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Hackers in dm
1
#1
0 Frags +

Hey, not sure who runs the dm servers now but this dude was aimbotting earlier.

[U:1:51532141]
https://www.teamfortress.tv/user/FunnyBunny

Hey, not sure who runs the dm servers now but this dude was aimbotting earlier.

[U:1:51532141]
https://www.teamfortress.tv/user/FunnyBunny
2
#2
-95 Frags +

what haha

what haha
3
#3
10 Frags +

get a demo next time

get a demo next time
4
#4
53 Frags +

.

.
5
#5
3 Frags +

funnybunny what are you doing, explain this shenanigans.

funnybunny what are you doing, explain this shenanigans.
6
#6
29 Frags +

since people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?

since people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?
7
#7
4 Frags +

im always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode

im always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode
8
#8
4 Frags +

dsq

dsq
9
#9
40 Frags +
Seinfeldim always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode

Whenever a pubber joins they get confused why they can't play pyro, run to spawn and get shit on for 10 mins and then go to Reddit calling the comp community toxic

[quote=Seinfeld]im always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode[/quote]

Whenever a pubber joins they get confused why they can't play pyro, run to spawn and get shit on for 10 mins and then go to Reddit calling the comp community toxic
10
#10
-26 Frags +

stop witchhunting

stop witchhunting
11
#11
18 Frags +
Aptsince people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?

You will probably open the floodgates to hackers if you do this

[quote=Apt]since people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?[/quote]
You will probably open the floodgates to hackers if you do this
12
#12
6 Frags +
YeeHawAptsince people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?You will probably open the floodgates to hackers if you do this

Yeah, people shouldn't be so quick to forget people like TimBean who just nonstop went on the DM servers to hack and would constantly make new accounts if he got banned. I assume the level restriction worked since I've not heard about any shit like that happening again since it was instated.

[quote=YeeHaw][quote=Apt]since people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?[/quote]
You will probably open the floodgates to hackers if you do this[/quote]
Yeah, people shouldn't be so quick to forget people like TimBean who just nonstop went on the DM servers to hack and would constantly make new accounts if he got banned. I assume the level restriction worked since I've not heard about any shit like that happening again since it was instated.
13
#13
6 Frags +
hooliget a demo next time

asianriceguy is an insanely good player and definitely strikes me as the kind of guy who would only call someone out for cheating if it was blatant.

[quote=hooli]get a demo next time[/quote]

asianriceguy is an insanely good player and definitely strikes me as the kind of guy who would only call someone out for cheating if it was blatant.
14
#14
-1 Frags +

don't ever doubt arg again hooli...

don't ever doubt arg again hooli...
15
#15
2 Frags +
Seinfeldim always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode

well even if they somehow understood what to do (classes, stay at mid, etc) do you think they'd enjoy going 1/50 for tens of hours before getting the hang of it?

[quote=Seinfeld]im always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode[/quote]
well even if they somehow understood what to do (classes, stay at mid, etc) do you think they'd enjoy going 1/50 for tens of hours before getting the hang of it?
16
#16
-9 Frags +
YeeHawAptsince people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?You will probably open the floodgates to hackers if you do this

if people want to cheat that badly they're going to find a way to bypass the requirement anyways like mister funnybunny up there. these are the same people who throw away money to cheat in the first place, so what's a few more bucks for a leveled steam account?

NA DM is more dead than now from the level requirement than it ever was because some 12 year old decided to test his premium cheats there.

[quote=YeeHaw][quote=Apt]since people are cheating in DM regardless can we lift the steam level restriction so the servers are actually alive before 7pm?[/quote]
You will probably open the floodgates to hackers if you do this[/quote]
if people want to cheat that badly they're going to find a way to bypass the requirement anyways like mister funnybunny up there. these are the same people who throw away money to cheat in the first place, so what's a few more bucks for a leveled steam account?

NA DM is more dead than now from the level requirement than it ever was because some 12 year old decided to test his premium cheats there.
17
#17
12 Frags +

dont remove the levelcap for the love of god

dont remove the levelcap for the love of god
18
#18
4 Frags +
Aptif people want to cheat that badly they're going to find a way to bypass the requirement anyways

I see this "well if people want [x] badly enough they will find a way to get it anyways so there's no point in doing [y] to make it harder" argument a lot and there is a huge logical flaw with it.

