Update (3.13):
- Fixed a crash with the banlist
- Added aac_viewangles_ban to ban for invalid viewangles detections (default 1).
Account Details | |
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SteamID64 | 76561197988840641 |
SteamID3 | [U:1:28574913] |
SteamID32 | STEAM_0:1:14287456 |
Country | France |
Signed Up | April 28, 2013 |
Last Posted | May 13, 2021 at 5:58 PM |
Posts | 159 (0 per day) |
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Update (4.11)
- sv_logsdir should now work with log uploading
- A new log will automatically be created after one has been uploaded, it prevents mixing two logs in case the map doesn't change between 2 matches
MaffiAnAkkkBetter switch to Linux.Why?
It is more optimized, more secure and not full of NSA backdoors like Windows.
4.1 ( September 5, 2013 )
- Fixed crashes and various problems after trying to load the plugin when it is already loaded
- Added the !log chat command to view the log in-game after it has been uploaded to logs.tf
The !logs thing is already done, I just haven't released the update yet. I'll try to release it later today.
Update (4.07):
- Fixed missing items from TFTrue's whitelist
- Fixed tftrue_bunnyhop crashing on Windows
FafoThe server crashes whenever I change a tftrue cvar and will not start if I have tftrue cvars in the launch options. Any idea what's going on with that?
Which cvars are we talking of, exactly? I doubt it crashes with all tftrue cvars.
Saint_every time i make a change to tftrue's whitelist, the auto-generation overrides any changes I make and puts in the default whitelist. Is there a way to stop that?
You're not supposed to modify TFTrue's whitelist. Just set your own whitelist through the mp_tournament_whitelist cvar in your server.cfg if you don't want to use TFTrue's one. If you change any tftrue item related cvars, mp_tournament_whitelist will be changed again to TFTrue one though.
noplsWill you consider adding a feature so that typing ".logs" or something in chat will bring up the uploaded log in-game?
This is planned, yes.
Many people I know still use the plugin since a really long time, they just use a different version than the one which is VAC detected.
Update (3.04) :
- Fixed more cases of viewangles false positives detections
(there's still no auto banning for viewangles detections, and there won't be until I am sure that it works correctly)
Update (3.03) :
- Fixed crash after auto updating and cvars being reset to default values
This bug will happen again after updating to 3.03, but it won't happen again with futur updates.
Last two updates:
Update (3.0):
Changelog:
- Fixed crash when trying to reload the plugin after it has been auto updated
- Added a banlist system. Cheaters using prediction hacks and anti-speedhack bypass hacks will be automatically banned if aac_prediction_ban and aac_speedhackbypass_ban are set to 1 (default).
aac_banmethod 0 uses the local banlist, aac_banmethod 1 uses SourceBans.
For the local banlist, the banned cheaters can be seen with aac_showbans, or by opening the aac_banned.txt file in the tf directory.
You can also remove a ban with the aac_removeban command.
- Improved autoshoot detections, they should now be more precise
- Added invalid viewangles detections (still experimental, will only log for now)
- Added aac_logname to change the logfile
tftrue_no_hats and other items cvar just generate a custom item whitelist. Are you sure it wasn't just the items servers being down or something? You can check in TFTrue_whitelist.txt what is allowed or not.
I'm glad you like it :)
Update (4.05):
- Added tftrue_logs_prefix to set a prefix in the log name on logs.tf
- Performance improvements
Update (4.06):
- Fixed log upload sometimes failing (after updating the plugin, etc …)
miciim not sure if this is already a feature, has been suggested before or if its even possible, but it would be nice if every chat message could be seen by anyone
currently if for example a dead blue player types something, living red players cant see that
Isn't there already some game cvar to do that?
Update (4.04):
- Fixed crash with tftrue_bunnyhop
- Fixed crash with say and pause commands on Listen servers
- Possible fixed a crash with SizzlingStats