LKincheloe
Account Details
SteamID64 76561198000024718
SteamID3 [U:1:39758990]
SteamID32 STEAM_0:0:19879495
Country United States
Signed Up November 12, 2012
Last Posted July 23, 2017 at 2:37 AM
Posts 1474 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 61 62 63 64 65 66 67 ⋅⋅ 96
#208 S14 LAN Discussion! in TF2 General Discussion

Stick a fork in it, this one's done. GG

Show Content
HRG wins!
posted about 11 years ago
#206 S14 LAN Discussion! in TF2 General Discussion

Viaduct, time to take everything we've learned and chuck it out the window.

posted about 11 years ago
#21 HUD edit - server time limit timer in Customization

More busted Huds!

Trying to work my way back into recorded casts, and tried to install this onto SquareHUD by krum (to also keep it updated). After about an hour of fiddling with it all I can get to come up is these two little bars:

Show Content

Might there have been a new file generated that would cause an issue? This particular HUD I'm working with is rather old.

Just in case of bracket errors here's the two files in question I've seen in this thread mentioned:

Show Content
posted about 11 years ago
#161 S14 LAN Discussion! in TF2 General Discussion

A better question might be when was the last time a ESEA LAN final didn't have Classic Mixup in it?

posted about 11 years ago
#5 a third map in TF2 General Discussion

Damnit, it ain't GPit... Guess it is getting late though.

posted about 11 years ago
#139 S14 LAN Discussion! in TF2 General Discussion

Suddenly, 2-0?

posted about 11 years ago
#133 S14 LAN Discussion! in TF2 General Discussion

Could be worse, Map 3 could be GPit >:D

posted about 11 years ago
#68 Quick-Fix in 6s? in TF2 General Discussion
testifyShould ban it right now make the grand finales more interesting.

This ain't NASCAR now come on...

posted about 11 years ago
#8 Can heavy be banned yet? in TF2 General Discussion

Banning either or will take care of 6s TF2, by killing it needlessly.

Nobody has a proper solution to countering QF as of yet, so it's a natural reaction to turtle up and slow the pace down.

posted about 11 years ago
#31 Quick-Fix in 6s? in TF2 General Discussion
kirbythe thing is i really want to see the QF be as viable as kritz/UC :(

Given time it will be, at the moment it's like a cool new super-special part on a Formula One race car that gives a team using it a half-a-second advantage. And either the other teams can copy it, resulting in a similar metagame to before the buff. Or develop counter-tactics to it, resulting in a beautifully infinite metagame.

posted about 11 years ago
#22 perma heavies in TF2 General Discussion

You've got 8 other classes to work with, surely somebody can pull a MacGyver and figure out a way to quickly kill a 400hp Heavy...

posted about 11 years ago
#31 Dallas Check In's. WHO HAS ARRIVED? in TF2 General Discussion
manablaze if you see this I'm sorry for already being a stalker.

Gotta practice spy when you can.

posted about 11 years ago
#4 Garmin HUD in Off Topic

Eh, kinda cool but not very practical. Maybe a track-day version would be fun to play with.

posted about 11 years ago
#17 Favorite Thing in Off Topic

PSI Awesome ? was just simply OP in Earthbound.

posted about 11 years ago
#205 America vs. Europe in News
testifyYou guys will fucking argue over anything.

http://i.imgur.com/Srs6IJM.jpg

Show Content
Including this post...

BUT in all seriousness, it was a pretty good first attempt at a documentary I thought. Certainly a helluva lot better than what I would've been able to do in their position.

posted about 11 years ago
1 ⋅⋅ 61 62 63 64 65 66 67 ⋅⋅ 96