yttriumaieramy hitsound (hitsound.wav) and killsound (killsound.wav) both don't work on (some?) sv_pure 2 servers. instead it just plays the default sound.can you type sv_pure into console and paste the output here, from when it isn't working?
two friends are also having this issue
] sv_pure
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sv_pure: Only allow client to use certain files.
-1 - Do not apply any rules or restrict which files the client may load.
0 - Apply rules in cfg/pure_server_minimal.txt only.
1 - Apply rules in cfg/pure_server_full.txt and then cfg/pure_server_whitelist.txt.
2 - Apply rules in cfg/pure_server_full.txt.
See cfg/pure_server_whitelist_example.txt for more details.
The server is using sv_pure 2. (Fully pure)
sound\... trusted_source
models\... trusted_source
materials\... trusted_source
scripts\game_sounds.txt trusted_source
scripts\game_sounds_manifest.txt trusted_source
scripts\game_sounds_player.txt trusted_source
scripts\game_sounds_vo.txt trusted_source
scripts\game_sounds_vo_handmade.txt trusted_source
scripts\game_sounds_weapons.txt trusted_source
scripts\soundmixers.txt trusted_source
materials\vgui\logos\... any
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edit: HAPPENS IN PUGS TOO
edit2: HAPPENS FOR EVERYONE
BooopIs anyone's graphic settings being reset?
this is the effect of having -dxlevel in your launch options