epic
Account Details | |
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SteamID64 | 76561198108250545 |
SteamID3 | [U:1:147984817] |
SteamID32 | STEAM_0:1:73992408 |
Country | Belgium |
Signed Up | May 3, 2015 |
Last Posted | November 16, 2024 at 10:00 AM |
Posts | 1662 (0.5 per day) |
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In-game Sensitivity | 30cm/360? changes |
Windows Sensitivity | |
Raw Input | 1 |
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Magnus Archives Horror podcast. I recommend #30 if you want to check out any of this. 30 is definitely my favorite, however there is a story arc across all episodes in chronological order. #30 is a filler episode that won't spoil anything though so you'll be fine listening to that one first
Marc Rebillet Some songs are hit or miss, but I believe everyone can appreciate him in one way or another
Aunty Donna, an Australian stand up comedy group. Lots of content on the channel
here's my personal minor edit of CE for people to test. Lawena does not detect it as a HUD for me (only as Config).
If yours still thinks it's a HUD then i'm out of ideas
Also this edit contains a cfg folder with a file called useful.cfg. You can use "exec useful" in console to exec the commands before recording.
It's quite nice for recording STVs
useful.cfgce_killstreaks_enabled 1;ce_localplayer_enabled 1;ce_localplayer_track_spec_target 1;ce_hitevents_enabled 1;tf_use_min_viewmodels 0;cl_use_tournament_specgui 0;tf_spec_xray_disable 1
- ce_killstreaks_enabled 1: Every weapon has killstreaks (and all weapons add up to a total instead of seperate counters)
- ce_localplayer_enabled 1: STV killfeeds will highlight kills involving the person you're spectating
- ce_localplayer_track_spec_target 1: see above, makes sure it's updated to whoever you're speccing
- ce_hitevents_enabled 1: STV damage numbers
- tf_use_min_viewmodels 0: Lawena doesn't have this in its own configs so this makes sure I record with normal viewmodels
- cl_use_tournament_specgui 0: the spectator HUD that shows all hp/ubers. Good for casting, less so for frag videos imo so this turns it off
- tf_spec_xray_disable 1: Turns off the STV wallhack health bars
example of what an STV will look like (gully sniper clip). You can also move the target ID down, but i forgot the command for it
XClbenhttps://i.imgur.com/nwtwnaV.jpg
lads?
crosshair is CPMA_16 (available here or here)
No clue what the HUD is called but add hamaham if you really want it. I'm quite certain he is the only person in this game who uses it
cfg is probably the standard blocky textures + LOD bias + dx8 (ask hamaham)
Veccrealistically, how do they fix this?
rollback is probably the most logical option right?
What'd the rollback be?
- Resetting all inventories to prior to the update? I doubt that's a feature in TF2/Steam so that won't happen
- Reverting all Steam Market transactions since the update? Once again I doubt that's a feature. It also wouldn't fix the problem
- Removing all new unusuals? Apocalypse scenario. Solves nothing. All profit remains with those who unboxed and abused, those who bought the unusuals lose everything (heard something about a trade bot that wasn't updated and was scammed for 6000 dollars worth of keys)
- Making them untradeable? Solves nothing. Profit remains with those who unboxed and abused because they've already sold most of them.
Maybe there's something I'm missing here but any scenario where the hats disappear from the market is one where the abusers profit or go even. (Feel free to prove me wrong though. I might be missing something obvious)
Only possible damage control that won't hurt the playerbase in my eyes is fixing the bug. The hats should be here to stay
edit: I've been proven wrong. ty
If you believe your nerd stars are the reason you shitpost here, you are wrong
If you believe removing them will stop you from shitposting or caring, you are wrong
If you're requesting this because you regret your internet presence on this website then there are more important issues you're facing that won't go away with your nerd stars. Get those issues sorted out first. This solves nothing. You'll just use this an excuse to ignore the issues.
vanitasThanks for this, is there a way to make the vtf crosshair scale to my in-game size? My cl_crosshair_scale is 38 and it makes the vtf crosshair huge, lowering it would make the other crosshairs without the weapon script smaller. I only want to use this for weapons that use the default wings crosshair. If that is not possible how could I lower down the size of the vtf crosshair?
Use this VTF file instead https://www.dropbox.com/s/zmdinouo125duem/brackets_fix.vtf?dl=0
It's the None crosshair used for the scattergun/pistol/etc. it's smaller than Default but needed to be touched up a bit because it also has the ugly grey color thing going on. Did not test in-game before uploading but should be fine
Basically your options if you want to stick with the version of Default (and not Brackets_fix) would be:
- make a crosshair switcher script that changes the values of cl_crosshair_scale depending on the weapon (inefficient imo because it clutters your cfg and spamming commands can get you kicked from valve servers these days)
- Learn how to edit VTF files so you can resize the files themselves (takes a couple hours to figure out)
edit: size comparison between Crosshair7, brackets, brackets_fix and default_fix https://imgur.com/a/x5cx6d2
fasterthanahamsterwhat do i do with the vtf thing
I'll skip the tutorial and just give you this https://www.dropbox.com/sh/9mgi7dllg6e94ku/AAA1h2o4hRGGlNlHnfcoxx2Ra?dl=0
put the map in custom, start TF2, then use cl_crosshair_file ""
Make sure you're not already using a VTF crosshair pack (from cfg.tf for example). Also if you use the no explosion smoke script (smaller explosions) remove it because this does the same.If you have both at once then weapons like grenade launcher/rocket launcher/etc will have their default crosshair instead
tl;dr for how this works: we change the weapon.txt files and trick it into using a folder that bypasses sv_pure to use our own images instead of the None crosshair (cl_crosshair_file "" in console). We also use the same files to make the game use a different explosion particle for weapons like rockets, pipes and stickies
https://www.dropbox.com/s/hbb2qtovv7sw04r/scatter.vtf?dl=0
I just turned up the color level until everything was fully white. Looked fine when i tested it in-game
If you're unfamiliar with VTF crosshairs just send me a PM and I'll turn it into a crosshair pack for you
edit: before and after in case anyone's wondering https://imgur.com/a/JKMWvBg
it's just kinda shit. If you extract this file from the game files and open it it's actually been made at such low quality that the white has become a greyish green in places. Most of the crosshairs are actually like this but this crosshair is without a doubt the worst of them all. My guess is this is the first crosshair they made and something went wrong when they made the other crosshairs at a later date
I can probably clean it up a bit for you so you can use it with a VTF pack. Will post a download link later
you'll probably get some games (you can sit in community servers and such during queue)
main issue is it forces your game to run on high settings that are very rough on most PCs
generally wouldn't recommend, but if you have like 2 friends that want to try it too, just join a party and do your own things in community servers until you find a game. a 3 stack should carry most games