Has a full on class ban ever been considered or tried? Because it definitely sounds unprecedented. It can be tough to not start to dislike the class as a whole after being forced into anti-sniper positioning and a potential round reset just because 1 player on the other team wanted to make a play and kept stalling for one more peek.
A lot of sniper rage comes from not being able to effectively counterplay, but even with proper counterplay it just feels like the game slows to a halt and isn't really engaging for anyone when the "stalemate breaker" class is active. Additionally sniper v combat matchups are pretty unfun with the sniper either being uncontestable or a free pick, and neither kill feels very fair to the one who died
On the flip side the class is relied on a lot in higher divisions as a means to break well-established holds, many of which take a ton of coordination and effort to crack. Also while in my opinion any weapon, map, etc bans should only be judged on whether they add or take away from the format, on some level it does feel weird to completely eliminate a class
All that being said I just wanted to ask if this was even something people have talked about and more importantly what would the game look like/play like without sniper to rely on?