Something to play with in pubs, something easy to notice in any competitive setting aside from lobbies. I honestly don't see the problem, no one is dumb enough to use it in ESEA/IGL/CEVO/UGC/any league simply because it's notice.
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SteamID64 | 76561198020256631 |
SteamID3 | [U:1:59990903] |
SteamID32 | STEAM_0:1:29995451 |
Country | Pirate |
Signed Up | November 3, 2012 |
Last Posted | April 2, 2024 at 2:16 AM |
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Maybe an entire subforum dedicated to movies, with stickied threads for movies, demos for 6s, demos for HL, and then user threads for questions/feedback on movies.
ArxExpecting a million down votes, but still...
The competitive game needs to be less alienated from the public game. We have a huge public scene, the competitive TF2 player base is probably less than 1% of it. We aren't getting gamers from other games to quit their competitive games and take up TF2. The pool of potential players and spectators that a 5 year old game (?) has to take from is going to be the public community, which is still MASSIVE.
No other successful eSport title has their competitive game so different from their public game, in fact, some of them are literally identical, and only the level of team play itself differs. The game titles that are a custom mod, pro mode etc, that do make it as a pro eSport title get only a short period of time as a pro eSport title then they die off. Some new releases do get an initial 'hype' period where teams move over to it, expecting it to be the next 'big thing' but those too often die out after a couple of tournaments, and TF2 can't have that as its already an old game.
The problem we have, is that we enjoy a particular style of TF2 to the point where it's almost a completely different game. We play with scouts, soldiers, demos and a medic. We rarely use other classes where as spies, heavies, engineers all feature heavily on pubs. We restrict our game to a handful of unlocks, while the public community have hundreds of weapons to play around with. We play 5CP maps while the public community clearly prefer A/D and Payload maps.
As shit as it sounds, TF2 would probably have more luck as an eSports title if we were playing payload 6v6, with no unlock restrictions, and maybe class limit 1 (to promote more diversity in classes). The game wouldn't be half as fun to play, or watch (from a competitive TF2 players perspective) but the public community would enjoy it a lot more than watching what we play now, and there are a lot more of them than us.
Highlander is great and also much more popular than 6v6 is with barely any coverage and publicity, but 9vs9 isn't really possible for LAN events, or as a professional eSports. It is however highly preferred by the public community, as they can come and watch their favorite class, and everyone is represented in a match.
I think we would need to come up with some sort of 'hybrid' competitive game that still keeps the speed and skill of the existing competitive TF2, but gives public players something they can relate to in the game they play. Maybe a 6vs6 CL1 Payload comp with minimal unlock restrictions, but to most of the competitive community, that simply sounds awful.
So without changing the actual game, the only thing we can really do is try to heavily promote what we have, and hope it sticks with some people and grows over time, but I can't see that happening 5 years (?) into a game's existence, or at least not to a point where it will make it as a huge competitive title. The game is growing, but at this rate, we would need 10+ years to get to the level of publicity where we could expect tournaments of $35,000 or more to feature in our scene.
The primary problem with competitive TF2 is that Valve refuses to recognize it. This has already been somewhat agreed on. The question is alterations to the actual game that would be better for competitive play.
ToasterScout: Toasterbr0
This team = top team NA
the return
It probably has a browser extension that prevents links from being clickable if they aren't links to other web pages, since that's exploitable. Look for an option to disable any browser extensions and see if that works.
You have to change the crosshair files in custom/customshit/hud/resources or whatever it's called. I assume crosshair switcher programs default to username/tf2/tf/whatever or maybe common/tf2/tf/whatever instead. Make sure you're changing them in the right place.
Surprising how he's improved his attitude, great guy. Pick him up.
edit: you posted leaky's steam acc
Roamer, simply because bombing has such a hit-or-miss basis.
Vinny the Boss and Ggglygy. The confusion would never end.
I feel your with the 560ti. The numbers are all that annoy me though, not sure how or why, but I haven't found a game yet that I couldn't max out with it. Of course, that's usually with ~70c temps since I OC'd it a teensy-weensy bit.
