dang i dont like mustard idk why
Account Details | |
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SteamID64 | 76561198025433285 |
SteamID3 | [U:1:65167557] |
SteamID32 | STEAM_0:1:32583778 |
Country | United States |
Signed Up | February 28, 2016 |
Last Posted | May 29, 2024 at 9:43 PM |
Posts | 703 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 10 or 11 inches/ 360 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | g403 |
Keyboard | whatever.. i prefer black but i think im using red |
Mousepad | lT'S BIG AND SOFT |
Headphones | Sennheiser HD 598 Special Edition |
Monitor | 144hz asus |
When Faceit came into existence, PugChamp died, and many people didn't want to play Faceit, so in-house pug groups were formed. Faceit was not a good product, so people stopped pugging on it and it got to the point where way fewer advanced pugs were happening per day on Faceit than PugChamp previously had. Eventually Faceit died. When Faceit died and PugChamp became the standard pug service again, many people realized that in-houses are funner because they can play with their friends and curate who is allowed to play with them. Also they don't get fat kidded as much. Some of the people who add to pug champ these days are kinda not fun to play with -- the sort of folks who don't get invited to in-house pugs, so I doubt there's much motivation to add to PugChamp and make it alive over playing in-houses. Also there's this idea of having a critical mass of players. When PugChamp was more alive there were enough players for two pugs at once usually (A pug and B pug), so fatkidded players had a chance to play more. Now there's only one pug happening on PugChamp at a time, leaving a good number of perpetual fatkids (who can now only really practice 6s in scrims and in-houses), and so I wonder if many low IM/ high open people don't really feel motivated to add up. IMO it's not healthy to jerk a player base around between platforms like this.
Just some background... not trying to propose a solution or blame anyone
the main thing i have to say about Nate is he is a great person. He has a good head on his shoulders which makes him a good person to have on a team. He also has impressive scout and soldier dm. He is positive in mumble. He really deserves a team full of chill and talented people. This season has been kind of hard on him cus of team issues and negativity in mumble and I really hope he can find an environment without that stuff cus I know he will do well there. I really hope we play together next season but if there's a spot on some other team where nate fits in I'll be happy for him
she's real nice and good at medic
also good devs are hard to find, and they are expensive. Good devs generally want to work with new technology and on newer projects because it makes their daily working experience more enjoyable and helps their resume more. Working on something old like TF2 is probably a fairly miserable experience. Not sure if it's the same in the game development world, but when it comes to software development in general, software developers are a pretty scarce resource and are highly mobile, leaving their job for another if they don't like it.
how about jetz and rain
look at that precious little nose. pretty cool that you give your hog an entire room rather than a cage. He must love that (hedgehogs love to roam). How do you deal with the poop in that room? I remember mine used to escape during playtime and live in my bedroom for a few days. Had to catch him at night when he was active.
can I request a feeding video with live food ^.^ like worms or insects