If we win i58, I promise to donate my share to fund a working image embedding option on tftv.
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SteamID64 | 76561197995572690 |
SteamID3 | [U:1:35306962] |
SteamID32 | STEAM_0:0:17653481 |
Country | Australia |
Signed Up | September 15, 2015 |
Last Posted | December 29, 2024 at 9:59 AM |
Posts | 74 (0 per day) |
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Help an Australian Team Fortress 2 team go to i58!
Update 17/6: Some of our team members have recently received some private funding from our parents/friends to be used purely for the trip. This means we're able to reduce our required goal!
I have updated the cost breakdown on the campaign to reflect this. With that being said, our new minimum goal to guarantee the team's attendance is now $5160 USD.
Unfortunately, Indiegogo doesn't let you change your campaign's goal after it has gone live so I will manually update this message if any more money is received in the future :)
Update 4/7: More money has been received privately and so the goal can once again be reduced;
New minimum Goal: $5000 USD
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Hey guys!
In case you didn’t catch the awards show last week on TFLIVE, Jasmine Tea has confirmed that we are intending on going to i58! This is particularly exciting as the last time an Australian team went to an i-Series was almost 2 years ago at i52, so it’s been a long time coming that we had a team represent the country overseas.
Who would attend?
The team we intend to take to i58 is the same one that has been dominant in the Australian scene the past few years and the winner of numerous competitions. Specifically, the roster we are hoping to take is the same that won the recent ozfortress Season 15 but with one small change. Unfortunately, one of our core scouts, Elmo, cannot get out of his university commitments during the event and consequently he will not be able to attend. In his place we are recruiting another Australian scout superstar, Yui, whom some are calling the “next sheep” and for good reason. He recently asserted his dominance in the latest season, winning the award for Best Utility (basically best sniper) and being a hot contestant for the Best Scout award as well. Given the circumstances, Yui was the obvious choice to replace our monotone flank scout.
That being said, the current roster of Jasmine Tea and the roster hoping to attend i58 is the following:
- Medic: Dave
- Pocket Soldier: Geoh
- Roaming Soldier: Zaka
- Demoman: Paulsen
- Scout: Madness
- Scout: Yui
All players on the current roster have won numerous awards for best in class and MVP over the seasons, with every single member taking each of their respective best in class awards in the latest ozfortress Season 15.
http://i.imgur.com/VkuNCQA.png
Because of this, we believe this to be the best combination of players possible to challenge Europe and North America, but more importantly, provide some of the most entertaining and captivating TF2 for spectators and players alike!
Our Goal
Unfortunately, there is significant financial cost sending 6 players half way around the world, and while each of us is willing to contribute, we can’t do it alone. In addition to paying for all necessary living expenses (travel costs, food, etc.), each team member will be chipping in approximately $1250 USD for the trip (which includes their share of the ozfortress Season 15 prizepool).
Taking this into account, we are hoping to raise the minimum amount required to cover the remainder of the costs for the essential expenses such as flights, accommodation and PC hire. This equates to roughly $6300 USD (a detailed breakdown of these costs can be found here). However, a minimum goal of $5600 USD has been chosen as the absolute minimum funds required to guarantee the team's attendance at i58.
In return for any kind donations, we've already prepared a range of perks which are listed on the campaign. Additionally, we are in the midst of discussing various community stretch goals (we are open to suggestions!) such as international show matches, pub vs. pros and getting Elmo to solo cast a game. These will be carried out when specific amounts have been raised.
As this is a flexible funded endeavour, if the $5600 minimum isn’t met then any money donated will be given back to the TF2 community, such as funding the North American teams' travel expenses to the event or providing additional funding for future competitive TF2 prize pools.
If the minimum goal is reached however, we will be attending i58 with the hopes of recapturing the awesome spectacle of having the best teams from the three largest communities on the planet compete on the biggest stage in competitive TF2!
Summary
It’s not often we get to see the level of skill and calibre of games the i-Series events have consistently provided over the years. Because of this, we have every intention of representing the Australian/New Zealand communities to the best of our ability. While taking the world title is a significant goal of ours, our main ambition is to provide the community with some of the most unforgettable TF2 to watch and to help our game grow into something that it should have been years ago. This is why we want to go and hope you will help us get there! All donations are immensely helpful and greatly appreciated but if you can’t donate, then just spread the word! Help us get to i58 and broaden the scope of this international competition once again!
Have yet to purchase one sorry. Toe cam will have to wait...
