They writin' all my freestyles
They told me make my money frontin' on that weed style
Account Details | |
---|---|
SteamID64 | 76561198040399924 |
SteamID3 | [U:1:80134196] |
SteamID32 | STEAM_0:0:40067098 |
Country | United States |
Signed Up | January 29, 2013 |
Last Posted | June 23, 2023 at 12:09 AM |
Posts | 1213 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.1 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Logitech G610 |
Mousepad | Steelseries Qck Heavy |
Headphones | Sennheiser 569 |
Monitor | ASUS VG259QM |
Alright i've ran into another problem, when I have MSI afterburner up I cannot use the steam overlay at all. Is there any workaround to this?
I think i've fixed it, I left -dxlevel 81 in my launch options and I think that was causing problems.
Recently upgraded my graphics card and now whenever I come back in from an alt tab I'm stuck on a black screen for 2-3 seconds and whatever class I was on would have their config reexeced. Went from a 520 to a 580 as well as a new 600W power supply. Also using the FPS cap thing in MSI afterburner. I believe that is all that I've changed but I'll update this if I remember something else.
eeevansI was working on a SM admin type thing using that but I got lazy and realized it'd be a pain in the ass to have to constantly update it. I did add this for whenever I spawned as medic
Does that actually equip the medigun in your loadout? I Didn't know that was possible as a command.
I use the loadout presets to do that stuff.
eeevansI made some kind of interactive menu thing by using the developer stuff. You select a menu by using the number keys and when you close the menu it changes the number keys back to weapon switchers.
http://i.imgur.com/GjtINiY.jpg
http://i.imgur.com/9AlEnDS.png
I was working on a SM admin type thing using that but I got lazy and realized it'd be a pain in the ass to have to constantly update it. I did add this for whenever I spawned as medic
I like the idea of having mouse1 do the cleargui thing, nice call on that.
Broesel hasn't updated his hud/been online in almost 6 months. If you're still interested in using broeselhud check out f_blues edit. He's been updating it so it should be working properly now. However he does not have an installer so you'll need to customize stuff yourself manually.
http://teamfortress.tv/forum/thread/13542-broeselhud-blue-edit
FerskinBenroadsDelete sourcescheme.resi looked for it in resource but i cant find it, what should i do?
Just look through your custom folder. I deleted mine ages ago and I can't remember where it was.
the script literally does the same exact shit as that though, it's not even close to a complicated script regardless. I agree the aliases seem a bit unnecessary as it's one command.
you can do it using incrementvar iirc
alias "inc_vol" "incrementvar volume 0 1 .05"
alias "dec_vol" "incrementvar volume 0 1 -.05"
That's a snippet of script I used to make a volume script. I'm not sure how to make it go up by .1 at a time or if you can change gamma without it doing the weird freeze thing. It would be nice to have though since some jump/surf maps are obnoxiously dark.
EDIT
bind kp_end "incrementvar mat_monitorgamma 1.6 2.2 .1"
bind kp_downarrow "incrementvar mat_monitorgamma 1.6 2.2 -.1"
11:30 PM - Hyce blt.: that guy out-analed you
Not a chance
Pull handle on both sides?
Still haven't clipped the inside of that off
Barrel and pallet clip into their respective walls, also you can get stuck on the edge of the barrel on the ground
I think these things are on the same layer, kinda fucking with eachother
Crate in wall + weird lighting thing on pipe.
Idk what's going on with that prop at the bottom
Crates look like their lighting got fucked up. Also the two sliding doors are just flat on the wall, should recess them a bit and then playerclip and bulletblock over them so people don't get stuck. Also you can get stuck on the piece of conduit to the left
Piece of wood extends around the corner, can get stuck on it on both top and bottom part.
Block clips into the crate
Even as a roamer I think this spot is a little dumb.
Fence clips into the posts, same on the other side
You only labeled 2 of the 3 doors.
mo clipping props
Should probably take out the middle post, would help with clipping and declutter the area a bit
Weird playerclip here
Floating tape is weird
Conduit changes color randomly
Still think only a door with a push bar on one side is weird
That's it for now
11:32 PM - Hyce blt.: I'm sure there's all sorts of stupid little shit that I'm like "fuck it who cares"
11:32 PM - Hyce blt.: and then all the sudden
11:32 PM - Hyce blt.: BENROADS CARES
hookyBen sucks
New hooky sucks
HyceBerethYour detailing could really use some polish.
-snip-
I could probably find more if I look through it.
Keep the anal shit coming. This is the stuff that I don't see and does not get mentioned in PUGs, and it won't get fixed unless someone comes up.
It's how I finally added tracks to the map, lol. "the trains are floating on nothing... wat"
BerethYour detailing could really use some polish.
http://i.imgur.com/aAvu18H.jpg
This prop looks terrible.
Also with that, you'll notice it's a pipe, there's pipes in the ceiling missing a piece, a bucket, and a welding machine... hmmmmm, maybe I planned that? Haha.
BenroadsYo what the fuck being an OCD piece of shit is my job
Benroads aka "HYCE WHY ISN'T THERE A FUCKING DOORHANDLE ON THIS DOOR"
heh