alfunkso
Account Details
SteamID64 76561198022190829
SteamID3 [U:1:61925101]
SteamID32 STEAM_0:1:30962550
Country Chile
Signed Up July 25, 2012
Last Posted June 20, 2016 at 3:36 AM
Posts 700 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
120
Hardware Peripherals
Mouse Steelseries Sensei Raw
Keyboard Razer BlackWidow
Mousepad Razer Goliathus Control
Headphones Creative
Monitor Samsung S23A700D
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#91 happenings v2 in TF2 General Discussion
cbeari'm not going to play

might ride the roster and 'backup' but that's probably it

did you get cut from backup from r5?

posted about 11 years ago
#72 happenings v2 in TF2 General Discussion

if the bud team commits to seanbud DH pocket and powah full time sniping instead of roaming, then it can be a fair enough team to play in open, however the moment they start losing matches to high level teams and start getting pushed away from playoffs, sean and powah can just play scout and its gg to open.

either way its probably ok that they play in open to have fun, they definitely wouldn't be able to pull off dh pocket in IM

posted about 11 years ago
#4 Demo LFT Low/Mid Open in Recruitment (looking for team)

really chill guy to play with, clean comms, good dm, he was really really good for not having much experience

posted about 11 years ago
#90 Your most special/memorable TF2 moments? in TF2 General Discussion

Last season when I just got into competitive we made a team with players who had almost no experience in open whatsoever, we were low--- open. We somehow managed to get a scrim with one of the teams that were considered one of the highest of open at that time on viaduct, we were crushed 0-4 and yet there was one mid where we completely wiped them without losing a single player. That made this game 400% more interesting for me, making me realize of all the potential this game has for big plays and luck.

The other great time I remember was before this season started when we for the first time beat an IM team. I couldn't even believe it, I remember going back to see the stats page several times. I then found out that low IM teams are usually going through roster and cohesion stuff that makes them not as good as high open teams and that it wasn't a big deal, but still, I was pretty proud.

posted about 11 years ago
#6 Sinval LFT S15 Mid IM in Recruitment (looking for team)

This guy is so good people in south america thinks he cheats. He's painful to play against.

posted about 11 years ago
#18 High open team LF players s15 in Recruitment (looking for team)

if owl's team is staying together another season, then they'll definitely will be making playoffs next season. join this team for a secured spot in playoffs

posted about 11 years ago
#6 3rd highest division scout LFT (high open) in Recruitment (looking for team)

pretty chill guy and very good dm

posted about 11 years ago
#15 Scout LFT S15 in Recruitment (looking for team)

very cool guy and a great scout

posted about 11 years ago
#17 Playoff Schedule & Map Rotation in TF2 General Discussion

so many good teams in open not getting into playoffs ;_;

posted about 11 years ago
#55 Show your most creepy screenshot, ever. in Off Topic

almost shit myself the first time I saw this on tr_walkway

http://cloud-3.steampowered.com/ugc/903252997043223884/138FC70BD113EF45E20392D318664F498B8A320F/

we spent hours messing around with this exploit

http://cloud-2.steampowered.com/ugc/903251905465976529/DDCF36B67378AD24F5F84EF398BBB1AB044F4004/

http://cloud-2.steampowered.com/ugc/903251905466269613/3C9F0E3AF81324C98B93A9A825F9BFCE0D6B3704/

http://cloud-2.steampowered.com/ugc/903251905466212890/28A4CFB59B0DE9499EE1CE5471B7937FE5148388/

http://cloud-2.steampowered.com/ugc/903251905466107796/A79BB0B47F504F167DEF656D4BD1A1683A5425D0/

http://cloud-3.steampowered.com/ugc/903251905466095205/BF41F431DEB83707AFCC16802693EB1B3955A257/

http://cloud.steampowered.com/ugc/903251905465925045/DF771236DA6AE7DCFDB3A84B886AB68EA0AC4E7C/

I think medic looks pretty cool

posted about 11 years ago
#48 i46 documentary in TF2 General Discussion

please.. documentary... I think we've been hearing its almost done for months now

posted about 11 years ago
#9 TF2 Statistics in TF2 General Discussion

LANs assisted, LANs won, how long have the player been in the team, overall position in season ranking for frags, overall position in season ranking for damage, hours played, hours on his main played, overall season k/d ratio, Reddit MGE ELO (heh), number of tf2.pug.na pugs played, number of tf2lobby.com lobbies played.

idk, I'm just saying random shit

posted about 11 years ago
#13 cp_badlands_pro in Map Discussion

love it

I don't think things look ugly really but there are some things that could probably be fixed, on last there are two textures overlapping each other behind the point and it looks glitched, took these screenshots with dx9

http://cloud.steampowered.com/ugc/902127820539562100/84F18AC0F998C7F46AFCBF7AF99C24FCF9C0A32E/
http://cloud.steampowered.com/ugc/902127820539561301/4DFBFD9826D233338B818B40774ED637302712B9/

this lamp lighting looks distracting, that stick is too bright

http://cloud.steampowered.com/ugc/902127820539613780/8EE22E67D2C6D216C27EE4B9E9DF51C854BB691A/

I agree with bubba that the crates on mid look weird, I'd like to see the crates with the gaps but without the splash damage bullshit, if that is possible (I dont know shit about map making). The tires on chokes look weird also, I'd rather see rocks there, but its not biggie. And the wood wall on dropdown looks great imo.

I find everything else pretty nice so far

posted about 11 years ago
#4 Mid open soldier/demo possibly lft in Recruitment (looking for team)

turin is so chill, cool guy, committed to improve and indeed constantly improving

posted about 11 years ago
#26 Huge, game-breaking glitch discovered in TF2 General Discussion

http://www.blogcdn.com/www.autoblog.com/media/2008/12/unlimited-power_opt.jpg

posted about 11 years ago
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