Cyanic
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SteamID64 76561198047828651
SteamID3 [U:1:87562923]
SteamID32 STEAM_0:1:43781461
Country United Kingdom
Signed Up February 17, 2016
Last Posted June 9, 2024 at 8:50 AM
Posts 882 (0.3 per day)
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#46 tf2 at i61 possible? in TF2 General Discussion
BrenNo prizepool announced, don't get your hopes up just yet about international attendance. I know people don't exactly play Tf2 for the prize money but if the prizepool is significantly lower (because of Multiplay restructuring esports internally) this could mean higher fundraising goals to help cover the costs.

Nice to see something confirmed tho cu@

can't froyo just use the money from sigafoo 7s to cover the cost lol

posted about 7 years ago
#3 Worst weapon names/descriptions you've ever seen? in TF2 General Discussion

anything named "[player]'s [name]"

posted about 7 years ago
#31 tf2 at i61 possible? in TF2 General Discussion

thank fuck for that

still fuck multiplay for taking so long

posted about 7 years ago
#14 tf2 at i61 possible? in TF2 General Discussion

well this is a mess

posted about 7 years ago
#13 How to balance the reserve shooter. in TF2 General Discussion

all they need to do is fix minicrits and it wont even be that bad. for those who don't know minicrits currently ignore damage falloff which is why they are aids.

posted about 7 years ago
#25 TF2's hidden stats part 1 in TF2 General Discussion
GentlemanJon#22 thinking about it some more, it might be possible to build up some kind of profile matching log events to stv observations to reliably identify roamer initiations that don't result in their death so you can include times it's just a distraction. Logs don't even include positional information for damage though so it's hard to imagine it being possible.

Ideally you could do a basketball style +/- which would just absorb all that unrecorded activity into a general contribution to positive achievements like capping points, but TF2 players are never substituted so it doesn't really work. It might be possible with offclasses which muuki would be particularly useful for. Adjusting for lopsided numbers of players would be hard though.

I've also considered making a win probability model that looks at things like score, time left, territory owned and players up and calculates win chances, and therefore the win value of any action players take. Not much point investing that kind of time given the way the game is going though.

those are some fucking nutty statistics but i think that's going a bit too in depth. does any other game have stats this complicated?

posted about 7 years ago
#3 TF2's hidden stats part 1 in TF2 General Discussion

does this mean I can make excuses for getting 150 dpm on product because if so please keep doing this.

posted about 7 years ago
#12 Public Service Announcement in TF2 General Discussion

i've tried to be myself and nobody likes me.

posted about 7 years ago
#24 Valve News Network: Pyro/Jungle Update News in TF2 General Discussion

if you think about it, if they just remove the config restrictions, add an elo system and placement matches as they've promised to do and add class limits mm won't be THAT bad anymore and could serve to actually introduce new players to 6s.

posted about 7 years ago
#104 What is the (possible) future for high level tf2? in TF2 General Discussion

basically this is just the same situation we were in before mm came out except worse. if the pyro update is good and actually fixes matchmaking we could be in business and player numbers may rise. if it isn't we'll just continue down the same slow downhill slope we've been on for years until only the most committed players remain. either way tf2 will live for ages yet.

posted about 7 years ago
#55 Ready Up: Competitive Team Fortress 2 in TF2 General Discussion

i feel like im gonna cry when i watch this.

posted about 7 years ago
#76 Who is the best tf2 caster of all time and why in TF2 General Discussion

gecks is literally the only correct answer. the guy made me feel like i was watching a professional esports cast.

posted about 7 years ago
#2 Projectiles occasionally do not appear in-game in Q/A Help

ask phorophor i've heard hes an expert on not seeing rockets

posted about 7 years ago
#479 best pub quotes in TF2 General Discussion

haleemarox3 : heyy u lot listen we need to attack togethr there is an army of reds near the train

posted about 7 years ago
#43 who is/was the best looking invite tf2 player in Off Topic

Paulsen is alpha af but thalash is cute

posted about 7 years ago
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