DarkNecrid
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SteamID64 76561197998079940
SteamID3 [U:1:37814212]
SteamID32 STEAM_0:0:18907106
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Signed Up August 8, 2012
Last Posted August 6, 2018 at 5:20 PM
Posts 739 (0.2 per day)
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#14 So, about that Doctor Who special today in Off Topic

#1 Moffat said that the War Doctor, while he counts as a regeneration, doesn't count as a version of The Doctor. So Eccleston is the 9th Doctor but the 10th incarnation, Tennant is the 10th Doctor but the 11th incarnation, etc. Basically Smith -> Capaldi is the last regeneration before they timey whimey the regeneration limit away by him finding Gallifrey like is pretty obvious that they will (since there's precedent for the Time Lords giving people regenerations from The Master, and I'm sure for stopping the Time War the Doctor is up for at least another 12 regenerations, come on now).

As far as the episode goes...

It was fantastic. Absolutely fantastic.

posted about 11 years ago
#59 Pros and Cons of NA League choices in TF2 General Discussion

#55 this game becoming a truly huge e-sport is something that I think most people will agree is never ever going to happen.

valve doesn't care, and most of the world doesn't care about competitive FPS. CS:GO is a drop in the bucket compared to any DotA-like or StarCraft and so is TF2 and every other FPS.

If we can agree that TF2 is never going to be a truly huge e-sport, then there is no reason to care if there isn't a league that can provide a LAN.

There will still be LANs (since there are LANs without ESEA), and people could instead use their premium/league fees to help donate towards insomnia world meetups or those LANs.

Don't need a LAN with prize money to enjoy a solid competitive atmosphere. I think the only people who get boned out of this is the Invite players, but I'm sure there is a solution that could be found with UGC or CEVO to still provide something similar...just it isn't the end of the world if TF2 has to do without a league with a LAN. 99% of the people who play this game competitively play in a division in a league without a LAN at the end of that.

posted about 11 years ago
#21 Two Cities in TF2 General Discussion

i'm surprised we're getting another update actually after how sparse last year was.

posted about 11 years ago
#175 The ESEA abuse thread in TF2 General Discussion
That's because Robin Walker is part of the "interactive movie" generation and would rather see a big explosion on his screen with the words "GOOD JOB" in gigantic neon green comic sans plastered across his screen for holding your mouse button down idly rather than actually PLAY a game.

Honestly I'd rather just not play than have to suffer under a developer who believes that giving people reward without risk or effort is the definition of skill-based gameplay for a team based arena shooter.

I don't get this post because Robin Walker is most definitely not a part of the interactive movie generation and most definitely led development on Quake World Team Fortress and Team Fortress Classic, games that reward people for skill and are way higher skill based than TF2?????

Robin doesn't even really work on TF2 anymore and hasn't for a long time, plus blaming the state of TF2 on just one guy doesn't make sense.

posted about 11 years ago
#21 Dota2 or LoL in Other Games

DotA 2 is a great game that has a very high skill cap, with tons of interesting heroes, is very well balanced towards competitive play, and is way ahead in the client/spectrum curve. Valve is often slow to update it though, and even though it's balance well towards competitive play, playing competitive games in client without having to join a tournament/league is AWFUL. Team Matchmaking is stupid and pointless and bad compared to League's ranked play.

League is a great game that has a lower skill cap, the heroes are much more dumbed down to promote funner gameplay, the balance is very here or there with many heroes getting nerfed because of bad players, and the monetization model sucks, but I still find it fun. Honestly, it's much more relaxing and the Ranked play is nice and better than how DotA 2 does it.

Honestly, League of Legends is a great game with a bad company (granted, a talkative one at least) behind it, while DotA 2 is a great game with a very slow and silent company behind it. I play both and have fun with both.

posted about 11 years ago
#107 meatshot 8) vol. 5 in TF2 General Discussion

The upload thing doesn't surprise me too much, VAC does the same thing, actually seems to be a pretty common feature in ACs just its used to upload screenshots that the AC itself takes normally. In VAC if the AC heuristics detects something it hasn't seen before in memory, it uploads the thing in question to Valve and they test it on their end to see if they need to flag it as a cheat or not.

The questionable thing is if ESEA really can just upload anything rather than just what is in memory, which I'm only not taking at face value because this was legal talk and legal stuff usually handles tech really poorly and doesn't communicate that stuff really well.

Not at all surprised about the bitcoin stuff tho.

posted about 11 years ago
#52 Real Talk with Stabby stabby - UGC Highlander interview #2 in News

What else is pretty sad is assuming that someone else is a big dick because of 1 bad day made public cause a guy was intentionally trying to set him off and just succeeded at it.

Having talked to him a lot and hung out with him plenty of times, Stabby is definitely not a dick or a douche, and I'm sure most people here have done something stupid like that at least once in their life, just most of us are lucky enough to not have it be a public ordeal.

posted about 11 years ago
#26 hitbox.tv in Off Topic
dMenaceIt's own3dtv 2.0? Avoid at all costs. Not worth even giving these guys a page-hit to check out the site.

This pretty much, same scumbags running it.

posted about 11 years ago
#4 Check Enemy MediGun Script in Customization
david100234AND THEN THE ENEMY MEDIC USED NAMETAGS
nice script tho

3D Models shows you the image of the medigun the Medic has equipped, name tag hiding is pointless now.

