Lucky_ShotI was on blu, and the red team had glowing blu guns during regulation time.
Eh, doesn't surprise me. Valve breaks the weirdest stuff sometimes.
thebubblebowlyea and props and crates are like not clipped
Whack-a-Admin to restart server.
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Lucky_ShotI was on blu, and the red team had glowing blu guns during regulation time.
Eh, doesn't surprise me. Valve breaks the weirdest stuff sometimes.
thebubblebowlyea and props and crates are like not clipped
Whack-a-Admin to restart server.
I thought the winning team always got Kritz during Humiliation? Unless you're referring to the next round.
Breaking Bad, TF2 edition?
Just from looking at it, it might make it play more like koth_lakeside's point when pushing into it from the far side of the camera.
I dunno, maybe give both walls a small lip on the top to indicate you still can stand up there but not change the actual amount of dance room?
If this somehow removes Badlands there will be hell to pay...
Lots of good ideas to be had, just need to keep in mind that we're working within the confines of the current streaming platforms to make stuff work.
Once upon a time, Livestream.com (formally Mogulus) would allow you to run archived footage from previous streams or Youtube clips when you didn't have a live input going into the account. Since it was designed more in mind with real-life broadcasts using the website as a producer suite than for online gaming it wasn't all that practical/useful for what most of us use Twitch/Justin.tv for now.
Though it was fun to play around with.
So then, does it make more sense for each scene to focus on getting their regional LAN of choice built up well and working. Then work towards a unified ruleset and ultimately, getting a World Championship tournament a la The International?
frknHas any title ever made it as an "eSport" without dev support?
I think we're doing damn well (read as good as we can hope for)
As in one that makes good business sense to work in? No.
LoL, SC2, DOTA, CSGO, NASCAR iRacing, they all have Dev support (in the latter case, support from a big-name sanctioning body helped too).
skyride-snip-
Only flaw I see with your logic is it paid more to win the ESEA LAN than the i-Series TF2 tournament. Now while yes it takes more effort to get into the ESEA LAN it probably breaks even or makes a small profit for a team that wins it, for a NA team trying to go to Europe there's no chance of finishing in the money (Spending six to ten thousand dollars for a LAN that pays $3300 USD to win).
In short, we're making good progress. But we've got a LONG way to go if we want TF2 to compete as a popular eSport.
zigztertoothHopefully we can expand and include yet another TF2 region. BR? AsiaFortress? WHO WANTS TO STEP UP TO THE PLATE?Don't the South Africans have their own little comp scene as well?
They do, but AFAIK they haven't tried to compete outside of their scene. So no idea what the skill gap is (if any).
Realistic Predictions:
2-3 NA teams
1-2 AU Teams
Still no GPit :(
Similar Unlock List from i49
"Christmas Wishlist" Predictions:
3-4 NA Teams
2 AU Teams
1-2 BRA Teams
GPit :D
Unlock list includes all mediguns + stat modifier unlocks (Conch, Banner, etc.)
One Sec lemmie find the thread Luke.
Edit: http://teamfortress.tv/forum/thread/11019-hud-edit-server-time-limit-timer
GGs
Your winners are
Whoever went spy and sapped the Jukebox music, thank you. :)