Account Details | |
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SteamID64 | 76561198108250545 |
SteamID3 | [U:1:147984817] |
SteamID32 | STEAM_0:1:73992408 |
Country | Belgium |
Signed Up | May 3, 2015 |
Last Posted | September 23, 2025 at 11:44 AM |
Posts | 1698 (0.4 per day) |
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In-game Sensitivity | 30cm/360? changes |
Windows Sensitivity | |
Raw Input | 1 |
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misread "overheal bug" as "uber bug" at first and made the mistake of getting excited
mostly the same as before. With scout speed buff you can catch up to your roamer again during rollout and buff them a bit more than before maybe
Sunshine update makes it slightly faster to rollout left instead of right. Don't remember when that happened but afaik it was after scout buff
Yea pocket scout is strong. If you don't have a scout in your uber you're probably not going to have a very good one because their med can press s a lot easier as well with the scout speed
If you're a med main playing on pug.champ.gg will be rather easy. Ask friends for inhouse pugs. I'm a euro so idk any of the active ones
tothHotlange GOSH DANG tothHotlange I LOVE ME SOME tothHotlange HOT LANGE tothHotlange
Explosive damage overhaul. Obviously mostly aimed at comp meta, but I feel projectiles vs hitscan rebalancing is a thing that should be looked into.
Like reducing base self-damage from rocket jumping further.
Currently gunboats damage reduction doesn't work if you hit an enemy and yourself which imo is some bs.
Maybe some knockback rebalancing as well. Mostly reducing scattergun and sentry gun knockback.
Also something I've wanted for years is for the rocket jumper to knockback enemies. It is completely useless but the thought of juggling people with the rocket jumper has always amused me.
Someone's chasing you when you're market gardening people in a pub? juggle them away with multiple 0 damage airshots
They still chase you? Knock them into the air then rocketjump at them and market garden them at the apex of their knockback
jimmijstop sending him threats pls
he had it coming
I catch a bit of LoL streams when there's nothing interesting in the TF2 section.
EU looking pretty strong after MSI. Hoping they show up big
Doubt I'll be watching much of Worlds, but I might go through some VODs of the more interesting games at some point
I watched streams of any player who was better than me.
Mostly for entertainment, but I used it to learn positioning, calls, game sense, etc.
However, watching demo (reviews) of better players is better for actual learning
Movement is important. I advise any player to learn at least basic rocket jumping. Air strafing and surfing damage are a base skill for all classes.
When I was new I grinded easy maps that I also found enjoyable like jump_elephant_a2 and jump_quba course 1
(there's way more experienced jumpers on this forum and jump.tf who can help you more with this)
And honestly don't be ashamed to idle to 500 hours just for tf2center if you don't enjoy pubbing enough. In the end they're just pubs w way more tryharding and comp meta. You won't be the worst player on that site even if you start right now
Added to a folder with some other requests I did recently
https://www.dropbox.com/sh/0aw9uytph0p4po1/AAD9NYNR9nyg0tVL47IG6He8a?dl=0
left to right: HaloCircle_Thin HaloCircle_Thick HaloCircle_Thick_Shadow
https://i.imgur.com/YsQzO0i.png
HaloCircle_Thick is probably the most accurate but I put in a slightly thinner version because maybe it'll look better idk. Didn't test any of these in-game beforehand. Send me a PM if you want one adjusted or if they're extremely blurry (easy to fix. means I messed up a VTF flag when saving)
use steamid.io or whatever else is out there for permanent links. people like this tend to change their custom URLs a lot
Victorhttps://steamcommunity.com/id/MiaBat/
very cool, and epic
(clip contains minor spoiler for upcoming ToTH event)
https://clips.twitch.tv/PricklyInquisitiveKaleVoteNay
https://i.imgur.com/Pj0Cwfr.png
skip votes count towards report votes as well apparently. seems pretty abusable
Are you on default HUD because you're also using his HUD files?
Perhaps this is part of a transparent viewmodel config for dx9. Are you on dx8? because if so it's probably that
this thread can probably help you. You can do the reverse, find where the files and lines of code are and just stop the element from showing by changing enabled/visible to 0
ash
dishsoap
I made both of them. They're basically the same crosshair (at least how I made them). Only difference is ash's version fades from white to black at the edges while dishoap's fades to alpha 0
I've added them to botmode's shock crosshair folder (and probably will keep doing so for future requests so it's all in 1 folder for anyone going through this thread hunting for crosshairs) https://www.dropbox.com/sh/0aw9uytph0p4po1/AAD9NYNR9nyg0tVL47IG6He8a?dl=0
https://i.imgur.com/0EMF8s3.png
if either of you can't figure out how to make VMTs send me a PM (basically you just open another VMT in notepad, rename the crosshair name in there to the crosshair you want it for, then rename the VMT itself to the crosshair as well)
ALSO I'm not testing any of these in-game before posting these. if they look really blurry it's because I messed up a VTF flag when saving. easy to fix, just let me know
edit: Also I was planning on making a standalone thread for VTF requests for when I'm bored. But for now feel free to post requests in here. If the crosshair already exists I might just point you to it or something that's 99% the same thing though
edit2: added 2 variations based on dishsoap's. "greyfade" fades to alpha 0 but has also has a grey gradient. "shadow" has a shadow around it. will post imgur preview later
edit3: