SnackI was literally sat down eating cereal and a sharp pain started to rise in my chest
Maybe you shouldn't have had that Snack.
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SteamID64 | 76561197960734408 |
SteamID3 | [U:1:468680] |
SteamID32 | STEAM_0:0:234340 |
Country | Netherlands |
Signed Up | April 11, 2014 |
Last Posted | February 19, 2025 at 8:12 AM |
Posts | 358 (0.1 per day) |
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SnackI was literally sat down eating cereal and a sharp pain started to rise in my chest
Maybe you shouldn't have had that Snack.
Would you rather have 1:10000 matches cut short or the matches that have dead time cut significantly? You have to realise that for this to matter, both teams have to get at least five rounds; that's three minutes per round on average. What are the odds of that happening between two top-level, equally skilled teams? In fact, I'd be amazed if anyone could point out a single LAN match between top teams on European rules that ended at 5-5 or with the team that hit 5 first losing outright in normal time. Think of it: probably the craziest comeback ever on European rules was TCM vs Immunity, but Immunity would never have hit the winlimit if it was played on Rewind II rules. TCM would still have won, nothing would have changed. I don't understand where you guys are conjuring up all these hypothetically ruined legendary matches from, because statistically they are either literally non-existent or virtually non-existent.
obliqueThis is the first time since i46 that the grand final of an international lan has been between two American teams
It's also going to be the first time since i52 that the grand finals of an international LAN were a depressing roll. Except this time the UBF and LBF were depressing as well.
Poor Kaptain brought to his knees by the burger diet, RIP.
No more Pyro either please, it's clearly exploiting the engine when you flail your mouse around to do more damage.
I heard Uber(one of the casters) mention TF2 by name during a match when he was talking about Pine a few days ago, so I don't know if Blizzard has decided to loosen up or if Uber just forgot about it momentarily, but it does happen from time to time.
I found it almost impossible to watch on Twitch yesterday because every team fight looked like a Jackson Pollock painting, but today I'm watching it on MLG TV instead. The bitrate on MLG TV is 7 Mb/s for 720p@60fps(instead of 5 Mb/s on Twitch) and 12 Mb/s for 1080p@60fps(that is double Twitch's 6 Mb/s). Blizzard's signature oversaturated busy art style still isn't helping with visual clarity, but it is literally three times easier to follow for me on this higher bit rate. Your mileage may vary.
If Intel wanted to do something about Meltdown(or Spectre for that matter) on an architectural level, would they have to delay a product family like Ice Lake, or would there still be enough time to change it before tape-out if we assumed it would launch in say Q1 2019?
xtradvanybody got the name of the second song.
Chrono Cross and Gran Turismo 2 deserve a mention, but Soulbringer has to be my favourite.
glass"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"
is this all valve servers? big change.
Dream Theater - Lines in the Sand
Marillion - Easter
Iron Maiden - Stranger in a Strange Land(bass & guitar)
Vicente Amigo - Tierra(flamenco guitar)
Marcus Miller - Run For Cover(bass)
So Morwanneg, answer this one for me: if Vulcan thought they looked similar because of several factors, but the only thing you noticed was their skin colour, what does that say about you?
This is literally better than the Pyro update.