Comanglia
Account Details
SteamID64 76561198004663727
SteamID3 [U:1:44397999]
SteamID32 STEAM_0:1:22198999
Country United States
Signed Up August 19, 2012
Last Posted February 20, 2020 at 4:44 PM
Posts 1918 (0.4 per day)
Game Settings
In-game Sensitivity 1.7
Windows Sensitivity
Raw Input 1
DPI
780 (850 in Drivers)
Resolution
1920x1080
Refresh Rate
1000Hz Mouse
Hardware Peripherals
Mouse Logitech G MX518 (hero sensor)
Keyboard Logitech G Pro
Mousepad Zowie G-SR-SE (Red)
Headphones Beyerdynamic DT770 Pro 80Ohm
Monitor BenQ XL2540 @240Hz
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#5 logitech G900/G403/G305 wireless mouse jitter in Q/A Help

This is quite interesting supposedly logitech wireless shouldn't be this susceptible to interference. Is your router/access point really close to your setup or just your phone?

posted about 6 years ago
#3098 PC Build Thread in Hardware

PCPartPicker part list

CPU: Intel - Core i5-9600K 3.7GHz 6-Core Processor ($279.99 @ Newegg)
goal clockspeed ~5.2GHz , don't particularly need more than 6 threads would prefer more than 4 though
CPU Cooler: Fractal Design - Celsius S36 87.6 CFM Liquid CPU Cooler ($113.97 @ Newegg)
I feel conflicted on this one for cooling potential without being extremely loud this is one of the better options with stock fans. at least that's what's shown here other than the NZXT kraken that's ~$40 more, the Corsair H115i is also a option in that regard. Primary goal is to cool a i5-9600k at 5+GHz without being distracting and cost less than $150 and not cover up the RAM
Motherboard: MSI - Z390-A PRO ATX LGA1151 Motherboard ($129.99 @ Amazon)
I had picked out a slightly cheaper board that is apparently out of stock. Don't feel highly confident in buying a newly released mobo either. Either way this should do everything I need it to do
Memory: G.Skill - Ripjaws V Series 32GB (2 x 16GB) DDR4-2666 Memory ($269.99 @ Newegg)
at the time of looking it up it was the best performance/value for 2x16GB and gives me the choice to go to 64GB of ram if I can ever come up with excuse to do so...
Storage: Samsung - 970 Evo 500GB M.2-2280 Solid State Drive ($147.99 @ Amazon)
not gonna lie their's probably better performing or performance/value M.2 SSDs but this is more or less what I'm looking for.
Video Card: Asus - GeForce GTX 1070 8GB Video Card (Purchased For $0.00)
Already own it, may upgrade to something better late next year or after
Case: Phanteks - Enthoo Pro ATX Full Tower Case ($97.59 @ Amazon)
Doesn't have tempered glass, no ridiculous exterior designs, has room for a 360mm radiator.
Power Supply: EVGA - SuperNOVA G1+ 650W 80+ Gold Certified Fully-Modular ATX Power Supply ($75.98 @ Newegg)
Calculating power consumption and adding 10% would suggest a 550W would be fine for this build but if I was to upgrade to a 1080ti or 2080ti I'd rather have the extra wattage beforehand.
Sound Card: Creative Labs - Sound BlasterX AE-5 Sound Card ($119.40 @ Newegg Business)
I'd prefer to not have an external DAC+AMP, but would like better sound quality
Case Fan: Phanteks - PH-F140SP_BK_WLED 82.1 CFM 140mm Fan ($14.39 @ Newegg)
Matches the stock case fans otherwise don't care
Total: $1232.21

Would like to keep the total below $1300, not particularly dead set on anything specific

Planning on turning my current PC into a dedicated stream PC with capture card from this PC.
Goals
Be able to stream 720p60fps possibly even 1080p60fps at a significantly higher quality than I can currently
Be able to maintain over 240fps while streaming 6s
Be able to maintain over 240fps while streaming in quake champions

I'm not purchasing this PC all at once but over the next few months just would like an extra pair of eyes to see if I've picked or about to do something horribly retarded.