Very simply, making it harder to cheat DOES deter many cheaters, even if it doesn't net 100%. Even with the ones who do persevere, it makes the costs (literal $, time, and/or effort) higher per attempt. In my experience, the level cap has been a huge deterrent to cheaters, raising the cost of a cheating attempt from merely the time it takes to make a new account to the effort and money needed to find and buy a level 5 account.

To throw out just a few analogies:
-If people want to rob your house badly enough they will find a way in, but that doesn't mean you stop locking your doors or that you disable your security system, because those will still continue to keep out the common criminal!
-If a hacker wants your data badly enough they will find a way around your antivirus software -- but that doesn't mean that you should disable it, saying that there's "no point!"
-It was a long time before wearing a seatbelt in a car became a legal requirement in the U.S.. Nowadays, you will still have the occasional idiot who doesn't wear one (notably including my older brother, who rolled a pickup without a seatbelt when he was 16 and was lucky to escape without serious injury), but since the law requiring seatbelts passed, deaths and injuries from car crashes in the US dropped dramatically.

P.S. if you use this flawed logic to argue against gun restrictions, the same stuff applies! I believe that there are legitimate arguments against gun restrictions in the US, but this is not one of them.

AptNA DM is more dead than now from the level requirement than it ever was because some 12 year old decided to test his premium cheats there.

This I might agree with, but I'd need to see actual data on numbers of cheaters and the overall DM playerbase.

[quote=Apt]
if people want to cheat that badly they're going to find a way to bypass the requirement anyways
[/quote]

I see this "well if people want [x] badly enough they will find a way to get it anyways so there's no point in doing [y] to make it harder" argument a lot and there is a huge logical flaw with it.

Very simply, making it harder to cheat DOES deter many cheaters, even if it doesn't net 100%. Even with the ones who do persevere, it makes the costs (literal $, time, and/or effort) higher per attempt. In my experience, the level cap has been a huge deterrent to cheaters, raising the cost of a cheating attempt from merely the time it takes to make a new account to the effort and money needed to find and buy a level 5 account.

To throw out just a few analogies:
-If people want to rob your house badly enough they will find a way in, but that doesn't mean you stop locking your doors or that you disable your security system, because those will still continue to keep out the common criminal!
-If a hacker wants your data badly enough they will find a way around your antivirus software -- but that doesn't mean that you should disable it, saying that there's "no point!"
-It was a long time before wearing a seatbelt in a car became a legal requirement in the U.S.. Nowadays, you will still have the occasional idiot who doesn't wear one (notably including my older brother, who rolled a pickup without a seatbelt when he was 16 and was lucky to escape without serious injury), but since the law requiring seatbelts passed, deaths and injuries from car crashes in the US dropped dramatically.

P.S. if you use this flawed logic to argue against gun restrictions, the same stuff applies! I believe that there are legitimate arguments against gun restrictions in the US, but this is not one of them.

[quote=Apt]
NA DM is more dead than now from the level requirement than it ever was because some 12 year old decided to test his premium cheats there.[/quote]

This I might agree with, but I'd need to see actual data on numbers of cheaters and the overall DM playerbase.
19
#19
-4 Frags +
ShearsTo throw out just a few analogies:
-If people want to rob your house badly enough they will find a way in, but that doesn't mean you stop locking your doors or that you disable your security system, because those will still continue to keep out the common criminal!
-If a hacker wants your data badly enough they will find a way around your antivirus software -- but that doesn't mean that you should disable it, saying that there's "no point!"
-It was a long time before wearing a seatbelt in a car became a legal requirement in the U.S.. Nowadays, you will still have the occasional idiot who doesn't wear one (notably including my older brother, who rolled a pickup without a seatbelt when he was 16 and was lucky to escape without serious injury), but since the law requiring seatbelts passed, deaths and injuries from car crashes in the US dropped dramatically.

You know what the difference between all these examples you listed is and the issue I'm bringing up? Not only are the scenarios listed far more serious than arguing over a server setting in a videogame, but none of these scenarios require you to even operate at a loss afterwords. They're no-brainer decisions. There are literally only benefits from protecting your house/data/wearing a seat-belt.

