cbeari'm not going to play
might ride the roster and 'backup' but that's probably it
did you get cut from backup from r5?
Account Details | |
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SteamID64 | 76561198022190829 |
SteamID3 | [U:1:61925101] |
SteamID32 | STEAM_0:1:30962550 |
Country | Chile |
Signed Up | July 25, 2012 |
Last Posted | June 20, 2016 at 3:36 AM |
Posts | 700 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
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Mouse | Steelseries Sensei Raw |
Keyboard | Razer BlackWidow |
Mousepad | Razer Goliathus Control |
Headphones | Creative |
Monitor | Samsung S23A700D |
cbeari'm not going to play
might ride the roster and 'backup' but that's probably it
did you get cut from backup from r5?
if the bud team commits to seanbud DH pocket and powah full time sniping instead of roaming, then it can be a fair enough team to play in open, however the moment they start losing matches to high level teams and start getting pushed away from playoffs, sean and powah can just play scout and its gg to open.
either way its probably ok that they play in open to have fun, they definitely wouldn't be able to pull off dh pocket in IM
really chill guy to play with, clean comms, good dm, he was really really good for not having much experience
Last season when I just got into competitive we made a team with players who had almost no experience in open whatsoever, we were low--- open. We somehow managed to get a scrim with one of the teams that were considered one of the highest of open at that time on viaduct, we were crushed 0-4 and yet there was one mid where we completely wiped them without losing a single player. That made this game 400% more interesting for me, making me realize of all the potential this game has for big plays and luck.
The other great time I remember was before this season started when we for the first time beat an IM team. I couldn't even believe it, I remember going back to see the stats page several times. I then found out that low IM teams are usually going through roster and cohesion stuff that makes them not as good as high open teams and that it wasn't a big deal, but still, I was pretty proud.
This guy is so good people in south america thinks he cheats. He's painful to play against.
if owl's team is staying together another season, then they'll definitely will be making playoffs next season. join this team for a secured spot in playoffs
pretty chill guy and very good dm
very cool guy and a great scout
so many good teams in open not getting into playoffs ;_;
almost shit myself the first time I saw this on tr_walkway
http://cloud-3.steampowered.com/ugc/903252997043223884/138FC70BD113EF45E20392D318664F498B8A320F/
we spent hours messing around with this exploit
http://cloud-2.steampowered.com/ugc/903251905465976529/DDCF36B67378AD24F5F84EF398BBB1AB044F4004/
http://cloud-2.steampowered.com/ugc/903251905466269613/3C9F0E3AF81324C98B93A9A825F9BFCE0D6B3704/
http://cloud-2.steampowered.com/ugc/903251905466212890/28A4CFB59B0DE9499EE1CE5471B7937FE5148388/
http://cloud-2.steampowered.com/ugc/903251905466107796/A79BB0B47F504F167DEF656D4BD1A1683A5425D0/
http://cloud-3.steampowered.com/ugc/903251905466095205/BF41F431DEB83707AFCC16802693EB1B3955A257/
http://cloud.steampowered.com/ugc/903251905465925045/DF771236DA6AE7DCFDB3A84B886AB68EA0AC4E7C/
I think medic looks pretty cool
please.. documentary... I think we've been hearing its almost done for months now
LANs assisted, LANs won, how long have the player been in the team, overall position in season ranking for frags, overall position in season ranking for damage, hours played, hours on his main played, overall season k/d ratio, Reddit MGE ELO (heh), number of tf2.pug.na pugs played, number of tf2lobby.com lobbies played.
idk, I'm just saying random shit
love it
I don't think things look ugly really but there are some things that could probably be fixed, on last there are two textures overlapping each other behind the point and it looks glitched, took these screenshots with dx9
http://cloud.steampowered.com/ugc/902127820539562100/84F18AC0F998C7F46AFCBF7AF99C24FCF9C0A32E/
http://cloud.steampowered.com/ugc/902127820539561301/4DFBFD9826D233338B818B40774ED637302712B9/
this lamp lighting looks distracting, that stick is too bright
http://cloud.steampowered.com/ugc/902127820539613780/8EE22E67D2C6D216C27EE4B9E9DF51C854BB691A/
I agree with bubba that the crates on mid look weird, I'd like to see the crates with the gaps but without the splash damage bullshit, if that is possible (I dont know shit about map making). The tires on chokes look weird also, I'd rather see rocks there, but its not biggie. And the wood wall on dropdown looks great imo.
I find everything else pretty nice so far
turin is so chill, cool guy, committed to improve and indeed constantly improving