AnAkkk
Account Details
SteamID64 76561197988840641
SteamID3 [U:1:28574913]
SteamID32 STEAM_0:1:14287456
Country France
Signed Up April 28, 2013
Last Posted May 13, 2021 at 5:58 PM
Posts 159 (0 per day)
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Windows Sensitivity
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#88 TFTrue in Projects

Update (4.33) :
- Fixed tftrue_restorestats crash on Linux
- Fixed tftrue_bunnyhop crash on Windows

posted about 11 years ago
#87 TFTrue in Projects

Update (4.32):
- Fixed tftrue_logs_includebuffs not working under Windows
- Changed tftrue_logs_includebuffs to only log once per second to prevent spamming logs
- Fixed tftrue_bunnyhop crashing on Windows

posted about 11 years ago
#86 TFTrue in Projects
Stochast1cOn windows with TFTrue 4.31 after the most recent update the server crashes whenever I try to turn bunnyhop on, is this a problem anybody else is having?

Will fix with the next update. On windows, the heal buff thing seem to be broken as well, it will not cause crashes though.

posted about 11 years ago
#12 AnAkIn's Anti-Cheat in TF2 General Discussion

Update (3.16) :
- Fixed a viewangles false positive on some “fun” maps

posted about 11 years ago
#84 TFTrue in Projects

Update (4.31) :
- Fixed tftrue_scope_hsdelay crash on linux
- Added tftrue_logs_includebuffs to includes buffs within the player_healed event in the logs (100% accurate)

Does anyone use tftrue_scope_hsdelay ? It doesn't seem of much use, I might remove it if none uses it.

posted about 11 years ago
#83 TFTrue in Projects
AnthonyIs it possible to fix crouch jumping in your next version?

Crouch jumping isnt smooth in stock TF2. So people can just crouch jump to avoid a sniper.

I think tf2 mix has crouch jump fixes on their servers already.

I think those kind of issues are client side, this isn't something you can fix with a plugin.

Update (4.3):
- Changed tftrue_tournament_config default to 0 to prevent unwanted download of config files on server start
- etf2l_custom.cfg will no longer be overwritten if it already exists
- Prevent endless mapchange loop due to sv_pure being set to a different value in server.cfg
- Added tftrue_restorestats to keep the player stats on disconnect (Score, Kills, Deaths, etc...) and restore them when he reconnects in both scoreboard and A2S_PLAYER queries (e.g. View Game Info in the Server Browser)

posted about 11 years ago
#82 TFTrue in Projects
AndKennethAnAkkkIt would be, but these leagues need to provide a direct link to each .cfg file, not only a .zip. I might consider auto switching, but I'm working on some other stuff for now.
Well us down under just might be in luck then. Here are the ozfortress configs, all on github, all directly linkable. Would be great to have these as part of the plugin.

https://github.com/ozfortress/server-configs

Unfortunately I can't download anything from GitHub with the plugin, as it is only HTTPS. I can't download from HTTPS sites without increasing the binary size a lot, which I'd rather avoid.

posted about 11 years ago
#78 TFTrue in Projects
Stochast1cIs it possible to get NA (ESEA/UGC) configs as an option as well? While auto switching team sides at halftime would make UGC matches a bunch easier (even if this falls outside of the scope of the plugin), for just simple scrimming it would be nice to not have to worry about executing configs.

It would be, but these leagues need to provide a direct link to each .cfg file, not only a .zip. I might consider auto switching, but I'm working on some other stuff for now.

posted about 11 years ago
#76 TFTrue in Projects
lachtanPlease change it that it doesnt download and overwrite etf2l_custom.cfg on each server restart so I can edit it.
Thanks

Will be fixed in the next update.

posted about 11 years ago
#74 TFTrue in Projects

The update has been released.

posted about 11 years ago
#73 TFTrue in Projects

Changelog for the upcoming update which should be released later today:

Update (4.2) :
- Replaced tftrue_tournament_insecure and tftrue_tournament_mapconditions by tftrue_tournament_config
- Added a warning when tournament mode starts if sv_cheats is enabled
- Added a warning when tournament mode starts if the download of any config files failed
- mp_tournament_whitelist will now always be reset to TFTrue whitelist, TFTrue will generate a whitelist based on the whitelist that was set through it + TFTrue settings
- tftrue_whitelist now supports ETF2L 9on9
- sm_map will now work with tftrue_tv_delaymapchange
- Fixed log upload failing when the server would write to the log during the upload
- Fixed tftrue_bunnyhop not working anymore

posted about 11 years ago
#11 AnAkIn's Anti-Cheat in TF2 General Discussion

Update (3.15) :
- Fixed some rare viewangles detections being marked as false positives while they weren't, which resulted in some cheaters not being banned

posted about 11 years ago
#10 AnAkIn's Anti-Cheat in TF2 General Discussion

Update (3.14):
- Fixed players being banned multiple times after an invalid viewangles detection
- Stopped logging again the autotrigger detections on map change for a specific player if his detection count hasn't changed since the previous map

posted about 11 years ago
#72 TFTrue in Projects
lachtanAnAkkk... If you change any tftrue item related cvars, mp_tournament_whitelist will be changed again to TFTrue one though.It would be nice if you can add this info somewhere on the tftrue main page, because this is somewhat hidden functionality. I spent about 1 hour today looking for the reason why is my whitelist changing after map change until I found this info.

Done :)

posted about 11 years ago
#9 AnAkIn's Anti-Cheat in TF2 General Discussion
dflameThat website doesn't load for me.

It works fine here. Could you try again?
If not, I guess it's a problem from your ISP network. You could try with a proxy or VPN.

posted about 11 years ago
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