lines of:

The source engine is an awful monster with many tendrils that are all very scary. It sort of works but no one really understands it any more.
110
#110
1 Frags +
GrapeJuiceIIIbruh

ᵇʳᵘʰ

[quote=GrapeJuiceIII]bruh[/quote]
ᵇʳᵘʰ
111
#111
4 Frags +

Legacy Code

https://www.youtube.com/watch?v=DnGBSy8xYQM&feature=youtu.be

Legacy Code

[youtube]https://www.youtube.com/watch?v=DnGBSy8xYQM&feature=youtu.be[/youtube]
112
#112
14 Frags +

https://youtu.be/VpoAF4cRoj4

[youtube]https://youtu.be/VpoAF4cRoj4[/youtube]
113
#113
4 Frags +

i dont believe in knockback

[url=https://www.youtube.com/watch?v=8l9GfJEw5lA]i dont believe in knockback[/url]
114
#114
3 Frags +
AntimoonAnyone who's ever surfed any explosive should know the difference between the effects of being crouched and standing. There's functionally no difference between being in the air from jumping, and being in the air from a rocket jump, so you can test this by jumping on the ground while being shot by a shotgun. Turn on cl_showpos and there will be a clear difference in peak velocity, and in distance travelled due to knockback.

nutman

[quote=Antimoon]Anyone who's ever surfed any explosive should know the difference between the effects of being crouched and standing. There's functionally no difference between being in the air from jumping, and being in the air from a rocket jump, so you can test this by jumping on the ground while being shot by a shotgun. Turn on cl_showpos and there will be a clear difference in peak velocity, and in distance travelled due to knockback.[/quote]
nutman
115
#115
27 Frags +

took a quikc look at some tf2 code and it didnt say the scout could double jump so im gonna go ahead and file a bug report

took a quikc look at some tf2 code and it didnt say the scout could double jump so im gonna go ahead and file a bug report
116
#116
4 Frags +

https://developer.valvesoftware.com/wiki/VPhysics

https://developer.valvesoftware.com/wiki/Vphysics_%26_Qphysics

https://i.imgur.com/jmQ2LXf.png

https://developer.valvesoftware.com/wiki/VPhysics

https://developer.valvesoftware.com/wiki/Vphysics_%26_Qphysics

[img]https://i.imgur.com/jmQ2LXf.png[/img]
117
#117
-1 Frags +

Trying to get this guy to admit he's wrong is like trying to get Trump to admit that he lied about something

Trying to get this guy to admit he's wrong is like trying to get Trump to admit that he lied about something
118
#118
17 Frags +

https://i.imgur.com/FK5qSMX.png

[img]https://i.imgur.com/FK5qSMX.png[/img]
119
#119
-5 Frags +

ban anyone who bumps this thread

ban anyone who bumps this thread
120
#120
16 Frags +
GrapeJuiceIIIMe and some friends were playing ultiduo a few weeks ago and this topic came up.
We sat at the edge of point on Baloo and crouched and didn’t crouch, and shot a rocket directly at the bottom of the player model, and a shotgun blast directly at the bottom of the player model, and sure enough, being crouched while being knocked back gets you sent higher.
End thread it’s really that simple.

Has this study been peer-reviewed?

[quote=GrapeJuiceIII]Me and some friends were playing ultiduo a few weeks ago and this topic came up.
We sat at the edge of point on Baloo and crouched and didn’t crouch, and shot a rocket directly at the bottom of the player model, and a shotgun blast directly at the bottom of the player model, and sure enough, being crouched while being knocked back gets you sent higher.
End thread it’s really that simple.[/quote]

Has this study been peer-reviewed?
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