Got in boys. Pretty sure the rest of Jasmine Tea got in as well
faceHey guys to celebrate his inaugural tftv highlight appearance HisNameIsntRobertPaulsen has released his third frag vid!
https://www.youtube.com/watch?v=dcn9QOS4pQE
Hope you all enjoy, he'd really appreciate it if you liked and subscribed :)
For fuck sake cunt
https://www.youtube.com/watch?v=dcn9QOS4pQE
I'd like to thank elmo. Without his tips this video would have not been possible.
Can someone actually explain to me why all these "pyro mains" are complaining at all... looking at all the relevant changes made to the pyro, if anything the class was made stronger. I'm gonna ignore the changes to the axtinguisher and phlog as they didn't really affect much; axtinguisher is still kinda bad and the phlog is still kinda broken just like before the update. All the main complaints seem to be that pyro has been "nerfed" and been made "useless" because of the changes to the degreaser; the "only viable pyro primary".
I've been playing around with the degreaser exclusively since the change and it actually feels identical to the way it was before. The extra 5 ammo per airblast and the reduced afterburn damage were justified nerfs that actually incentivise the use of the stock flamethower. That being said, these changes are almost inconsequential and I haven't once thought while playing around with it, "Wow I really wish I had that extra airblast" or, "Damn, that guy should have burned to death" because that's not how you use the degreaser. You use it to take advantage of the switch speed in order to perform weapons combos.
That brings me to the change in switch speed (if you can even call it a change). I don't know if I'm missing something here but it's actually fucking unnoticeable. I've been using the weapon EXACTLY the same way as before, with the "changes" in switch speed literally never coming into play. Like I said before, it feels fucking IDENTICAL. I just dont understand...
And finally, the last change made to the degreaser was "Removed damage penalty" which is actually a buff. However, the other global pyro changes can't be ignored either:
- Extinguishing a teammate will now return 20 health to the Pyro (A BUFF)
- The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range (A BUFF)
So overall, we have 3 nerfs to the degreaser that are either inconsequential or completely unnoticeable, 1 buff to the desgreaser, and 2 more buffs to the pyro in general. If anything, it seems like pyro actually got a fucking buff.
So yeah, I ask again; Why is anyone complaining about pyro being nerfed or made useless?? Am I missing something here??????????????????????
drakzeSIMON10% UBERCHARGE FOR A MAX DISTANCE HEALING ARROWCorrect me if I'm wrong, but can't you farm uber SUPER fast now?
Just did some testing on a server and can confirm that building uber is faster with the crossbow. Keeping the same distance between myself and my medic, we managed to build uber in approximately 33 seconds. Pretty huge difference.
I just had a better look at my game after implementing mat_mipmaptextures 0 and I didn't realize how grainy this makes everything look at larger distances. Its really quite distracting ugh. I hope there might be another solution to this where mat_mipmaptextures can be kept at '1'.
If anyone knows of a working alternative solution please let me know!
deguCZmat_mipmaptextures 0
This worked perfectly, fixed the problem completely! Thank you!
IncoI had this issue and using dxlevel 91 fixed it. If you want to use a different dxlevel, I have no idea what to do.
I'm running dx level 91, still all bugged out hey.
I just did some tests and it turns out that the "darkness" of the models directly depends on the level of texture detail. At low texture detail, the problem is almost non existent while it is at its worse for a very high texture detail. Weird..
Ever since the recent Halloween update the models of various things (mainly weapons and projectiles) have been coloured incorrectly. Specifically, the weapons look very dark/black. Here is an example of a bugged out scattergun:
http://i.imgur.com/6WuJydP.jpg
Another example are stickybombs. They appear entirely black in colour but weirdly, if you get close enough to the sticky, it reveals its true colour. Screenshots below:
http://i.imgur.com/ySVrILB.jpg
http://i.imgur.com/vnIKoym.jpg
http://i.imgur.com/m0Uc2WM.jpg
As far as I can tell, this bug seems to be only affecting certain models and not all of them. I've tried updating my NVIDIA drivers to the latest version and verifying my game cache; neither worked. Anyone know a fix for this?? Not fun dying to stickybombs because you had you no idea what team they were on...
Yo guys, first post here ever. My friend put together a compilation of some my clips from the last 2 seasons of the ozfortress winter league. I currently play as demoman for the best team in Australia, Team Impunity, so I'm hoping to pump out more videos in the future. Hope you enjoy!