Benroads
Account Details
SteamID64 76561198040399924
SteamID3 [U:1:80134196]
SteamID32 STEAM_0:0:40067098
Country United States
Signed Up January 29, 2013
Last Posted June 23, 2023 at 12:09 AM
Posts 1213 (0.3 per day)
Game Settings
In-game Sensitivity 1.1
Windows Sensitivity 5
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Logitech G610
Mousepad Steelseries Qck Heavy
Headphones Sennheiser 569
Monitor ASUS VG259QM
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#10 Quake Live FaceIT Season Finale in Other Games
RadmanDo they only use rockets, railgun, lightning gun? Are all the other weapons just bad, or situational?

Incredibly situational. Depends really on the player, the map and what stacks are like. If someone is like sub ~20 hp I normally go for machinegun or shotgun but some people perfer to rail or LG them. Weapons like Plasma and grenade launcher are normally used to spam out areas/deny weapons and items. Rockets rails and LG are really the most used in QL because of their consistent damage. Granted this is all assumed from watching a few QL duels so I might be a tad off.

posted about 11 years ago
#2 Hud editing Marked for Death in Customization

Should be in hudplayerhealth.res

posted about 11 years ago
#4 editing cfg in Q/A Help
Slayer6This is my classes cfg I use different for each classalias nadelauncher "slot1;sensitivity 2;cl_crosshair_file crosshair5;cl_crosshair_scale 15;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 82;MW1"
alias stickylauncher "slot2;sensitivity 2.5;cl_crosshair_file crosshair5;cl_crosshair_scale 15;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 82;MW2"
alias bottle "slot3;sensitivity 2;cl_crosshair_file crosshair5;cl_crosshair_scale 15;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;MW3"

alias Q1 "stickylauncher"
alias Q2 "nadelauncher"
alias MW1 "bind mwheelup bottle;bind mwheeldown stickylauncher;bind q Q1"
alias MW2 "bind mwheelup nadelauncher;bind mwheeldown bottle;bind q Q2"
alias MW3 "bind mwheelup stickylauncher;bind mwheeldown nadelauncher"

cl_autoreload 1

bind 1 nadelauncher
bind 2 stickylauncher
bind 3 bottle
bind 4 slot4
bind 5 slot5

Seems really messy, like you never change your viewmodel setting or what style of crosshair you use so why put that in for each alias? Also seems weird that you only put viewmodel_fov 82 on 2/3 ones.

posted about 11 years ago
#40 who likes helvetica in Customization

You sure you have not made the fields slightly too small and parts are just getting off cause of that? That's happened a few times to me and it's quite annoying.

posted about 11 years ago
#36 who likes helvetica in Customization

http://puu.sh/5LT6F.jpg

Reworked your classselection thing to work a bit better with my customized broeselhud. As said before a lot of the 3's are getting chopped off at the edge as well as a couple of the words on the main menu. I play at 1680x1050 and like the bottom third of the QUIT button was chopped off. Should be a fairly simple fix unless the font is messed up.

posted about 11 years ago
#958 Show your HUD modifications! in Customization
Benson-Anyone know how to remove the kill streak numbers in the kill feed?

I was actually looking into this, i'm not sure what font the numbers use so until I figure out what it is I can't really make a null font for it. I'm also trying to figure out where the little > thing is located so I could replace that with a null file as well.

posted about 11 years ago
#957 Show your HUD modifications! in Customization

http://puu.sh/5LT6F.jpg

Redid my class panel to match up with the yahud menu I stole before, kinda reworked that from Erics helvetica hud thing

posted about 11 years ago
#2 The model in the main menu/menu transparency in Customization

The serverlist/demoui/other shit are all handled by sourcescheme.res I honestly have no clue how to edit that so i'm not even going to attempt to help you there

On the other hand removing the model from the main menu is fairly easy.

You're going to want to go to resource/ui and look for the file mainmenuoverride.res and open it. Once you're inside you need to find the value "TFCharacterImage" this should be near the top of the file but you'll probably just search for it anyways. Once you've found it you can change either the X or Y value to something like 9999 to move it off the screen.

posted about 11 years ago
#28 [WIP] Fog's Crosshairs v3 in Customization

There is no size limit on default crosshairs, you should probably give a size number.

posted about 11 years ago
#5 who likes helvetica in Customization

I like the class selection a lot, nice HUD overall might steal a thing or two fo my broesel.

posted about 11 years ago
#24 Pie_hero (woodstock) LFT CEVO/ESEA in Recruitment (looking for team)

carries me in CS:GO, will probably carry you in TF2.

posted about 11 years ago
#19 Updated M0rehud? in Customization

Up to 2.5 BroeselHUD still has the nice version of surface after 2.5 you need to modify a bunch of stuff to get the old font back. I've just been modifying the hell out of my 2.5 for a couple months

posted about 11 years ago
#12 FPS drops when im seeing an effect in Q/A Help

http://forums.steampowered.com/forums/showthread.php?p=11156016

I use a couple of these particle things like the flamethrowers/medigun. They don't help a ton but they do prevent a hoard of pyros from dropping me to sub 60 fps so thats nice. None of this works on sv_pure 2 for obvious reasons but they're nice to have regardless.

posted about 11 years ago
#203 TeamFortress.TV ZOWIE Invitational in News

http://puu.sh/5GLbn.png

posted about 11 years ago
#26 MagicalKillaCow (Haydn) Sleeping STREAM in Off Topic

http://puu.sh/5EFwf.png

what

the guy talking with her currently is so creepy I can't even handle it.

posted about 11 years ago
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