I've been mentoring mallory and she seems to have picked apart her own play pretty well in this post though I feel she really really undersells her comms here. They are concise clear and frequent and better than most demos even in high open. Her dm is without question her weakest aspect but as she starts hitting more shots I believe she will improve very quickly. It's probably also worth mentioning that when it comes to actually getting mentored she doesn't waste any of my time and seems interested in anything I have to say.
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SteamID64 | 76561198025044742 |
SteamID3 | [U:1:64779014] |
SteamID32 | STEAM_0:0:32389507 |
Country | United States |
Signed Up | September 9, 2013 |
Last Posted | April 21, 2024 at 12:58 AM |
Posts | 825 (0.2 per day) |
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I had originally decided not to play tf2 season 22 but cayda and crew needed a demo last minute and asked me if I could do it. I obviously said yes and that team is the reason that I am playing again this season. They re ignited my spark for 6's by being so fun to play with and if that doesn't sound like a positive environment I don't know what does. Cayda was a huge part of that environment being so positive. She does get down on herself which is without question her biggest weakness but not once did she tilt towards a teammate.
She was extremely accurate in her self evaluation like Keith said except for one detail. When she is feeling confident in her play and her aim she can really start wreaking havoc. The opposite to that is that she doesn't often feel as confident as she should. She has been getting better about it though so pick her up on a team willing to give her a boost when she needs it and you will have a serious fragger on your roster.
ChaosmeisterSmesi im not annoying when I dont want to be
In my experience anyone who says this is the most annoying person I know.
I bought one in the last drop, it is good enough that I ordered another one this time around with different switches.
8 Ohioans on the map, 4 of us maining demo this season. Ohio is the demo state apparently.
I know muma was at gxl last year and Freestate was at fites. Those were fairly low pressure tournaments for them though, with muma's team at gxl not having any real chance at the top and freestate's team at fites being head and shoulders above anyone else.
edit-apparently muma wasn't at gxl my bad. Someone there was aliasing as him though and playing soldier.
https://www.youtube.com/watch?v=m1BeyxMqs_A&ab_channel=UKOGmonkey
https://www.youtube.com/watch?v=jGxJLHOQepg&ab_channel=UKOGmonkey
High quality and exceptionally inspirational lol. Ukogmonkey is the best.
How often do you play/you any good deetr? I've started getting back into gh3 on pc myself lately. Back when I was good I had 910k on ttfaf/several pretty good fc's. These days I'm more like a 775k kind of guy and no patience to grind fc's like I used to have. Customs are super fun though.
I've played with and against many kind gamers but rogue201 on bote and redshirt on six sigma are a step above.
wrechedddddmicrowaved. in between a bun with cheese mustard ketchup onions pickle
wait no thats mcdonalds
McDonald's doesn't actually microwave the lunch sandwiches at all.
Rare typically sometimes medium rare. Cut depends on my mood and very basic salt/pepper seasonings preferred. A1 is only useful if you are trying to eat charcoal.
flufYou will learn more in one season of open than you would learn in 3 season of any UGC league.
While it is true that some players learn more in esea than in open it isn't a law by any means. Scrimming/demo reviews/practicing aim/playing with like minded players is what makes you better. Not paying money, and you can definitely do all those things in ugc. Just because many players only scrim a couple times a week in ugc doesn't mean teams can't learn a huge amount if they put in the same time that many open teams do.
bo4rDreamboatYeah, I dont think it was DM that cost us the game. A couple huge tactical mistakes and a badly missed sticky trap would be more accurate.https://www.twitch.tv/couch_sitter/v/71573626?t=47m30s
I'm starting to think dm was a pretty big part of the problem.
Bump, I was able to close my hand into a fist today definitely ready to frag.
I could talk about the movement or what's op/up but really the most important thing I can say is that I had a ton of fun playing it and I'm interested in trying out some legit competitive play. Will it be fun 1000/2000/5000 hours from now like tf2? I have no idea but I guess time will tell.
Bump because my hand is starting to heal enough I think I can probably start trying out again.