EdLolingtonRockkkkkkkI e-mailed them as well, but it can't hurt.milehighmilitiathe window has been solid in koth_badlands since they released it. Not really a surprising change
Hm. So maybe when they updated cp_badlands they used koth_badlands as the template for the mid changes? Or something? It being consistent is good I guess but let's see if it can be consistent the other way. Anyways, that's good to know. I'll forward that on.
Pics of the window frame in hammer:
old: http://i.imgur.com/N4XSiAw.png
new: http://i.imgur.com/CiTlTcj.png
Just so we are clear, the following was part of the patch notes under badlands:
"Fixed prop collisions"
Its a fairly generic phrase, but what it generally means is an adjustment to props so that they are solid/non-solid in ways that match up with expectations. Thus, making a window-frame solid (which generally speaking would be a solid object that you couldn't just jump through) would be a fix. Basically, this isn't a bug or an oversight. They intended the window to have a solid frame.
However, you could email valve and insist that the window-frame (at least the center piece) be removed and replaced with another window-frame that doesn't have the middle piece. This would better match up with the gameplay that players have adjusted to over the years, etc etc.
tldr; solid prop is working as intended, but an adjustment that removes the center of the prop would be optimal to retain previous gameplay.