AnAkkk
Account Details
SteamID64 76561197988840641
SteamID3 [U:1:28574913]
SteamID32 STEAM_0:1:14287456
Country France
Signed Up April 28, 2013
Last Posted May 13, 2021 at 5:58 PM
Posts 159 (0 per day)
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#140 TFTrue in Projects

Update (4.56):
- Fixed crash on map change
- Fixed various possible issues with logs (e.g. heal on hit showing when it shouldn't)

posted about 10 years ago
#139 TFTrue in Projects

Please try this new version:
http://tftrue.esport-tools.net/beta/

This should fix the crash (hopefully).

posted about 10 years ago
#137 TFTrue in Projects

Update (4.55):
- Fixed damage stats no longer working on Windows

posted about 10 years ago
#33 strafe hack speed test in Videos
rakzbrbrDave_wturtsmcgurtswould be interested in seeing a video of somebody looking at you while using the strafe hack.
http://www.youtube.com/watch?v=VQFXSZzfrWI
seems legit

Thats SpinBot. nothing related to strafe hack

Like the guy before said, i got vac banned once because of bunnyhop on LUA scripts, that is basically text .txt
Bunnyhoping on Deathrun servers @ cssource was too lovely

LUA scripts required a client side plugin, so it's quite normal people were banned for it.

posted about 10 years ago
#31 strafe hack speed test in Videos

I wouldn't call that a "hack", this has always been possible on pretty much all HL1/HL2 engine games, probably even Quake. It's even possible to script it, but it won't work on match servers because sv_allow_wait_command is set to 0. :)

I guess that external program was just some sort of macro program?

There are even longjump servers on CS 1.6 with a rank. Maybe on TF2 too.

posted about 10 years ago
#136 TFTrue in Projects
Stochast1cAnAkkkDoes it stop crashing if you set tftrue_logs_accuracy to 0?
No, still crashes, same error.

Do you have a crash dump? Does it crash with any specific weapon?

posted about 10 years ago
#134 TFTrue in Projects

Does it stop crashing if you set tftrue_logs_accuracy to 0?

posted about 10 years ago
#131 TFTrue in Projects

A version with a fix for the bunnyhop crash can be downloaded here:
http://tftrue.esport-tools.net/TFTrue.dll (Windows)
or
http://tftrue.esport-tools.net/TFTrue.so (Linux)

Unfortunately I have a problem with the ftp right now so I can't make it auto update. Just download the file manually and replace it if you need it.

EDIT: Nevermind, it works now.

Update (4.54):
- Fixed crash with tftrue_bunnyhop

posted about 10 years ago
#130 TFTrue in Projects
Cobra447AnAkkkDo you guys have a Windows or Linux server?I saw this issue when running it on my linux server. Latest sourcemod was also installed if it matters at all.

Edit: the link on esport-tool directs to your old domain; http://tftrue.redline-utilities.net/TFTrue.zip

I already fixed the links, you probably have a cached page.

posted about 10 years ago
#128 TFTrue in Projects

Do you guys have a Windows or Linux server?

posted about 10 years ago
#122 TFTrue in Projects

Update released (4.53):
- Fixed incorrect damage (crits, …) and incorrect weapon log names for accuracy stats
- Added tftrue_sticky_fulldamage which removes the 2 second delay before getting a full damage sticky if enabled

posted about 10 years ago
#120 TFTrue in Projects

4.5 ( May 17, 2014 )
- Added tftrue_whitelist_id to set a whitelist from whitelist.tf
- The restriction on plugin_load added by the last TF2 update will be automatically removed for the auto updater to work correctly
- Fixed crashes after last TF2 update (hopefully)

Thanks to Valve and their stupid plugin_load change, you'll need to restart your server twice for the update to work. I hope you'll be able to get the update automatically on Windows, but it isn't sure considering the old version would make the server crash, so you might need to redownload it manually.

posted about 10 years ago
#115 TFTrue in Projects
PepziThanks! all of it works fine (i think) but when in tournament mode i don't see the "max payers" in the class selection menu. how do I fix this?

If you're using the ETF2L config with tftrue_tournament_config, that's normal, it doesn't have class limits.

posted about 10 years ago
#113 TFTrue in Projects
TriniusThanks for working on this, AnAkkk. Can't wait to see it implemented in a competitive league. Bhops could definitely change things c;

You are welcome :) I doubt many leagues would like to try bunnyhop though. There might have been an ETF2L cup a very long time ago IIRC, not sure.

posted about 10 years ago
#111 TFTrue in Projects

Update (4.45):
- Added an info message about the !log chat command after a log has been uploaded
- Networking stuff (autoupdate, log upload, config download) no longer uses curl, it’ll most likely be faster and it decreases the binary size
- Fixed a crash on Windows with the “status” command after latest TF2 update

posted about 10 years ago
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