EricRed_So is it the new TargetIDs or is the hud broken when the health appears a good bit above his head?
It's new target IDs. The cool thing, I guess, is that the health and the rest of the target ID move independently, with the health sticking above the player model and the rest being static on the HUD. One unfortunate aspect is that the health and the rest of the target ID cannot overlap.
That and it looks absurd.