1) Minor gripe: A little bit more ammo on the map could be ok. I'm not positive about that though since we didn't get to playtest it too much.
2) Major complaint: The reason we couldn't playtest it very much was that the spawn times are atrociously high. Maybe there's a good reason for this that you can explain to us? The average spawn wave was something like 15 seconds if not more and it seemed almost impossible to catch the same wave as your partner. It's already a big map which means it often takes time to traverse that distance to get where you want to go. If you add an 18 second spawn on top of that... ??. Ultiduo maps have spawns that are a few seconds long usually to keep the pressure and action up. It almost seems like the map timer is 6 minutes instead of 5 to compensate for all the needless down time.
It's funny how little we actually got to play over the round that we did and so we kinda abandoned it with a bad taste in our mouths. I think these spawn timers need a good reduction and then I'd love to play more on this. At least aesthetically the map is certainly unique and good looking. Thanks for your work!