That's odd, if you add to your favorite does it say its up and running or does it do the same for me?
Thanks by the way!
Account Details | |
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SteamID64 | 76561197999168097 |
SteamID3 | [U:1:38902369] |
SteamID32 | STEAM_0:1:19451184 |
Country | United States |
Signed Up | July 24, 2013 |
Last Posted | February 18, 2018 at 1:13 PM |
Posts | 511 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 0Â |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | Razer Death Adder |
Keyboard | Razer Anasani |
Mousepad | Rocket Fish Steel Mousepad |
Headphones | Turtle Beach X12 |
Monitor |
That's odd, if you add to your favorite does it say its up and running or does it do the same for me?
Thanks by the way!
Can someone do me a favor and check and see if they can connect to this server?
74.130.22.94:27016
It's a personal server I'm running and when I add it to my favorites list I cannot connect to it, states Server Status is Not Responding. But if I join via console using connect it allows me to go through. Says server is in internet mode not LAN but I dunno what else it could be?
Thanks!
Hmm, no go. Added that line and still spawn in blackness :(
Tf/Addons/SourceMod/Configs
File's located in here named: mgemod_stats, mgemod_spawns and mgemod_spawns_2v2
As for the MgeMod_spawnfile convars, what exactly did you mean?
Found the file, just not sure what I am looking for.
If you meant this then here it is
#define PL_VERSION "2.0.9.2"
#define MAX_FILE_LEN 80
#define MAXARENAS 31
#define MAXSPAWNS 15
#define HUDFADEOUTTIME 120.0
//#define MAPCONFIGFILE "configs/mgemod_spawns.cfg"
#define STATSCONFIGFILE "configs/mgemod_stats.cfg"
#define SLOT_ONE 1 //arena slot 1
#define SLOT_TWO 2 //arena slot 2
#define SLOT_THREE 3 //arena slot 3
#define SLOT_FOUR 4 //arena slot 4
//tf teams
#define TEAM_SPEC 1
#define TEAM_RED 2
#define TEAM_BLU 3
#define NEUTRAL 1
//arena status
#define AS_IDLE 0
#define AS_PRECOUNTDOWN 1
#define AS_COUNTDOWN 2
#define AS_FIGHT 3
#define AS_AFTERFIGHT 4
#define AS_REPORTED 5
//sounds
#define STOCK_SOUND_COUNT 24
//
#define DEFAULT_CDTIME 3
//
#define MODEL_POINT "models/props_gameplay/cap_point_base.mdl"
#define MODEL_BRIEFCASE "models/flag/briefcase.mdl"
#define MODEL_AMMOPACK "models/items/ammopack_small.mdl"
#define MODEL_LARGE_AMMOPACK "models/items/ammopack_large.mdl"
//#define DEBUG_LOG
I did notice the
//#define MAPCONFIGFILE "configs/mgemod_spawns.cfg"
And uncommented that and tested, but it had no effect.
So I re-installed the MGE Mod/Sourcemod one at a time to no avail. Then I re-installed the MetaMod addon and that got me closer. Before I couldn't see any list of plugins or anything using "meta list" in the console. Now I can, but when I launch the server I get an error saying "Map is not supported. Disabling MGEMod"
My batch file is
start C:\Tf2-Servers\MGE\tf2\srcds.exe -console -game tf +sv_pure 1 +map mge_training_v8_beta4b +maxplayers 18
Pure Badwater Server
74.130.5.155:27015
Kentucky, USA
So I was going to rehost an MGE server but for some reason I can't get the spawns to work again.
I ran into this problem before but can't remember how to correct it.
I have downloaded the MGE-Master zip file from Here.
Map loads and everything but I spawn in blackness.
Thanks for the help!
In case anyone was trying to join the Ult server, sorry I've been away for a bit. Both servers are now back up and running.
Info at Website
Sizzling Stats has also been added to the Ultiduo server :)
Me and my two brothers and a friend played MGE for almost three hours, so I decided to post it here for fun watching.
It starts out a little slow, we hadn't played in a couple weeks lol.
About 20:00 in is when I start hitting my air shots more I suppose.
And when I switch to the DH I start wrecking lol
Also, explicit language warning xD
Warning!
We are not pros, lol
Both servers are now running Player Ranking. A detailed ranking system to keep track of the players!
If you need to, you can use one of my servers in Kentucky, if players tend to have higher ping.
Just a suggestion.
FogIf you want to have only four max players along with spectators, a sourcemod plugin would be needed. I have on the #tf2.pug.na servers a plugin which limits the number of total players to a number defined by the sm_maxplayers convar (by default it's 12). So in your case, you would set sm_maxplayers to 4, and then any more than 4 players will be moved to spectator automatically.
https://www.dropbox.com/s/d6zk11belt5gh18/tf2limit12players.smx
Let me know if this works for you.
I have this loaded, and I have in my config
sm_maxplayers 4
With no other "maxplayers" besides the default 12 that I have set to be allowed in the game, but I can still have 3 players on the same team.
Ah, that's alright. we can make do for now!
Also, you can remove the VanExp MGE from the list. That was mine from GameServer's that I have, but I will not be renewing the subscription.
Thanks!