posted about 6 years ago
#198 The Mouse/Mousepad Thread v2 in Hardware

hey wanted to mention that SteelSeries is running a halloween discount on some of their stuff, most noteably the QCK XXL which is normally $40 but currently $20

900mm x 400mm x 4mm
~36in x ~16in x ~0.15in

https://steelseries.com/gaming-mousepads/qck-xxl

all sales for those interested
https://steelseries.com/gaming-sales

posted about 6 years ago
#18 longest and best matches to watch in TF2 General Discussion
GUNSGUNSGUNSi52 mix^ vs IM best game of all time imoRepulseand ofc mix^ vs iM

here are all the maps/matchs of mix^ vs iM @i52

Groupstage
Granary: https://www.youtube.com/watch?v=G1LrzY9cwrQ

Lower Bracket knockouts
Map1 Process: https://www.youtube.com/watch?v=Pw59YbPLyC8
Map2 Badland: https://www.youtube.com/watch?v=74Voe_rs2aE
Map3 Snakewater: https://www.youtube.com/watch?v=KpDRCs78gqE

-edit-
some bonuses of the above

iM Termo (demoman) Groupstage POV: https://www.youtube.com/watch?v=hA6osBw-Ijk
mix^ enigma (scout) LB Process POV: https://www.youtube.com/watch?v=TDI2HqHzqs4
iM snowblind (scout) LB Snakewater POV: https://www.youtube.com/watch?v=n-qgKZTvyWk

posted about 6 years ago
#406 AS MGE feedback in TF2 General Discussion

Personally if people get banned for "elo dodging" they should have their ELO reset or at least have a percentage taken away for doing it.

posted about 6 years ago
#49 Would you like to see TF2 come to ESL Play? in TF2 General Discussion
Asi_PasasiMitch_Stuff about having ESL Leagues.It was already said but it won’t do much good if TF2 gets another competitive league as it will create more separation in the community and will split high talent and the rest of the community between these different leagues so if we are going in the direction of having a league for ESL, I think it would be preferable if ESL talk with admins and managers of current leagues in order to reach some agreement so we won’t get to the aforementioned situation.

ESL isn't another league technically. NA ESEA is ESL

posted about 6 years ago
#47 Would you like to see TF2 come to ESL Play? in TF2 General Discussion

I'm just going to point out to all the NA players who kept asking why do we need another league, participating in ESL play or anything like that wouldn't change ESEA other than maybe a rebranding for the TF2 league from ESEA to ESL.

ESEA is owned by ESL
https://www.eslgaming.com/news/esl-expands-its-north-american-footprint-acquisition-esea-platform-2398

ESLESEA will continue as an independent entity under the ESL roof while enjoying the access to all of ESL’s products and services. Members can expect a continuation of the great services they are used to as both the ESEA brand name and community will continue in their existing form.

Literally every ESEA player should vote yes on something like this.

posted about 6 years ago
#6 Nat type strict in Q/A Help
albaUpdate: I called my isp again and this time around the guy seemed to be a bit more competent. He set up a public IP for me and now my NAT type is open!!

Great that worked out for you.

Kinda scary that your ISP has gone the route of NATing all of their customers who're probably fucked cause they have their own routers (usually)... Unfortunately IPv4 address space is tiny and very costly because of it so ISPs are resolving the issue by NATing all customers at the same point rather than individually :/

posted about 6 years ago
#422 ESEA Season 29 Intermediate Happenings/Discussion in TF2 General Discussion

-edit- wtf why did this post twice -edit-

posted about 6 years ago
#421 ESEA Season 29 Intermediate Happenings/Discussion in TF2 General Discussion
ShiningStarhttps://streamable.com/8vnzf

LMAO now that's some serious juking.

posted about 6 years ago
#3 Nat type strict in Q/A Help

How is your internet provided to you?
Who is your ISP?

