MightyI'm not even good enough for tf2pug.me
where to go???
this is a srs question.
Would also like an answer to this
Preferably not a pug group that starts at midnight est
Account Details | |
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SteamID64 | 76561198027288558 |
SteamID3 | [U:1:67022830] |
SteamID32 | STEAM_0:0:33511415 |
Country | Philippines |
Signed Up | August 28, 2014 |
Last Posted | September 20, 2016 at 10:13 PM |
Posts | 539 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 3 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1000 |
Resolution |
640x480 |
Refresh Rate |
Hardware Peripherals | |
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Mouse | G100s |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
MightyI'm not even good enough for tf2pug.me
where to go???
this is a srs question.
Would also like an answer to this
Preferably not a pug group that starts at midnight est
TechDudeYou can't switch inventory pages with the keys "a" or d". It's much harder to manually move stuff around.
Can you post your HUD's backpackpanel.res somewhere? I'm using TF2Hud+ and it works just fine, would like to see if I can fix yours.
Also, I'm pretty sure that taunt->suicide glitch that messes up Payload maps hasn't been fixed yet
aim-isnt there a command that disables it?
tf_dropped_weapon_lifetime is a client-side cheat, so you'd have to turn sv_cheats on, turn off dropped weapons, and turn cheats back off - for every individual player.
You can make it a server variable using SourceMod with sm_cvar, but I don't think ESEA servers use SourceMod.
Sam's an all-around good dude in and out of game, he's got alright gamesense and comms, he just needs a solid pocket to protect him and a team that's willing to improve.
Save him from Highlander.
This caught me so off-guard
RIP
Intellectualhow do i move the little bar that highlights which weapon in the collection you are examining?
http://i.imgur.com/ZnK6onc.png
i have mine stuck up there
I Think it might be this - I highlighted the lines for ya
Has anyone been able to make a horizontal health meter out of a ContinuousProgressBar? Is it possible?
I tried making a new meter element - didn't work. I tried converting HudPlayerHealth from an EditablePanel to a ContinuousProgressBar - didn't work.
Does anyone know what controls the highlight color of a selected player in the scoreboard? Somewhere I missed in hudanimations or score.res? Hardcoded? Thanks.
rewolfHow to edit this?
http://i.imgur.com/CekrRDl.jpg
and also how to edit the loading screen when you are connecting to a server?
https://github.com/MFSTATE/tf2basehud/blob/master/resource/ui/targetid.res#L174-L253
Lookes like it's resource/ui/targetid.res for the whole thing, the lines above ^ for the small part that says "press mouse 3"
Honestly man, I don't think there's a better pizza topping than pepperoni + buffalo chicken.
Try using this
Animate HitMarker1 Alpha "255" Linear 0.0 0.1
Animate HitMarker2 Alpha "255" Linear 0.0 0.1
Animate HitMarker3 Alpha "255" Linear 0.0 0.1
Animate HitMarker4 Alpha "255" Linear 0.0 0.1
Animate HitMarker1 Alpha "0" Linear 0.0 0.1
Animate HitMarker2 Alpha "0" Linear 0.0 0.1
Animate HitMarker3 Alpha "0" Linear 0.0 0.1
Animate HitMarker4 Alpha "0" Linear 0.0 0.1
I don't know how to use Accel, but these Linear animations work for me.
You already set them to pink in hudlayout, so just changing the alpha should get the job done - if not, just replace your accel animations with these linear ones. GL
BonafideWhat is that beta spacemap again? I think they might release a final version now? Looks cool!
Koth_probed?
https://www.youtube.com/watch?v=UVyT-yVH_s4
e: lmao I forgot rd_asteroid existed
Cinnamon Raisin bagels are awful
yttriumSFM has an old ass version of TF2 inside
the only relevant thing it won't have pertaining to demo stickies are the rampup nerf
From what I've read the version is from 2012-2013, so take that as you will
If you go to the steam Games Library and right-click on TF2, click on Properties, and go to the BETAS tab, there's "prerelease - Latest available build" and "Previous - Previous build". Not sure how far back prerelease goes or how much they'll help you, but I think those are your best bets besides emailing Valve or playing console lol. GL
E: there was also that old post about 'open source tf2' that people somehow 'acquired' - you could look into that I guess