You enable the level restriction to keep out a few hackers and suddenly all the people who used to frequent DM with a steam account below level 5 no longer get to play there and the server stays empty for far longer into the evening/night.

[quote=Shears]
To throw out just a few analogies:
-If people want to rob your house badly enough they will find a way in, but that doesn't mean you stop locking your doors or that you disable your security system, because those will still continue to keep out the common criminal!
-If a hacker wants your data badly enough they will find a way around your antivirus software -- but that doesn't mean that you should disable it, saying that there's "no point!"
-It was a long time before wearing a seatbelt in a car became a legal requirement in the U.S.. Nowadays, you will still have the occasional idiot who doesn't wear one (notably including my older brother, who rolled a pickup without a seatbelt when he was 16 and was lucky to escape without serious injury), but since the law requiring seatbelts passed, deaths and injuries from car crashes in the US dropped dramatically.
[/quote]
You know what the difference between all these examples you listed is and the issue I'm bringing up? Not only are the scenarios listed far more serious than arguing over a server setting in a videogame, but none of these scenarios require you to even operate at a loss afterwords. They're no-brainer decisions. There are literally only benefits from protecting your house/data/wearing a seat-belt.

You enable the level restriction to keep out a few hackers and suddenly all the people who used to frequent DM with a steam account below level 5 no longer get to play there and the server stays empty for far longer into the evening/night.
20
#20
0 Frags +
AptYou know what the difference between all these examples you listed is and the issue I'm bringing up? Not only are the scenarios listed far more serious than arguing over a server setting in a videogame, but none of these scenarios require you to even operate at a loss afterwords. They're no-brainer decisions. There are literally only benefits from protecting your house/data/wearing a seat-belt.

You enable the level restriction to keep out a few hackers and suddenly all the people who used to frequent DM with a steam account below level 5 no longer get to play there and the server stays empty for far longer into the evening/night.

I see and understand this, and had a sentence about it in my original response, dude. I'm just going to paste it again here.

ShearsAptNA DM is more dead than now from the level requirement than it ever was because some 12 year old decided to test his premium cheats there.
This I might agree with, but I'd need to see actual data on numbers of cheaters and the overall DM playerbase.

More constructively, I think changing all 6 tftv DM servers without consulting actual data would be a dumb move, but I would support changing the #3 Chicago and #3 Dallas servers to no-level-cap just as an experiment to see if it really would bring more casual players back.

[quote=Apt]
You know what the difference between all these examples you listed is and the issue I'm bringing up? Not only are the scenarios listed far more serious than arguing over a server setting in a videogame, but none of these scenarios require you to even operate at a loss afterwords. They're no-brainer decisions. There are literally only benefits from protecting your house/data/wearing a seat-belt.

You enable the level restriction to keep out a few hackers and suddenly all the people who used to frequent DM with a steam account below level 5 no longer get to play there and the server stays empty for far longer into the evening/night.[/quote]

I see and understand this, and had a sentence about it in my original response, dude. I'm just going to paste it again here.
[quote=Shears]

[quote=Apt]
NA DM is more dead than now from the level requirement than it ever was because some 12 year old decided to test his premium cheats there.[/quote]

This I might agree with, but I'd need to see actual data on numbers of cheaters and the overall DM playerbase.[/quote]

More constructively, I think changing all 6 tftv DM servers without consulting actual data would be a dumb move, but I would support changing the #3 Chicago and #3 Dallas servers to no-level-cap just as an experiment to see if it really would bring more casual players back.
21
#21
4 Frags +

Someone who goes through the effort to get cheats that work on VAC protected servers - i.e. ones that cost money - won't be stopped by having to buy an account over level 5. There's a surprisingly big black market for stolen, inactive, leveled steam accounts or someone can just level it up themselves. It's not that hard to get 500xp on steam. There really isn't a downside.

EDIT: also if you truly believe that the level cap reduces cheaters, why allow low level people on the servers that allow sniper aka the most unfun server to play against a cheater on.

Someone who goes through the effort to get cheats that work on VAC protected servers - i.e. ones that cost money - won't be stopped by having to buy an account over level 5. There's a surprisingly big black market for stolen, inactive, leveled steam accounts or someone can just level it up themselves. It's not that hard to get 500xp on steam. There really isn't a downside.