If you go to the command prompt with your PC plugged into the walljack you have and type in "ipconfig" what do you see?

basically I'm trying to find out if your ISP is giving you a internal address like 10.x.x.x or 172.16.x.x and the NATing you on their side.

posted about 6 years ago
#4 anyway to add negative mouse accel? in TF2 General Discussion
Sherwoodfanthat seems unecessarily painful. can i ask why you would ever want this?

Could in theory be helpful to people with low sensitivities and being a bit to twitchy. Can make fine aiming a lot easier to do with the arm without messing up gross aim (doing 180 flicks to spy check or just to turn around and leave) OR prevent yourself from flicking so fast you have no idea where you're going to stop at.

posted about 6 years ago
#54 Crouching while rocket jumping in TF2 General Discussion
GrapeJuiceIIIMe and some friends were playing ultiduo a few weeks ago and this topic came up.
We sat at the edge of point on Baloo and crouched and didn’t crouch, and shot a rocket directly at the bottom of the player model, and a shotgun blast directly at the bottom of the player model, and sure enough, being crouched while being knocked back gets you sent higher.
End thread it’s really that simple.

Just going to point 1 possible issue with testing explosive knockback but the source code suggests that all explosive force for knockback purposes has a +/-15% force so it's technically possible if you only test twice that you got 85% force and then 115% force. hitscan doesn't have this though.

Small bits of testing I did confirms what I had already thought was true, that being crouched in air definitely increases knockback for at least Soldier/Demo kinda hard to tell on scout tbh but that could be because scout is so much smaller that once scout is crouched in air he's that much harder to hit.

posted about 6 years ago
#19 Crouching while rocket jumping in TF2 General Discussion
phxvyperThere's nothing in TF2 or Source's source code to indicate that knockback or air movement are affected by air resistance.

For air resistance:

You can view the code for air movement here (CTFGameMovement::AirMove). You'll notice in CGameMovement::AirAccelerate that it applies friction while in the air from the pmove value m_surfaceFriction. That value doesn't change based on the duck state of the player meaning that there is no change in air resistance when ducking.

For knockback:

Knockback is a single "damage force" that is applied over a single frame on the server. You can see how its calculated here (CalculateBulletDamageForce). CalculateBulletDamageForce is called upon here by CTFPlayer::FireBullet - which is where hitscan weapons like Shotgun, Scattergun, Pistol, etc, process their the actual hit scan, damage, and damage force (knockback). Finally we can see where that calculated force is used to apply a single-tick impulse here.

Its fine to have preferences for gameplay; but, in the explicit scenario of getting denied by a scout while rocket jump, there is no clear difference between crouching and not crouching after rocket jumping. This is under the assumption that the scout has 100% accuracy and always hits you with a full damage meatshot.

ondkaja pointed something important out:
ondkajaStaying uncrouched while rocket jumping makes your hitbox 25% bigger, so it does make you easier to hit while in the air.
This is pretty accurate, and is somewhat effective in an attempt to reduce the amount of surface area the scout can damage. Since Scattergun's have spread, the scout has to get somewhat closer to you before they can hit you with all of the pellets in their shot.

You're missing the fact that crouching in the air reduces the amount of air drag applied and thus scales the amount of knockback while airborne up.

looking through the code you've linked I'm pretty sure the duck state has an affect on wishspeed / or one of the factors of wishspeed but honestly I'm pretty terrible at trying to find where.

-edit-

honestly I agree with you that the added knockback from being crouched shouldn't be in the game but I'm 99.9999% sure that there is added knockback from crouching while airborne. looking the code suggests this either a bug or a unintended feature lol

looking through all the things you linked being crouched while taking damage could affect any number of things

being crouch decreases the size of the hitbox which means that hitting that hitbox puts all the damage closer to the center of the player model thus increasing knockback

being crouch may/may not have an effect on flTargetMass

being crouched may have a indirect effect on wishspeed

posted about 6 years ago
#161 No Hats Mod in Customization
jeebsauThis is most likely going to be the last update coming from me. I don't have a whole lot of time to play the game anymore due to real life commitments and I don't have a whole lot of motivation either.

Thank you for all of your time Jeebs :)

posted about 6 years ago
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