DivineAT
Account Details
SteamID64 76561198864239075
SteamID3 [U:1:903973347]
SteamID32 STEAM_0:1:451986673
Country Canada
Signed Up August 15, 2020
Last Posted December 17, 2024 at 9:44 PM
Posts 208 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
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#34 How I made TF2 run beautifully in Hardware
bearodactyltried 224hz tonight and it was slightly less smooth but definitely super crisp and much better motion blur reduction, do the vsync things really help in tf2? haven't tried anything but just setting a custom res to 1920x1080 at 224hz not sure what things will help in this game vs others that are harder to run

The vsync thing will only help if your monitor doesn't have GSync or FreeSync.

https://i.imgur.com/f9y9APj.png

posted about 3 years ago
#5 How do you deal with stutter stepping? in TF2 General Discussion

Tracking scouts highly depend on you having a fast reaction time, otherwise just flick.

posted about 3 years ago
#9 FROYO MIRRORMAN (arekk leaving) in TF2 General Discussion

Excited to see mirrorman pyro terrorize invite

posted about 3 years ago
#21 NA Fantasy Draft!! in TF2 General Discussion

corsa
yz50
laz
paddie
sigh
cozen

posted about 3 years ago
#21 How would you buff the spy? in TF2 General Discussion

Give him a smoke grenade

posted about 3 years ago
#77 The Case of Elijah 2.0 in TF2 General Discussion
_flacI read that some sort of "silent aim" was patched a while ago, but that was more of fixing how aim assist snapping was hidden from stv/pov recordings.

This video shows what silent aim looks like after it was patched. Before it was patched it would hide the flicks you see in the video so it would look like you would be shooting normally but your crosshair wouldn't lineup with where your aimbot shot. It also applied to game spec, so if you just died in-game and were watching someone's pov who had silent aim enabled it wouldn't look too abnormal so long as they were able to keep their crosshair somewhat close to their target.

_flacIm also pretty sure most cheats have an option to only lock if there is nothing between the two players, so it WOULD be REALLY DUMB to not have that option ticked, which is my only hold up..

That options doesn't exist afaik. Only for ESP (aka walls) and auto det. Then again it probably isn't that hard to track someone through a wall especially if you can see them through it lol

_flacit should be easy to not be blatant.

In theory yes it should be easy to not be blatant, but your brain will subconsciously look at people through walls and sometimes track them which i'm pretty sure is what OP's video is showing.

posted about 3 years ago
#4 LFT Playoffs Main Flank Scout in Recruitment (looking for team)

Really chill guy with strong dm

posted about 3 years ago
#1 DivineAT lft in Recruitment (looking for team)

nvm

posted about 3 years ago
#15 Monitor Guidance in Hardware
bearodactyledit: looks like divineAT above me edited it out but he said something along the lines of the BenQ having an advantage with ~400 nits vs 200 of xg270, maybe that's not accurate?

Yeah I was thinking of a different monitor, my bad.

posted about 3 years ago
#13 Monitor Guidance in Hardware

The best monitor for gaming right now is the BenQ XL2546K. It's used at every CS:GO Major because of how little motion blur it has compared to every other monitor in the market. It is a 240hz monitor, but it's motion clarity is more important then having 360hz.

https://i.imgur.com/ddZF1uX.png

posted about 3 years ago
#6629 HUD editing: short questions, quick answers in Customization
Scoutmango to targetid.res , TargetNameLabel decrease wide value

I did end up finding the file responsible for it, but initially whenever I tried changing the wide value it wouldn't budge. I just rechecked and I saw

"auto_wide_tocontents"	"1"

in TargetNameLabel. I set it to 0 and now it works. The only issue is that the health number of my target doesn't change it's position normally which is towards the center. I ended up just moving my health and ammo down so it doesn't overlap, but if you have any idea how to fix it without moving anything down that would be great.

https://i.imgur.com/NPPaXOB.png

https://i.imgur.com/zRjQoPn.png

https://i.imgur.com/zWmE2RD.png

will overlap if I move health back to original position.

posted about 3 years ago
#6622 HUD editing: short questions, quick answers in Customization

Is there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.

https://i.imgur.com/FPrw0Dr.png

posted about 3 years ago
#48 Addressing Racism/Anti-LGBTQ Speech Off-Platform in TF2 General Discussion

https://i.imgur.com/gLAA2OY.png

posted about 3 years ago
#489 The 120Hz Monitor Thread in Hardware
mustardoverlordthis might be kind of a dumb question but I've only ever used a TN panel, how noticeable is that loss in response time in actual competitive games? anyone have experience with it or any newer IPS being advertised with a 1ms response time?

You will not be able to perceive the lower response time just based on feel (unless you're coming from a monitor with a high response time). You want a low response time on your monitor because it minimizes image ghosting which will help with clarity and image quality. Ghosting will make it look like you have motion blur on.

This of course highly depends on the monitor because some manufactures make their monitors have 1ms but have horrible ghosting. The LG 27GL850 is a really good monitor and doesn't have that issue. Though the "below 5ms" is pure marketing because it achieves it by introducing other artifacts like ghosting. As long as you keep the setting of the response time to just "Fast" and not "Faster" it will be fine.

Faster

https://i.imgur.com/GSv3czO.png

Fast

https://i.imgur.com/r33Rh6s.png

posted about 3 years ago
#1 Stream Request in Requests

sidebar name: DivineAT
https://www.twitch.tv/divineatemple
Location: Canada
I stream MGE and Jump Maps, maybe a few PUGs

posted about 3 years ago
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