alle-protoid eat a massive throbbing cock for 1.1bil
id eat 1,1 billion throbbing cocks for 1,1 billion inside my bank account
Sucking 1.1 billion cocks might take a while, I advise using the algorithm
Account Details | |
---|---|
SteamID64 | 76561197991320838 |
SteamID3 | [U:1:31055110] |
SteamID32 | STEAM_0:0:15527555 |
Country | Nauru |
Signed Up | July 19, 2012 |
Last Posted | February 21, 2017 at 1:47 PM |
Posts | 2736 (0.6 per day) |
Game Settings | |
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In-game Sensitivity | 1.6 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
120hz |
Hardware Peripherals | |
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Mouse | Razer Deathadder Black Edition |
Keyboard | Corsair K-90 |
Mousepad | Razer Goliathus Control Edition |
Headphones | Sennheiser HD 280 Pro |
Monitor | BenQ XL2411T |
alle-protoid eat a massive throbbing cock for 1.1bil
id eat 1,1 billion throbbing cocks for 1,1 billion inside my bank account
Sucking 1.1 billion cocks might take a while, I advise using the algorithm
Valve taking the stance they have in their costumer support, the less direct human involvement they have the best, just set the bans for life and laugh your way to the bank.
Im sure if they could set up a bot to automatically ban for matchfixing they would do it too.
one of my irl friends was national champion and european vice champion or something back when we were in high school. It was quite an expensive hobby from what I gathered.
It's been kinda out there for like 1-2 years. A great tutorial/video I remember looking it up from was this: https://www.youtube.com/watch?v=a28waa30-bw
Not sure the "see yourself in pov demos" was possible at the time of that tutorial but it's kinda redundant anyway since you can smooth stv demos for the same effect.
great work sideshow!
MankyHalf of the siN's channel uploads nowadays is competitive, love the promotion, keep up the good work!
well he can't ignore that ez mm hype $$$
The problem with the other demo is that it didnt contain a lot of stuff that affected performance that was added after that, like skins, unusual weapons, (maybe killstreak effects too?), particles from new taunts, etc...
Does this demo include any of that? Because that would be the best way to fully test performance compared to that old demo
https://www.youtube.com/watch?v=KXGUpaJIy6g
Such an amazing movie, and a great game as well
I have like 150+ unused demos submitted to the play of the day series I might release in the future, can't really give you an eta tho.
Just realized the no blast damage on pre round freeze is an indirect buff to scouts since the other classes get to mid slower and they are able to pick a superior positioning without as much contest. as if scouts needed any more help.
Valve- Added an option to the Adv. Options menu to disable teammate glow effects after respawn
Is there a sv side cvar for this? Pretty important for MGE and dm servers, gets really annoying fast.
BumFreezehttps://www.reddit.com/r/tf2/comments/3xe3dn/how_i_feel_about_the_pyro_nerfs/
not sure whether to put this on r/tf2 cringe thread or here
Diogo_Rajadaspopcorp-Scoreboard changes are great as well, would switch to default HUD now if they changed health and ammo positions. Really nice feature comparing your stats with your teammates and enemies during 6s/hl game, because until now you couldn't say say who is carrying enemy team, now you can just look at your enemy players stats and analyze mid-game, who is causing the most problem, who is dealing all the frags and doing the damage, and most importantly now you can know who on your team needs to be blamed for not doing anything :)maybe i missed something but how do you know who is carrying? Did some kind of more basic logs got implemented on the scoreboard?
But overall, I like the design of a scoreboard, it's starting to look much more modern, still needs polishing in some areas, and new class icons look quite outdated to be honest.
If you enable alt click in adv options you can click peoples names on the scoreboard and see their detailed scores (K/D/A, etc)
Also some more food for thought, notice how in the default hud they replaced team names with a square with the team logo inside for RED and BLU? That might actually serve to implement comp team logos in-game when matchmaking hits.
There is definitely something wrong with scattergun autoreload. Didnt test with any other weapons but for scattergun it only actually starts to reload when you're like 2/6 or 3/6 of your clip and not immediately after you fire your first shot.
deetrwhy cant i see ping on scoreboard wtf is this call of duty shit
check my post you can enable it on adv options
Edit: Also is it me or some wweapons take much longer to start to reload?
The scattergun at least feel ages before it starts reloading with auto reload on