Hmm, I found the plugin for Class Restriction and maybe if I just put that in and set it to 1 and 1 for each, it will fix the problem.
Here's to hoping.
Account Details | |
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SteamID64 | 76561197999168097 |
SteamID3 | [U:1:38902369] |
SteamID32 | STEAM_0:1:19451184 |
Country | United States |
Signed Up | July 24, 2013 |
Last Posted | February 18, 2018 at 1:13 PM |
Posts | 511 (0.1 per day) |
Game Settings | |
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Windows Sensitivity | |
Raw Input | 0Â |
DPI |
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Hardware Peripherals | |
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Mouse | Razer Death Adder |
Keyboard | Razer Anasani |
Mousepad | Rocket Fish Steel Mousepad |
Headphones | Turtle Beach X12 |
Monitor |
Hmm, I found the plugin for Class Restriction and maybe if I just put that in and set it to 1 and 1 for each, it will fix the problem.
Here's to hoping.
Yeah, they are on a single PC at my house.
Is that to limit how many players can be playing, not spectating?
Because I started hosting multiple servers and stuff I decided to put together a little website with the information about my servers and stuff.
Any updates or anytime the server will be down I will post on the website.
I am currently running two 12 person(s) servers, one with MGE and one with Ultiduo running 24/7. Please try out the servers and see what you guys think, plus I need to do some stress testing so anytime you wanna get on please do!
As an FYI, these servers are hosted locally by me in Kentucky, US. So I do apologize if you get a high ping from me :(
MGE Server hosted locally in Kentucky, US.
74.128.116.60:27016
Ultiduo Server hosted locally in Kentucky, US.
74.128.116.60:27015
Anyone else wanna chime in? ^^;
Just as an FYI, for the last couple days I've seen a few games going on back to back on my server. if your ping is decent enough for it, here you go.
74.128.116.60:27015
Good to hear, and I've never heard of that. I'll look into a stat tracker for the server for sure though!
I will try to refrain from making any more topics, its just that my other ones weren't a "general Server help" kind of topic, it was more specific, so I didn't want to confuse. I will consider this in the future :)
Question, for some reason the server won't limit the players to two players per team. If a game is currently going on (1 soldier, 1 medic per team) a third person can jump onto either team and be a soldier or medic and play on the current game.
I suppose it would be prudent to post my server.cfg file.
// Official ETF2L League Config - has to be used for every ETF2L match!
hostname Bro Ultidou
rcon_password ***
decalfrequency 60
host_framerate 0
log on
tv_chattimelimit 1
tv_delay 90
tv_delaymapchange 1
tv_transmitall 1
mp_allowspectators 1
mp_autocrosshair 0
mp_autoteambalance 0
mp_bonusroundtime 0
mp_chattime 10
mp_disable_respawn_times 0
mp_enableroundwaittime 1
mp_fadetoblack 0
mp_falldamage 1
mp_footsteps 1
mp_forcecamera 1
mp_fraglimit 0
mp_idledealmethod 0
mp_idlemaxtime 0
mp_maxrounds 0
mp_respawnwavetime 10.0
mp_match_end_at_timelimit 1
mp_stalemate_enable 0
mp_stalemate_timelimit 0
mp_teams_unbalance_limit 0
mp_teamplay 0
mp_time_between_capscoring 30
mp_timelimit 30
mp_tournament 1
mp_tournament_allow_non_admin_restart 0
mp_tournament_stopwatch 1
mp_weaponstay 0
mp_windifference 5
mp_winlimit 1
mp_tournament_whitelist "C:\Users\Server\Desktop\Tf2Server\tf2\tf\cfg\whitelist.txt"
sv_allow_color_correction 0
sv_allow_wait_command 0
sv_downloadurl "***"
sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 64
sv_alltalk 0
sv_cheats 0
sv_client_cmdrate_difference 30
sv_client_max_interp_ratio 1
sv_client_min_interp_ratio 1
sv_client_predict 1
sv_minrate 20000
sv_maxrate 60000
sv_maxupdaterate 66
sv_minupdaterate 40
sv_maxcmdrate 66
sv_mincmdrate 40
sv_pausable 1
sv_pure_kick_clients 1
sv_pure 2
tf_arena_first_blood 0
tf_clamp_airducks 1
tf_ctf_bonus_time 0
tf_damage_disablespread 1
tf_flag_caps_per_round 0
tf_tournament_hide_domination_icons 1
tf_weapon_criticals 0
tf_use_fixed_weaponspreads 1
tf_teamtalk 1
tf_tournament_classlimit_soldier 1
tf_tournament_classlimit_medic 1
tf_tournament_classlimit_scout 0
tf_tournament_classlimit_demoman 0
tf_tournament_classlimit_pyro 0
tf_tournament_classlimit_sniper 0
tf_tournament_classlimit_heavy 0
tf_tournament_classlimit_engineer 0
tf_tournament_classlimit_spy 0
sm_advertisements_enabled 1
sm_advertisements_interval 300
mp_tournament_restart
say ETF2L (www.etf2l.org) - Official League Config loaded (Version Date: 24.01.10) - Good Luck & Have Fun!
say This version is modified for ultiduo by -|F|- angel (01.03.11):
say * mp_timelimit 0
say * mp_winlimit 2
say * class limit: 1 soldier, 1 medic, 0 - all the rest
Oh you know, I meant to do that but forgot. I will add the Crusader's Crossbow for quick heals! :)
@Rodrak, that's odd, when did you try it?
Just for fun I decided to occasionally run Ultiduo on my server, so I thought some people might like to play on it.
The server is located in US South, specifically Kentucky, so I'm sorry for anyone who gets a high ping from it!
Everything should be setup right, but I haven't been able to test it yet.
Whitelist
Soldier
The Original Rocket Launcher
Frying Pan
The Disciplinary Action
Medic
The Blutsauger
The Ubersaw
The Crusader's Crossbow
Map is Ultiduo Baloo.
You can download the map from my file server quicker Here
Server: 74.128.116.60:27015
Ah, I see. I tried doing Tf2/tf/maps at one point, didn't think I needed to just do maps.
Thanks!
Alright, so I've been working on this for about 2 hours now, with no real avail.
I got the webserver setup and everything, and I can access it and download the files. But, when attempting to allow TF2 to do it, I get the message Missing map and I get dropped. Seems to be a big issue with a lot of people, so was just curious if anyone could help me out.
Webserver is hosted here: http://74.128.116.60/
And my config setup looks like
sv_downloadurl "http://74.128.116.60"
sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 64
Thanks for the help!