Mighty
Account Details
SteamID64 76561198134899613
SteamID3 [U:1:174633885]
SteamID32 STEAM_0:1:87316942
Country United States
Signed Up January 27, 2015
Last Posted August 13, 2021 at 8:30 AM
Posts 393 (0.1 per day)
Game Settings
In-game Sensitivity 3.37
Windows Sensitivity 3/11
Raw Input  
DPI
1600
Resolution
1920 x 1080
Refresh Rate
74.5Hz (Overclocked)
Hardware Peripherals
Mouse Zowie FK1
Keyboard Ducky DK2108 Shine (Cherry MX Red)
Mousepad Steelseries QcK Mass
Headphones HyperX Cloud I
Monitor ASUS VS238H
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#1 Share your HUD Concepts! in Customization

I'm just looking for people to post any of their unique, abstract HUD concepts that they've thought of but not really made in-game. I feel like a thread like this would help let people express different thoughts and ideas here in order to create more diversity between custom in-game huds, and spark new development in TF2 huds. Ofc this thread probably won't make a difference, but it'll probably be a fun read anyways.

Here's one of my ideas:
http://i.imgur.com/kCmALnt.jpg

probably not the best, but its still an idea.

posted about 9 years ago
#1632 HUD editing: short questions, quick answers in Customization
omniMightyNokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.

HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw

qq am I doing something wrong, or is it some sort of bug?

does anyone at all know a fix??

What exactly are you trying to move? The charge meter? Because you've got the xpos and ypos of ChargeMeter set to 0 and 1 so it'll be in the corner.

I assume you've been doing that so give us some screenshots.

I'm trying to move and resize HudDemomanPipes through the entry in HudLayout.res in order to have the shield charge meter in-line with the others. The charge meter itself moves freely WITHIN HudDemomanPipes and works as its supposed to, but when attempting to move it outside of huddemomanpipes it gets cut off by the huddemomanpipes 'Panel'. For some reason, the size and position of huddemomanpipes is NOT changed by the HudLayout.res entry.

http://pasteboard.co/29NGsXsC.jpg

posted about 9 years ago
#16 @ grown men playing tf2 in TF2 General Discussion
fatswimdudeMochaaaarip future generationhttps://scontent.cdninstagram.com/hphotos-xaf1/t51.2885-15/s320x320/e15/11374503_815791708529003_1457861603_n.jpg
forward this to 10 people if you think this is so true

LOL its not like the last generation was any less stupid when they were teens.

posted about 9 years ago
#11 bball.tf tournments in TF2 General Discussion
calciferwish there was bball gaming in eu :(

wasn't there somebody spewing some crap about "#NASucksAtBBALL"?

posted about 9 years ago
#1629 HUD editing: short questions, quick answers in Customization
NokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.

I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.

HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw

qq am I doing something wrong, or is it some sort of bug?

does anyone at all know a fix??

posted about 9 years ago
#1621 HUD editing: short questions, quick answers in Customization
NokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.

I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.

HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw

qq am I doing something wrong, or is it some sort of bug?

posted about 9 years ago
#27 What's your hitsound? in Customization

http://tf2dingalings.com/sound/details/2675

I don't like the default one because it hurts my ears like hell when I use a SMG or pistol with my usual dingaling settings.
With this one, I can easily recognize a hit, and it doesn't make me go deaf when hearing it.

posted about 9 years ago
#1608 HUD editing: short questions, quick answers in Customization
NokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.

I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.

HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw

qq am I doing something wrong, or is it some sort of bug?

posted about 9 years ago
#36 Official KnucklesCrosses Release! in Customization

m + n = most godly looking konr wings ever.
try it out.

also, is there any way to make the crosshair outlines look more detailed? it looks REALLY low res to my eyes, that's literally the only thing I think it wrong with this.

posted about 9 years ago
#7 FPS Improvement Compilation in Customization
Hatimhttp://steamcommunity.com/sharedfiles/filedetails/?id=483257164
a guide I made to improve FPS in TF2 and most games, I'll keep it updated for sure.
I need more tips.

How much of a difference should I expect with the registry changes w/ network throttling???
When I checked quickplay, I didn't see any servers above 20 Ping... I usually get between 5 and 40 Ping on valve servers I find through 'Play Now'.

Is it just luck, or did it really do something major?

posted about 9 years ago
#4111 Show your HUD modifications! in Customization
suikahttp://i.imgur.com/nDbDpuZ.jpg?1
Updated a font edit of m0rehud I made a while back.

DL: https://www.dropbox.com/sh/980qjrc6wrwz004/AADVdPMlxYdWI3XKNiOw0bY_a?dl=0

das b00tiful.

posted about 9 years ago
#1599 HUD editing: short questions, quick answers in Customization
NokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.

I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.

HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw

qq am I doing something wrong, or is it some sort of bug?

posted about 9 years ago
#19 I'm really beginning to hate this site in The Dumpster
Mubbyhttp://i.imgur.com/4GskddK.png]
No this isn't just happening here... The fact is when you you do something in the past and you regret that, you try to move on and not fuck around but somehow people do not like whatever you do mind it serious. I don't really care any more, I'm just not going to post here anymore because people don't want that.

... Yes this is in the Dumbster. If anyone posted anything like this anywhere else it'd get moved here.

wtf why are you crying over a -frag?
I continually get -fragged here and now have a bad rep.
lol is it bad if I play mge because I like it? its more relevant to actual tf2 than high-level jump maps.

collycathttp://i.imgur.com/C9t6WoV.png
look at this small dog

wtf man kill it before it lays eggs.

descajust make it to the invite/prem and anything you post will get upfraged if your not alfa

obviously on a competitive tf2 forum, legit competitive players will have more social power than ugc steel bastrds.

DanceNumberyour hud was both irrelevant to the thread, and honestly quite ugly.

yet people can make almost-replicas of yahud and m0rehud and get over 100 +frags on their main thread?
sorry, but I praise people who try out new things and attempt abstract concepts. Where do you think tf2 huds would be if nobody went and tried out putting numbers near the center of the screen?

posted about 9 years ago
#29 Why TF2 is Dead and Will Not Grow in The Dumpster
M4TThttp://thumbs.dreamstime.com/z/recycle-logo-trash-5705835.jpg

dog shit doesn't deserve to be recycled.

Show Content
plz +frag me i tried :((((
posted about 9 years ago
#367 make a pickup line one word one post at a time in The Dumpster

/end

Reddit

posted about 9 years ago
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