TechDude
Account Details
SteamID64 76561197989245290
SteamID3 [U:1:28979562]
SteamID32 STEAM_0:0:14489781
Country United States
Signed Up July 29, 2012
Last Posted April 16, 2017 at 11:21 AM
Posts 379 (0.1 per day)
Game Settings
In-game Sensitivity 1.6875
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G402 Hyperion Fury
Keyboard Nixeus Moda
Mousepad Perixx DX-1000XXL
Headphones Superlux HD668B
Monitor ASUS VG248QE 144hz
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#1247 PC Build Thread in Hardware

It's odd that PCPartPicker doesn't have a filter by low profile.

The best low profile card I could find in 2013 was the Radeon 7750 (I put one in a HTPC): http://www.newegg.com/Product/Product.aspx?Item=N82E16814129271

Currently it looks like you can also get low profile Geforce 950s, which should be faster: http://www.anandtech.com/show/10237/evga-releases-geforce-gtx-950-low-power-graphics-cards-with-75w-tdp

Assuming the parts in the PC you got aren't too custom, you could consider buying a normal case and moving everything into that so you can use full width GPUs.

posted about 8 years ago
#1235 PC Build Thread in Hardware

Figure out why it's bluescreening and fix it bro!

posted about 8 years ago
#27 TF2 for dreamhack austin? in LAN Discussion

AGH, considering I live in Austin this would be awesome, but I'm on vacation next week D:

posted about 8 years ago
#2 Text overlap on 125% zoom level in Site Discussion

It's doesn't happen in this thread, but it does in this thread: http://www.teamfortress.tv/33108/new-gpu-or-cpu#11

EDIT: NVM, now I'm seeing it in this thread too.

posted about 8 years ago
#1 Text overlap on 125% zoom level in Site Discussion

So this is bizzare, and incredibly minor. I don't know if it's the TFTV or chrome, but, here's what i'm talking about.

Chrome, 100% zoom level:

http://i.imgur.com/EaOH7AQ.png

Chrome 110% zoom level:

http://i.imgur.com/HxwkNrC.png

Chrome 125% zoom level:

http://i.imgur.com/7dEr7Ch.png

Chrome 150% zoom level:

http://i.imgur.com/X2BPRVw.png

The _Te_ of my name is squished together at 125% zoom??

This doesn't appear in IE, so it's probably chrome.

posted about 8 years ago
#11 New GPU or CPU? in Hardware

#10

What do you play?

If TF2 replace your current AMD CPU with an intel CPU with a high clock rate. (and motherboard, of course)

posted about 8 years ago
#7 TF2 IRL in TF2 General Discussion
riotbzwhy is red pushing the cart

fuckin nerds

It's mentioned in the behind the scenes: https://www.youtube.com/watch?v=wnQVOE2YrIM

posted about 8 years ago
#6 PC Build in Hardware

There's a thread for this bro: http://www.teamfortress.tv/12714/pc-build-thread

posted about 8 years ago
#7 Does this look like packet loss or something else? in Q/A Help

Direct ethernet connection to the router is always best.

The powerline ethernet things work by transmitting data over your power circuitry through high frequency signals, but other electronic components can interfere with this (or filter it out, as some power strips do).

How often does this happen?

The packet loss could be from lots of places in your network, it's hard to blame any specific thing unless the lag stops when you remove or replace some part of it.

posted about 8 years ago
#4 Does this look like packet loss or something else? in Q/A Help

A few moments after it happened you opened the scoreboard, and you have the setting where net_graph 4 is enabled with the scoreboard. This graph has enough history which covers the event.

http://i.imgur.com/bdhprDm.png

Note the spikes in the middle, each multicolored vertical line represents a packet of data (the colors are for different types of data). Note specifically how they are much taller during the lag (more updates in each packet), and that there are less of them (some appear to be missing).

This does look like packet loss to me.

Interestingly this loss corresponded with your player model contacting an enemy model (the soldier jumping by). The TF2 client visually moves your character when you use the movement keys before getting a server confirmation of those movements, this makes moving around feel immediate and not laggy (the alternative is you having to wait your ping time to move, ew!). This works pretty well when you're interacting with just the map, since the client and server use the same logic to map movement keys to physical translation, and the server agrees with what the client predicted.

This gets much harder when you run into an enemy model. The issue is that your client still predicts your movement (it has to for the game to feel right), but the information your game has on the enemy's position is out of date (because pings) so the actual interaction between your models can only be accurately resolved by the server. If you're running alongside an enemy your client may make predictions that are getting constantly corrected, creating an effect where the models appear to telelport around.

So overall:
-It looks like there was some packet loss
-Your player model touched an enemy player model in an unpredictable way at the same time

TF2 Smooths most of these transitions, but in cases were the gap is too large it corrects everything in one go.

posted about 8 years ago
#21 Updated Gmanghud in Customization

Updates here: http://www.teamfortress.tv/31178/updated-g-mang-hud

posted about 8 years ago
#1108 PC Build Thread in Hardware

Google it bro:

https://en.wikipedia.org/wiki/NVM_Express

Also it is supported in Windows 7 through an update: https://support.microsoft.com/en-us/kb/2990941

posted about 8 years ago
#1102 PC Build Thread in Hardware

If you want to use a PCIe SSD as a boot drive then you need to make sure to have NVMe support throughout:
-PCIe SSD with NVMe
-Motherboard with NVMe support in BIOS

posted about 8 years ago
#8 please help me :( in Hardware

Just to be clear, you are connecting the display to the GPU right?

posted about 8 years ago
#3 The 10 greatest FPS multiplayer levels of all time in TF2 General Discussion

Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

posted about 8 years ago
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