https://static-cdn.jtvnw.net/emoticons/v1/245/3.0
eu tf2
Account Details | |
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SteamID64 | 76561198040834806 |
SteamID3 | [U:1:80569078] |
SteamID32 | STEAM_0:0:40284539 |
Country | Netherlands |
Signed Up | September 8, 2013 |
Last Posted | February 13, 2020 at 3:23 PM |
Posts | 1308 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Zowie |
Keyboard | razer blackwiddow |
Mousepad | steelseries |
Headphones | hyperxcloud 2 |
Monitor | benq xl2411t |
We have normal lineup, with honey on med
thats the default crosshair? i use it too, lol
he leaked nudes of his teacher
KairuI think the real answer is that the dog needs a onesie.
The first option leaves the dog's butthole open to air, which is indecent, and defeats the purpose of pants.
The second option doesn't even cover one of his legs!
So the correct choice is a full-body onesie that leaves holes for neck, legs, and tail (upward facing, to hide butthole)
Here, I drew my prevised onesie in paint:
Show Content
his front legs are like our arms, you wear a tshirt for that not pants
sideshow's stream ends and so does my life BibleThump ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\sideshow's stream ends and so does my life BibleThump ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\sideshow's stream ends and so does my life BibleThump ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\sideshow's stream ends and so does my life BibleThump ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\sideshow's stream ends and so does my life BibleThump ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\sideshow's stream ends and so does my life BibleThump ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\sideshow's stream ends and so does my life BibleTh
deguDamnEasydeguDamnEasyI think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.it works but the problem is it also makes some stuff transparent (or in this case fully-transparent = removes it)
i talked about it because it might be concidered as hacking/cheating
Doesnt actually do that for me, i can see the doors normally
could you link your config please? i tried all combinations possible of the commands that should affect this shit and for me this thing could be fixed only with mat_motion_blur_enabled 1 and mat_motion_blur_strength 0
it's not all door btw, for instance the type that is on snakewater last spawn
http://pastebin.com/nW4skRVq thats my autoexec, and every door works normal
deguDamnEasyI think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.it works but the problem is it also makes some stuff transparent (or in this case fully-transparent = removes it)
i talked about it because it might be concidered as hacking/cheating
Doesnt actually do that for me, i can see the doors normally
why do na say gun instead of sentry?
Yes, what do you want to do about it?
I think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.
sideshow's stream ends and so does my life FeelsBadMan ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\.
dr_demonSince DX9 is mandatory for use in the new update, will you update this config?
this is for dx9