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Account Details
SteamID64 76561198018180643
SteamID3 [U:1:57914915]
SteamID32 STEAM_0:1:28957457
Country Scotland
Signed Up March 22, 2016
Last Posted January 5, 2023 at 6:39 PM
Posts 841 (0.3 per day)
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#3 you guys were right in The Dumpster

fuck off burger

posted about 5 years ago
#5 Goonsquad hopes to take Prem by surprise in News

https://www.youtube.com/watch?v=0jo_EG7XqZQ

narkkari pov in prem quals

posted about 5 years ago
#10 really good music thread in Music, Movies, TV

https://www.youtube.com/watch?v=571BuZeeQjE

posted about 5 years ago
#8982 stream highlights in Videos

https://clips.twitch.tv/CharmingRelentlessWolverineDxCat

posted about 5 years ago
#8956 stream highlights in Videos

https://clips.twitch.tv/HonorableRoundDinosaurPanicBasket

posted about 5 years ago
#6 i had once seen it in The Dumpster

for those wondering what he saw

Show Content
posted about 5 years ago
#24 Announcing ETF2L Season 33 in TF2 General Discussion
Hycefunhaver1998Logjam was good I just didn't like the last area

I see this and I see the downvoted comment about logjam being actually good - anyone who's played it in season - please let me know what feedback you have. I have a wonderful list from ozfortress to work through for next season - so changes are coming.

If you have any points to make - now would be a good time.

The map is very sniper dominant, pretty much every team I played had a sniper on mid and trying to push out of last was the same, there was not really any easy way to take 2nd without being immediately forced or in awful low ground, it feels too big/spread out and there's not enough cover, try making anti sniper sightlines which force players through more claustrophobic areas so that a sniper can't destroy everyone from the other side of the map and other classes can make plays

Also felt like the high ground on 2nd didn't make too much sense, all 3 doors could be watched from one entrance so distraction plays weren't really effective and 2 scouts could literally be on the meds face the entire time, every other position other than directly on point is pretty dogshit to play on because it's either too small or is lowground directly next to highground so as soon as you get pushed off you immediately have to give up the point.

As for fast play and pushing I personally felt the map flowed fine in that regard, there was multiple ways to push and catch teams off-guard with ad, Didn't think last was too bad of a point either for both teams other than it was very easy to get locked in spawn (which isn't exactly the worst idea seeing as players complain about last being too difficult to push sometimes)

Hope this helps :)

posted about 5 years ago
#29 neutral thread. in The Dumpster

https://www.youtube.com/watch?v=ussCHoQttyQ

posted about 5 years ago
#3 birthday giveaway! :D in Off Topic

ur so generous :0

posted about 5 years ago
#34 Mechawreck banned from RGL for pedophilia in TF2 General Discussion

Hey Mechawreck uhh....

https://i.ytimg.com/vi/OCLrb334Zio/maxresdefault.jpg

why dont you take a seat...

posted about 5 years ago
#8895 stream highlights in Videos

https://clips.twitch.tv/SpookyKathishWasabiNononoCat

same game

https://clips.twitch.tv/RepleteRoughBubbleteaPanicBasket

posted about 5 years ago
#8874 stream highlights in Videos

check these quads tho

posted about 5 years ago
#8 Top 10 reasons to get a job in Off Topic
SnackYour parents will stop being disappointed in you :o

https://i.kym-cdn.com/photos/images/newsfeed/001/354/591/17c.png

posted about 5 years ago
#32 LAN boxing match theory in Off Topic

Me vs Nevo @i65

posted about 5 years ago
#292 Coolest Alias in TF2 in Off Topic

BusinessBear1

posted about 5 years ago
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