I just used 132 because it's double what my normal settings are, that's why I said imo :shrug:
Account Details | |
---|---|
SteamID64 | 76561198018347228 |
SteamID3 | [U:1:58081500] |
SteamID32 | STEAM_0:0:29040750 |
Country | United Kingdom |
Signed Up | February 16, 2014 |
Last Posted | July 29, 2018 at 6:39 PM |
Posts | 38 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.25 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech gPro |
Keyboard | Corsair K65 (Reds) |
Mousepad | OverclockerUK XXL Playsurface |
Headphones | Audio-Technica ATH-AD700X |
Monitor | Acer 144Hz Predator 27" |
The interp is because I've seen issues in the past with setting interp to 0 when on LAN, so this ensures you're always on the lowest and never run into problems :)
network settings to use higher tickrate imo:
rate 133000
cl_interp 0.0001
cl_updaterate 133
cl_cmdrate 133
cl_interp_ratio 1
Has anyone else found that weapon and building textures now start off black and take 5 seconds plus to load in?
I have had this issue since the Halloween update where they 'optimised' textures, this also affects sentries and stickies.
My PC is not low spec by any means either.
Any advice is appreciated, let me know if you need more info
EDIT: no fps configs and dxlevel 9
Well I now know how to define fonts in huds. The fix was indeed to use defined fonts from clientscheme and not try to reference the font file directly. Thanks for the help bluee
I'd like to see it return, preferably with it's own background so I can match it to my hud. It also would mean that the charge bars could be disabled if for some reason you wanted to do so, like matching it up to a hud theme, since you'd have uber % and %advantage.
I tried changing the font to tf2build in mediguninfo.res; I also tried putting font files from a custom hud in resource>fonts and changing all references to font in the .res to use those files; and tried just using the default addon as is straight from the zip, all of them give the same results with statusspec_medigun_reload_settings. Hud_reloadscheme also crashes my client while the addon is running. I'm not too great with hud code so any help is appreciated.
I find that when I run statusspec_mediguninfo_reload_settings it turns off the % and medigun name and I can only get it back by restarting tf2. I'm using version 0.11.3, anyone else find this happening?