VERY FUN TO PLAY WITH
Account Details | |
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SteamID64 | 76561198066393719 |
SteamID3 | [U:1:106127991] |
SteamID32 | STEAM_0:1:53063995 |
Country | United States |
Signed Up | March 20, 2017 |
Last Posted | April 15, 2025 at 12:22 AM |
Posts | 596 (0.2 per day) |
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In-game Sensitivity | 2 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920X1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | Logitech G305 |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
of all the 5cp fixes I've seen this is the most creative, well done!
b4nny when calling his teammates r***rds doesnt win him invite:
hubida - Cool Cids club 10/12/2021 12:05 AM EDT Well GG █████████████████████████████████████████ have fun █████████
someone make an mvm upgrade config for pugs
one shudders to imagine what inhuman thoughts lie behind that mask, what dreams of chronic and sustained cruelty
ElenaManettaYou run into a "rich get richer" scenario where people who have uber ad get to utilize it more consistently if snipers were banned. Lots of mid-to-last pushes where defenders are at full disad are hoping for a sniper-out-of-spawn clutch play who can get OHKO picks without having to commit.
sniper in spawn door on an impending disad push is as reliable a way of dropping the med as a sticky trap on the doorway, which is to say the attackers just need to not milk for no reason and its not very threatening
the reason people run sniper in spawn door on disad is because its so low risk & low effort theres little reason not to have a shot charged just in case you get a free 150 between flashes or a pick, then switch to pootis or back to scout
go ratthew!
Has a full on class ban ever been considered or tried? Because it definitely sounds unprecedented. It can be tough to not start to dislike the class as a whole after being forced into anti-sniper positioning and a potential round reset just because 1 player on the other team wanted to make a play and kept stalling for one more peek.
A lot of sniper rage comes from not being able to effectively counterplay, but even with proper counterplay it just feels like the game slows to a halt and isn't really engaging for anyone when the "stalemate breaker" class is active. Additionally sniper v combat matchups are pretty unfun with the sniper either being uncontestable or a free pick, and neither kill feels very fair to the one who died
On the flip side the class is relied on a lot in higher divisions as a means to break well-established holds, many of which take a ton of coordination and effort to crack. Also while in my opinion any weapon, map, etc bans should only be judged on whether they add or take away from the format, on some level it does feel weird to completely eliminate a class
All that being said I just wanted to ask if this was even something people have talked about and more importantly what would the game look like/play like without sniper to rely on?
will be top 3 main demo next season with ease
so why exactly is andrew decided to not be a default ringer? its already insane cope to try to deny him ringing for perutech but how did an admin sign off on one playoffs demo not ringing for another?
no ones stopping you but a lot of people have asked those same questions and tried things out and theres a reason shotgun isnt used
brodythis also happened s8, where a 9-7 team (i think longerestboys) beat every other bubble team but was the one team not to make it, just because they had a lot of close matches
not to mention that one of the teams that beat them on round differential only did so because of a ffw that erroneously gave 4-0 that season