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Signed Up August 11, 2012
Last Posted January 4, 2024 at 10:12 AM
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#84 On NATF2's Future in TF2 General Discussion
tojoI just want everyone to finish the rest of the season and think abt how ur season wouldve went if the games ended @ 30 minutes bcus they were 2-1/1-0, it really would just be a huge change and MANY more teams would opt to just "park the bus" having that in mind

But at the same time you can't use those halftime scores and assume that is how they'd have played out under global ruleset. It is difficult to account for the adjustment period that would happen. I also disagree with you saying it'd be a huge change since the majority of NATF2 scrims with 30 minute time limit. It'd be a change yes, but not a huge one. There isn't enough easily accesible data for either region(s). RGB is coming up so we'll get to see how many of these games end up competitive or have buses parked everywhere.

posted about 5 years ago
#21 Most embarrassing thing you've done in tf2? in TF2 General Discussion

Once I was watching a Medic stream scrims (might have been ninjanick, I don't remember) in full screen. Streamer had uber, took 145 damage out of nowhere and so I right clicked.....

posted about 5 years ago
#42 ElectraHeart LFT in Recruitment (looking for team)

Bump- looking for opportunities in THE BILLDOZER SIXES LEAGUE and would like to play in THE BILLDOZER PREMIERSHIP SUPER WIZARDS division.

posted about 5 years ago
#45 On NATF2's Future in TF2 General Discussion
tojopeople in NA don't really do it THAT often, but sticking a level 3 and a heavy on the enemies second (or even mid on some maps) is just super SUPER lame.

How often do you think this happens, because I think it's less than 5% of all ESEA matches. What about in ETF2L? Again we don't have the data but I can't see it being too high - otherwise there'd be some sort of outcry over it (at least I imagine). Whether a ruleset change would create more "offensive" Engineer / Heavy play is up for debate but we could just look at EU for reference.

tojoig the point I'm trying to make is tf2 is naturally stalematey (ESPECIALLY at lower levels like open/lower IM where the most of the player base is) and having 2 thirty minute halves allows a match to really flourish

Does it? Instead of a 30 minute 2-1 score now you have like a 45 minute or one hour 3-2 score. Sure there are cases where a 1-0 half turns into a spectacular 5-3 / 5-4 second half, but then on the flip side there are 5-3 / 5-4 matches that wrap up in roughly 30 minutes.

tojoI think halftime is SUPER important in 6's and seeing it go would probably cause a lot of discourse in NA

We already scrim without halftime. Yeah it's a scrim and most teams don't play scrims as seriously as a match blah blah blah...but if we adopted to the EU ruleset people would adjust with it in time. Perhaps even make scrims more productive, I dunno. I just think now that we're in a position to make serious change from what we had in ESEA it should be heavily considered. Unification with EU / AU / Asia would be big (by the way please use global whitelist thanks).

posted about 5 years ago
#36 On NATF2's Future in TF2 General Discussion

As someone that played both rulesets - countless ESEA seasons, half a year in AsiaFortress / a couple LANs - I feel the EU / AU / global ruleset provides more overall.

Yes, halftime is cool to reset things / talk over but that can be "replaced" with a tactical pause option. Give each team one per match (with a max of like three minutes or something). I also think it rewards the teams that can adjust on the fly instead of needing to talk about it but whatever. Halftime drags out lengths of the standard match, too. LAN is another story. For time / logistical reasons we already use the EU ruleset. I know in NA we don't have (huge) yearly LANs (rip Rewind) but the equivalent is basically playoffs where things really matter. There would be no fears of a potential <insert large number> hour Grand Final which are headaches for players and casters alike.

Also something tiny worth noting is that halftime in NA ruleset involves switching colors, something that changes nothing because all our maps are symmetrical...except Viaduct... Shoutouts to old Granary when red Medic had to killbind during each rollout because of shitty spawns.

People talk about the potential for slower games and parking the bus, but that shit can and does happen in NA already. Some teams already scrim as if it's LAN GRAND FINALS and don't do things for eons anyway. Rounds mean more when there's a win difference of five / 30 minutes. A 4-3 lead in NA is way different than a 4-3 lead in EU. The whole round reset timer issue makes more of an impact when there are only 30 minutes total but how much does that actually change? It would be amazing if there was a way to run the numbers and see how many low scoring matches happen in both ESEA and ETF2L across the divs - even for the small sample size of a season - to compare. As far as I know there's no data on that...for obvious reasons (way too much work).

Some have brought up 20 minute halves with halftime before, which would be an interesting take. Perhaps an exhibition cup / tourney of some kind could be held to test it out?

Sorry for bad thoughts / English / formatting, yadda yadda been up since 5:30AM.

posted about 5 years ago
#18 On NATF2's Future in TF2 General Discussion

Well written, botmode.

posted about 5 years ago
#168 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
samifacemaybe now people will stop asking me why i play in etf2l on 160 ping

Hell I played the bitcoin season of ESEA pinging 200 from Hong Kong, perhaps I take my mediocre ass to Europe now.

posted about 5 years ago
#372 ESEA Intermediate S31 Happenings/Discussion in TF2 General Discussion
jetzKudos to them for not dieing I guess.

Considering the dippidy / nazara team apparently died, Great Team Open deserves way more props especially with this community's awful track record of keeping teams alive.

posted about 5 years ago
#439 age in Off Topic

25

posted about 5 years ago
#40 What keeps you coming back to comp tf2? in TF2 General Discussion

Great people and teammates I've made over the years. Also I finally got an actual computer early last year so I'm not about to quit anytime soon.

posted about 5 years ago
#5 May Global Whitelist Changes in TF2 General Discussion
WiethoofdWasn't even allowed in the previous version of the Global Whitelist, only ESEA unbanned it, imo defeating the purpose of the 'global' part of the whitelist.

Hopefully whatever league NATF2 heads to after will use the global whitelist.

posted about 5 years ago
#48 ESEA Invite S31 Happenings/Discussion in TF2 General Discussion

Here's hoping Ascent can do this again during playoffs when it really matters.

posted about 5 years ago
#15 BLANC Esports LFP S31 & RGB4 in Recruitment (looking for players)

In a classic "can't have a smooth season" turn of events, we will need someone to sub pocket for us on Tuesdays in place of Crasian. We're avoiding getting matches on that day but should the worst case scenario happen, we would provide league fees as usual. Please be mid-IM and be willing to get this bread.

Add me on Steam, thanks.

posted about 5 years ago
#73 birthday giveaway! :D in Off Topic

Let's get this Best Buy

posted about 5 years ago
#299 ESEA Open S31 Happenings/Discussion in TF2 General Discussion

Shoutout to BigCash in BigDoor

posted about 5 years ago
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