Host_framerate makes it so that the game runs at that framerate- regardless of how fast your computer is. So, depending on the quality of your processor, it will run faster and slower, naturally getting slower as the value for host_framerate is changed. This makes it so that the game changes actual speed (In terms of host_timescale, which is usually 1) to make the game run at an even framerate. Recording a small ~10 second clip at high quality at 960 FPS takes around fifteen minutes on my computer, when using srcdemo2. What's cool about this is that the built-in source recorder doesn't actually record video, it just directly exports frames from the game engine. This makes it so that you can run the game in a window while recording, at your desired resolution, and alt-tab and browse the web, or just go afk while it records. You're not meant to watch it record, trust in the stability of the programs, and estimate how long it will take for the recording to finish.
Sorry for the wall of text, but it's pretty much everything you need to know.
winterestingly enough, i used steam://connect/ip:port/password in an empty tab and favorited it and created a shortcut for it
basically you can put your favorite servers on your desktop
Really cool idea, and easy to set up. Thanks for sharing it
DroidsterSetsulhttp://assets.sbnation.com/assets/1946651/VIP3g.gifTechnobladeSetsulEsDeeKaySaucerorthe301stspartanZimmynarfThis circle jerk is so hard I can almost hear the wet slapping soundshttp://img.pandawhale.com/41119-Flying-law-mower-gif-n5RF.gifRankThomastrogMYLEShookyScribbyGrImpartialammo888defyWaldoPokemonAdventureKissmehooliatmohooliOh ok, I thought he meant all the time.trogSo that images aren't repeated needlessly over and over, visually clogging the page.athermalAlso remove image tags and just show the link.why?
Yea, I hate when people quote everything above them, but sometimes it helps so it's easy to keep up with what was said before...I could careless if it stayed or went away.ThomastrogMYLESThis is really stupid and you should all feel bad.hookyScribbyoh my god what is the tf2 community doingGrImpartialammo888defyWaldoI totally agree with all you guys above, we should TOTALLY stop quoting others that much.PokemonAdventureKissmehooliatmohooliOh ok, I thought he meant all the time.trogSo that images aren't repeated needlessly over and over, visually clogging the page.athermalAlso remove image tags and just show the link.why?
Yea, I hate when people quote everything above them, but sometimes it helps so it's easy to keep up with what was said before...I could careless if it stayed or went away.
Yeah seriously, how obnoxious.
Why would someone even do that?
yeah people should stop quoting like this its too much
pls no
Is this considered a combo breaker?
Nada
We'll never know.
will we?narfThis circle jerk is so hard I can almost hear the wet slapping soundshttp://img.pandawhale.com/41119-Flying-law-mower-gif-n5RF.gif
Fixed
we have to go deeper
Chaaaaarge!
To boldly go where IE gets a buffer overflow!
We will not stop until our demands are met!
Wait, what did we want in the first place?
Dunno, i think it had something to do with quotes.
Not sure what our demands are exactly, but i don't care as long as they are met soon.
Well this is a constructive thread
Just make sure you ground everything when you open up the case, that's probably the mistake most people make, though I have to admit that it's very easy. If all you're running really is tf2, you can probably go with a lower end card, especially if you don't already have a good PSU. If you just want a cheap card, I would suggest this for Radeon, this for nVidia, can probably run modern games on low-med settings, and will handle everything TF2 does on the GPU very well. TF2 hardly uses the GPU, so if you're getting really low frames it's probably your processor that's slowing you down. Can you post specs of your computer, or the model/model number? If it turns out you're running on a Pentium, no GPU in the world will run tf2 any better.
PokemonAdventureKissmehooliatmoOh ok, I thought he meant all the time.hooliSo that images aren't repeated needlessly over and over, visually clogging the page.trogAlso remove image tags and just show the link.why?
Yea, I hate when people quote everything above them, but sometimes it helps so it's easy to keep up with what was said before...I could careless if it stayed or went away.
Yeah seriously, how obnoxious.
Why would someone even do that?