EDIT: also if you truly believe that the level cap reduces cheaters, why allow low level people on the servers that allow sniper aka the most unfun server to play against a cheater on.
22
#22
4 Frags +
tsarSomeone who goes through the effort to get cheats that work on VAC protected servers - i.e. ones that cost money - won't be stopped by having to buy an account over level 5. There's a surprisingly big black market for stolen, inactive, leveled steam accounts or someone can just level it up themselves. It's not that hard to get 500xp on steam. There really isn't a downside.

EDIT: also if you truly believe that the level cap reduces cheaters, why allow low level people on the servers that allow sniper aka the most unfun server to play against a cheater on.

I can only speak for myself, but the cheater listed in this thread is the only one I have encountered (at least that I recognized) since the level cap was added. So yes, I believe it reduces cheaters.

I agree that getting a level 5 account is not a huge effort by itself, but I do think that it's a significant step up in effort from simply creating a new account every time you get banned.

Again, we need DATA on how effective the level ban has been at reducing cheaters (+ its effect on overall playerbase) to argue this solidly, or else we will just theorycraft around each other's arguments into eternity.

I agree that removing the level cap for the sniper servers would be a bad move, but I still think that it warrants testing, since I too would enjoy DM servers that are alive for more of the day.

[quote=tsar]Someone who goes through the effort to get cheats that work on VAC protected servers - i.e. ones that cost money - won't be stopped by having to buy an account over level 5. There's a surprisingly big black market for stolen, inactive, leveled steam accounts or someone can just level it up themselves. It's not that hard to get 500xp on steam. There really isn't a downside.

EDIT: also if you truly believe that the level cap reduces cheaters, why allow low level people on the servers that allow sniper aka the most unfun server to play against a cheater on.[/quote]

I can only speak for myself, but the cheater listed in this thread is the only one I have encountered (at least that I recognized) since the level cap was added. So yes, I believe it reduces cheaters.

I agree that getting a level 5 account is not a huge effort by itself, but I do think that it's a significant step up in effort from simply creating a new account every time you get banned.

Again, we need DATA on how effective the level ban has been at reducing cheaters (+ its effect on overall playerbase) to argue this solidly, or else we will just theorycraft around each other's arguments into eternity.

I agree that removing the level cap for the sniper servers would be a bad move, but I still think that it warrants testing, since I too would enjoy DM servers that are alive for more of the day.
23
#23
2 Frags +
Aptcan we lift the steam level restriction so the servers are actually alive before 7pm?

the game itself isnt alive before 7pm

[quote=Apt]can we lift the steam level restriction so the servers are actually alive before 7pm?[/quote]
the game itself isnt alive before 7pm
24
#24
5 Frags +
ShearstsarSomeone who goes through the effort to get cheats that work on VAC protected servers - i.e. ones that cost money - won't be stopped by having to buy an account over level 5. There's a surprisingly big black market for stolen, inactive, leveled steam accounts or someone can just level it up themselves. It's not that hard to get 500xp on steam. There really isn't a downside.

EDIT: also if you truly believe that the level cap reduces cheaters, why allow low level people on the servers that allow sniper aka the most unfun server to play against a cheater on.

I can only speak for myself, but the cheater listed in this thread is the only one I have encountered (at least that I recognized) since the level cap was added. So yes, I believe it reduces cheaters.

I agree that getting a level 5 account is not a huge effort by itself, but I do think that it's a significant step up in effort from simply creating a new account every time you get banned.

Again, we need DATA on how effective the level ban has been at reducing cheaters (+ its effect on overall playerbase) to argue this solidly, or else we will just theorycraft around each other's arguments into eternity.

I agree that removing the level cap for the sniper servers would be a bad move, but I still think that it warrants testing, since I too would enjoy DM servers that are alive for more of the day.

http://automatedsystems.biz/sourcebans/index.php?p=banlist if you thumb through our bans on the mge server a lot of them are level 0-4 so it probably helps to a decent extent. something like sourcesleuth would probably keep most of them away while getting rid of the level cap, but you still need a fast way to get admins in to ban them in the first place so it's kinda hard to pick one over the other.