Also this script makes no sense for 6s really since if you're going to do this, 99.9% of the time you're going to be on Scout and probably in spawn, so you can just reduce it down to 1 script. I used to have it way back when I played 6s and you could do it during the entirety of the freeze time and not get to mid any slower.

e:

well unless you got bad spawn points that put you further away than where you started obv.

posted about 11 years ago
#58 Hearthstone in Other Games

Well yeah but still getting your gold back literal 100% of the time is pretty impossible though (even someone like Trump loses before 7 eventually) if you win 7+ times enough you build up reserve gold to make up for the losses. Still, most people gotta do the dailies or pay to do it 24/7 :P.

Also Warlock is amazing for minion rushing decks which is a big part of Arena, I like him a lot, he is better in Constructed tho.

Also I would replace your Flamestrike ASAP. Get Blizzard if you ABSOLUTELY need AoE removal, but you shouldn't need it with that deck unless you make mistakes. I've never needed Blizzard yet just because I make sure I'm always making equal or good minion trades as much as possible and Cone of Cold/Fireball/Poly are enough to defuse any situation before it gets massive.

And yeah Thalnos is great and I want it so bad.

posted about 11 years ago
#53 Hearthstone in Other Games
x3I will def play in the open beta.

Probably Arena only.

You can't do Arena only unless you pay money or always win 7 times each time (which is neigh impossible).

e:

I've been trying out Kithros's November 2nd Managrind 1st Place Rogue Deck with a very slight change and it is amazing...bout the only effective Rogue deck I've seen that isn't just a counter deck.

Deck list is:

I replaced the Bloodmage Thalnos with a Leper Gnome since I don't own him.

posted about 11 years ago
#50 Hearthstone in Other Games

Here's my current constructed deck, I'm masters 2 atm and have like an 80% win rate with this.

Minions (18):
x2 Mana Wyrm (op value if you can protect them and play them smart, don't play this turn 1 ffs)
x2 Amani Berserker (Enrages are great for Mage since you can use your Hero Power to enable them)
x1 Knife Juggler (great card, counters stealth)
x2 Loot Hoarder (draw power/speed, always trades 2 for 1 pretty much)
x2 Novice Engineer (draw power/speed, always trades 2 for 1 pretty much)
x2 Raging Worgen (Enrages are great for Mage since you can use your Hero Power to enable them)
x2 Shattered Sun Cleric (strong effect)
x1 Dark Iron Dwarf (strong effect)
x2 Argent Commander (best neutral minion in the game)
x2 Azure Drake (draw power/speed, always trades 2 for 1 pretty much, spell damage owns)

Spells (12):
x2 Arcane Missiles (try to use this with Mana Wyrms on the field or Drakes)
x1 Mirror Image (use to protect Mana Wyrms, try to use when Knife Juggler is on the field for a free 2 damage, don't play this turn 1 ffs)
x2 Frostbolt (very strong card)
x2 Cone of Cold (nice AoE)
x2 Fireball (strong)
x2 Polymorph (strong, your get out of jail card, don't waste these)
x1 Pyroblast (your end condition)

Only thing I'd fix in this deck is replace 1 Azure Drake with a Bloodmage Thalnos and my Dark Iron Dwarf with a Sylvanas Windrunner if I ever get them.

Most of your games should end by turn 8.

posted about 11 years ago
#48 Hearthstone in Other Games
yukiMind control was(is?) fine in MTG. Though, to be fair, other decks that aren't mage/priest probably need more answers to mind control. Maybe more kill/removal spells need to be chucked in for other classes.

The main problem here is that Mind Control in MTG was an Enchantment and thus could be removed, nothing can stop Mind Control in Hearthstone once it takes one of your creatures (not even silence fixes it), and Priest has such ridiculous cards now (since like a large portion of them got buffed recently) that it took Mind Control from "reasonable because Priest had a lot of shitty cards" to "this is ridiculous when you add in how good SW:D, SW:P, Lightspawn, Northshire Cleric, and PW:S are jesus christ".

The meta of Hearthstone at the high level right now exists mostly because of Priest stuff atm. 4 attack drops are highly valued more than usual because a Priest can't destroy them with his removal (without getting creative, like using a Dark Iron Dwarf to improve a 4 attack to 6 then SW:D) and big drops are way way less valued because a Priest can MC them.

The MC nerf to 10 mana is going to help a lot because it's going to delay it for 2 turns and make removing the MC easier since if they MC on turn 10 currently you can Divine Spirit or PW:S the MC and make them even harder to remove.

posted about 11 years ago
#6 Steam guard broken? in Q/A Help

at least 6 characters long?

actually i think this is a cookie issue? what browser are you using - if it's Chrome I don't think this'll work in Incognito mode for example.

posted about 11 years ago
#89 insom in TF2 General Discussion
JOEpretty sure you can't get away with hacking at lan. i think people would have noticed at norcal. dumb to have done it in cs, but so is banning him from pugna

there was some cs guy who got away with it at a LAN long time ago, IIRC he managed to put the aimbot with all the settings he wanted inside his mouse since it had memory, and then used it at LAN.

he only got caught of VAC iirc, no one realized he cheated at the lan or something.

e: I'm probably misremembering this since it was a long time ago, but someone on here probs know about it.

posted about 11 years ago
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