Update 0.1
Changelog :
2012 pack:
- Added the old minigun muzzleflash.
- Removed the strange warpaint stattrack.
2014 pack:
- None!
Account Details | |
---|---|
SteamID64 | 76561198417458950 |
SteamID3 | [U:1:457193222] |
SteamID32 | STEAM_0:0:228596611 |
Country | Poland |
Signed Up | October 9, 2022 |
Last Posted | September 21, 2024 at 12:44 PM |
Posts | 115 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.76 (11.6"/360) |
Windows Sensitivity | 6/11 (default) |
Raw Input | 1 |
DPI |
800 |
Resolution |
1024x768 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie EC1-C |
Keyboard | Steelseries Apex 100 |
Mousepad | Zowie G-SR |
Headphones | Pioneer SE M531 |
Monitor | iiyama G-Master GB2590HSU |
Update 0.1
Changelog :
2012 pack:
2014 pack:
TobSince the modding community has discovered a way to use custom models and materials on servers with a whitelistany source for how this works?
I assume it's using a custom model, but UV mapping an in-game material to it + preloading, but I'm not sure if that's what you're referencing
While exporting a model you can add $CDMaterials "(custom dir)" and set the custom directory to a sv_pure "allowed" folder like vgui/thumbnails which has hud materials in it.
heres a tutorial on doing the trick
OLD TF2 GRAPHICS ARE BACK! (not fully)
Since the modding community has discovered a way to use custom models and materials on servers with a whitelist I decided to make a mod pack with old models/textures mods updated for sv_pure 1-2 for people who prefer the old graphics (like me)
Keep in mind that this modpack is still in a very early stage and certain things are not included yet and some things are not possible to be implemented like old map lighting etc.
also dont forget to preload.
DLs :
2012 (Last updated 04.09.2023)
2014/2015
Credits:
highqualitylurkertrying to find this crosshair https://i.imgur.com/w1LC4hO.jpg
i believe its a hud mod
e: Nvm found it
can you send dl?
Stacehttps://www.youtube.com/watch?v=1m239ZwVIKg&ab_channel=AphTF2 dl ?
https://www.teamfortress.tv/63512/hud-edits
its the m0re edit
https://media.discordapp.net/attachments/1098656795192479786/1135282296082153552/20230730_204516.jpg?width=507&height=676
my setup during a trip to austria
doesn't log killstreaks, easier to use, extra features, doesn't record pregame and easy to customize.
Rahmedand why do people add up less often?
Probably beacuse of mostly higher div players playing there.
hi_J_4rb1I'm using that unfortunatelyhi_https://cdn.discordapp.com/attachments/1062844222958473266/1133568083546615941/image2.jpgmat_picmip 2
Is there a way to fix this without nvidia inspector?
than I think theres no other way to do that, flat textures somehow bypasses the whitelists and probably gets fucked up in the process (flat textures on sv_pure 0 works fine)
hi_https://cdn.discordapp.com/attachments/1062844222958473266/1133568083546615941/image2.jpg
Is there a way to fix this without nvidia inspector?
mat_picmip 2
dbkJ_4rb1wtf they never enddude you gotta stop clicking on these profiles this cannot be healthy for your psyche
https://steamcommunity.com/id/Skunkgirl (look at the artworks for maximum cringe)
https://steamcommunity.com/id/UselessUselessUseless
https://steamcommunity.com/id/GreatMomma
https://steamcommunity.com/profiles/76561199023355016
https://steamcommunity.com/id/Decowo
https://steamcommunity.com/profiles/76561198108745052
(slight nsfw warning for most of those)
I know, i wish i knew what was on those before i clicked on them
wtf they never end
https://steamcommunity.com/id/Skunkgirl (look at the artworks for maximum cringe)
https://steamcommunity.com/id/UselessUselessUseless
https://steamcommunity.com/id/GreatMomma
https://steamcommunity.com/profiles/76561199023355016
https://steamcommunity.com/id/Decowo
https://steamcommunity.com/profiles/76561198108745052
(slight nsfw warning for most of those)
no idea how I keep finding those
https://steamcommunity.com/id/Faded-Ecstasy
https://steamcommunity.com/id/HugeMommy