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A new broeselhud update is in the works!
31
#31
3 Frags +

Doesn't look that much different from the original version, but that's perfect since I use it 24/7. Do you mind if I recommend/advertise this hud to the newbies from the Newbie Mixes? This is a great hud for starting comp.

Doesn't look that much different from the original version, but that's perfect since I use it 24/7. Do you mind if I recommend/advertise this hud to the newbies from the Newbie Mixes? This is a great hud for starting comp.
32
#32
3 Frags +

I always liked the way the baseline for the font changed, will there be a way to keep the old font? Or am I going to have to keep the old font, and just switch it with the new one?

I always liked the way the baseline for the font changed, will there be a way to keep the old font? Or am I going to have to keep the old font, and just switch it with the new one?
33
#33
0 Frags +
NoonaDo you mind if I recommend/advertise this hud to the newbies from the Newbie Mixes?

Far from it! :D

paradoxI always liked the way the baseline for the font changed, will there be a way to keep the old font? Or am I going to have to keep the old font, and just switch it with the new one?

The problem is that not only the font files changed, else I'd simply include the old font files in a seperate folder :/

[quote=Noona]Do you mind if I recommend/advertise this hud to the newbies from the Newbie Mixes?[/quote]
Far from it! :D

[quote=paradox]I always liked the way the baseline for the font changed, will there be a way to keep the old font? Or am I going to have to keep the old font, and just switch it with the new one?[/quote]
The problem is that not only the font files changed, else I'd simply include the old font files in a seperate folder :/
34
#34
0 Frags +
broeselThe problem is that not only the font files changed, else I'd simply include the old font files in a seperate folder :/

Please excuse my ignorance in the matter but what else has changed which would make it difficult to swap out the fonts? They might have different dimensions so their tall values might be different in clientscheme.res as well as their coordinates in hudlayout.res (as well as their respective dropshadows) but other than that it shouldn't be a huge issue.

I mean since Surface is used throughout the HUD then you could just have the new version used in all elements of the new version except the ammo/health counters where the user could just choose which section to uncomment in in the respective .res file (for health/ammo) for the font of their choosing.

[quote=broesel]The problem is that not only the font files changed, else I'd simply include the old font files in a seperate folder :/[/quote]

Please excuse my ignorance in the matter but what else has changed which would make it difficult to swap out the fonts? They might have different dimensions so their tall values might be different in clientscheme.res as well as their coordinates in hudlayout.res (as well as their respective dropshadows) but other than that it shouldn't be a huge issue.

I mean since Surface is used throughout the HUD then you could just have the new version used in all elements of the new version except the ammo/health counters where the user could just choose which section to uncomment in in the respective .res file (for health/ammo) for the font of their choosing.
35
#35
4 Frags +

This is going to sound like a really arbitrary request, so feel free to ignore it, but I'd love to be able to have the ubercharge bar flash more than two colors when it reaches 100%. I saw Harbleu's config do it but don't know how to set it up manually.

This is going to sound like a really arbitrary request, so feel free to ignore it, but I'd love to be able to have the ubercharge bar flash more than two colors when it reaches 100%. I saw Harbleu's config do it but don't know how to set it up manually.
36
#36
1 Frags +

i love you broesel

i love you broesel
37
#37
1 Frags +

Best hud there is. Will definitely get this one when its done!

Best hud there is. Will definitely get this one when its done!
38
#38
3 Frags +

The transparent health cross will be coming back in version 2.6 ... and it'll work on sv_pure 2!

http://250kb.de/u/130401/p/JfI2AZVFS2Hf.png :)

The transparent health cross will be coming back in version 2.6 ... and it'll work on sv_pure 2!

http://250kb.de/u/130401/p/JfI2AZVFS2Hf.png :)
39
#39
5 Frags +

WHEN?

BROESEL PLEASE

WHEN?

BROESEL PLEASE
40
#40
1 Frags +
broeselThe transparent health cross will be coming back in version 2.6 ... and it'll work on sv_pure 2!

http://250kb.de/u/130401/p/JfI2AZVFS2Hf.png :)

Will the transparent health cross also have the team-colored border available?

[quote=broesel]The transparent health cross will be coming back in version 2.6 ... and it'll work on sv_pure 2!

http://250kb.de/u/130401/p/JfI2AZVFS2Hf.png :)[/quote]

Will the transparent health cross also have the team-colored border available?
41
#41
0 Frags +

When is it coming out?
I CANT WAIT!!!

When is it coming out?
I CANT WAIT!!!
42
#42
1 Frags +
crespiWill the transparent health cross also have the team-colored border available?

Sure, it's a custom texture that replaces the regular dark-grey cross.

[quote=crespi]Will the transparent health cross also have the team-colored border available?[/quote]

Sure, it's a custom texture that replaces the regular dark-grey cross.
43
#43
7 Frags +

is this out, please broesel please

is this out, please broesel please
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