[quote=Shears][quote=tsar]Someone who goes through the effort to get cheats that work on VAC protected servers - i.e. ones that cost money - won't be stopped by having to buy an account over level 5. There's a surprisingly big black market for stolen, inactive, leveled steam accounts or someone can just level it up themselves. It's not that hard to get 500xp on steam. There really isn't a downside.

EDIT: also if you truly believe that the level cap reduces cheaters, why allow low level people on the servers that allow sniper aka the most unfun server to play against a cheater on.[/quote]

I can only speak for myself, but the cheater listed in this thread is the only one I have encountered (at least that I recognized) since the level cap was added. So yes, I believe it reduces cheaters.

I agree that getting a level 5 account is not a huge effort by itself, but I do think that it's a significant step up in effort from simply creating a new account every time you get banned.

Again, we need DATA on how effective the level ban has been at reducing cheaters (+ its effect on overall playerbase) to argue this solidly, or else we will just theorycraft around each other's arguments into eternity.

I agree that removing the level cap for the sniper servers would be a bad move, but I still think that it warrants testing, since I too would enjoy DM servers that are alive for more of the day.[/quote]
http://automatedsystems.biz/sourcebans/index.php?p=banlist if you thumb through our bans on the mge server a lot of them are level 0-4 so it probably helps to a decent extent. something like [url=https://forums.alliedmods.net/showthread.php?p=1818793]sourcesleuth[/url] would probably keep most of them away while getting rid of the level cap, but you still need a fast way to get admins in to ban them in the first place so it's kinda hard to pick one over the other.
25
#25
-1 Frags +

remove the level cap the games already dead

remove the level cap the games already dead
26
#26
-25 Frags +

Anyone wanna 1v1 me on AS, got 2400 elo.

Anyone wanna 1v1 me on AS, got 2400 elo.
27
#27
-19 Frags +

https://www.google.com/imgres?imgurl=https%3A%2F%2Ftimedotcom.files.wordpress.com%2F2018%2F06%2Fmuhammad-ali-pardon.jpg&imgrefurl=http%3A%2F%2Ftime.com%2F5305927%2Ftrump-muhammad-ali-pardon%2F&docid=muRJ_rd4lZvw-M&tbnid=FlbMjYJN6ZKwBM%3A&vet=10ahUKEwiKo6u4pPbfAhVIOq0KHUEYDj0QMwhrKAEwAQ..i&w=3637&h=2453&bih=646&biw=1280&q=muhammad%20ali&ved=0ahUKEwiKo6u4pPbfAhVIOq0KHUEYDj0QMwhrKAEwAQ&iact=mrc&uact=8
I May Just Be The Best......

https://www.google.com/imgres?imgurl=https%3A%2F%2Ftimedotcom.files.wordpress.com%2F2018%2F06%2Fmuhammad-ali-pardon.jpg&imgrefurl=http%3A%2F%2Ftime.com%2F5305927%2Ftrump-muhammad-ali-pardon%2F&docid=muRJ_rd4lZvw-M&tbnid=FlbMjYJN6ZKwBM%3A&vet=10ahUKEwiKo6u4pPbfAhVIOq0KHUEYDj0QMwhrKAEwAQ..i&w=3637&h=2453&bih=646&biw=1280&q=muhammad%20ali&ved=0ahUKEwiKo6u4pPbfAhVIOq0KHUEYDj0QMwhrKAEwAQ&iact=mrc&uact=8
I May Just Be The Best......
28
#28
-3 Frags +

FunnyBunny u got ur 5 minutes of fame bro theyre gone give up

FunnyBunny u got ur 5 minutes of fame bro theyre gone give up
29
#29
0 Frags +

need more admins who actually play dm servers, then remove the level cap

need more admins who actually play dm servers, then remove the level cap
30
#30
9 Frags +

imagine removing a security feature that has shown good results because one player manages to get past it
also i feel like anyone who is already going to play dm already has their profile as public anyways so i dont think removing level cap is going to boost players significantly

imagine removing a security feature that has shown good results because one player manages to get past it
also i feel like anyone who is already going to play dm already has their profile as public anyways so i dont think removing level cap is going to boost players significantly
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