gemmhamahamexplain this. https://streamable.com/rx3u2
(to replicate this, either restore or put name/desc/killstreak kit on ironbomber while outside of spawn)
has anyone tested whether the projectile arc behaves more like iron bomber or pipes with that? i'd wager the former, and it literally doesn't matter in practice but it'd be interesting to know
Twiggy...the booties, as not running them put one at a direct hp disadvantage.
not strictly true, as the booties currently ONLY have that hp bonus (unless you equip a shield) and they're completely unused
oh yeah i forgot the speed buff
indecencyiodineIndecency doesn't use it, but idk why
Also, loose cannon is scary good when you practice using it in different ranges.
complete preference to use stock and iron bomber imo
plus everyone seems to not be able to form their own opinion or their own mind and just regurgitate whatever invite players and people high up think and magically think stock somehow is worse than iron bomber, dunno where that came from, theres been so many times i can just tell from people's tone of voice that im a disadvantage just for even using stock but they dont say it
thats the point of the discussion too, doughy said valid stuff about lnl and GL on sunshine, so where do you find GL to be better, or do you not feel any difference?
For me the ability to put rollers precisely in a chokepoint from miles away to deny a push is valuable, because i can either hit the direct, or be sure the roller's gonna hit, which is not (always) the case with GL.
ComangliaZestyBefore people get into theorycrafting about grenades having a 'more inconsistent projectile path because of tumble'. Here's a quote from the sigsegv video that everyone got that information from:
"Somewhat surprisingly, there is little difference between stock and the Iron Bomber despite the latter having roughly spherical projectiles instead of pill-shaped ones".
The rollers are the reason people use it.
It's definitely a little bit of everything, but I have a feeling you're missunderstanding sigsegv. The Iron Bomber and Grenade Launcher on average go the same distance before exploding (assuming they never touch the ground) and go the same speed, BUT Iron Bomber variates a LOT less and you can see it in that video. The maximum distance the ironbomber goes is less the minimum distance is higher, the amount the ironbomber deviates from center either left or right is also lower now it's not by a whole lot but it still matters.
Combine the lower variation in the iron bomber with less roll giving demomen better ability to deny a specific area that isn't directly next to a wall and have a shorter fuse making timing WAY easier and it becomes a distinctly better choice. It's just icing on the cake that the iron bomber projectile overall is just way darker than the stock projectile so it's harder to see if you're looking directly at a demo or dark back grounds. I'm also pretty sure that the Iron Bomber fire animation is way less noticeable than the stock grenade launcher.
the range of the two weapons isn't the same due to the shorter fuse of the IB, but theres not a lot of spam angles that make use of this advantage the GL has IMO.