chiefdog
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SteamID64 76561198085102003
SteamID3 [U:1:124836275]
SteamID32 STEAM_0:1:62418137
Country Estonia
Signed Up March 14, 2014
Last Posted September 15, 2024 at 10:25 AM
Posts 100 (0 per day)
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#60 tf2 pet peeves in TF2 General Discussion

When I ask someone their sens/hud/cfg/etc and they go "you should use your own" like damn I am either just interested or schizo let me be

posted about 3 years ago
#902 Wut hud/crosshair/cfg thread in Customization

https://www.twitch.tv/videos/1067325901 what is this wierd hud?

posted about 3 years ago
#13 HExHUD in Customization

have my babies

posted about 3 years ago
#12 Happy Father’s Day! in Off Topic

Happy fathers day to Habina ;)

posted about 3 years ago
#19 What's wrong with my posts? (Esp. my perf guide) in Off Topic
glassGlastryUpfrags and downfrags system is so toxic
I feel like we can't express ourself withtout being afraid of getting downfrags which is quite sad actually ..
reddit finished off the internet

it was never the norm for forums to have comment voting before that

Do they even have a useful purpose on this site?

EDIT: Help why did it split into two :(

posted about 3 years ago
#18 What's wrong with my posts? (Esp. my perf guide) in Off Topic
Makemakei think you should do something more productive with your time.
i see that you have affinity towards tinkering with computer so why not start a programming project?
its great that youre enthusiastic about tf2 configs and such but the game hasnt changed at all in 5 years so we pretty much know everything about it.

Imagine if mastercoms would have had this mindset.

posted about 3 years ago
#11 What's wrong with my posts? (Esp. my perf guide) in Off Topic

Haters. finna. hate. People on. this website hate. anyone. for. making. a. thread. Fat paragraph. Also everyone is dumb and I know what I am talking about. I am only making these post because I hate the community and say f to comp tf2.

How did you enjoy my response? Please rate me out of 1-5 starts and write an additional comment if you want.

posted about 3 years ago
#6698 HUD editing: short questions, quick answers in Customization

Ty

Also whenever I add my own custom main menu background for tf2, it is very pixelated, this assuming because of my config. Is there any way to make the picture bypass the low settings so it stays HD?

Edit: Ok, so a picture I found that was already in vtf format looks good. However, when I convert my own 1920x1080.png to .vtf, it looks good on VTFEdit but then in-game is very pixelated. So maybe not bc of the config and instead different render options?

posted about 3 years ago
#6696 HUD editing: short questions, quick answers in Customization

How can I move the health & ammo values further apart from each other so like make KN ----> KN-edit but for other huds with minimode?

posted about 3 years ago
#3 Aiming with movement in Q/A Help

First example of aiming with movement that comes to mind is scout 1v1 where you mimic the other scouts movement to minimize crosshair placement. Aim-moving is not a bad habit and a mechanic you can choose to apply if it fits with your philosophy/theory about aiming. Do whatever works best for you and what you find comfortable. Aiming is very subjective and there is not a defined way of doing things that equal success. Good mechanics comes from good practice.

posted about 3 years ago
#100 ban iron bomber and market gardener for s39 in TF2 General Discussion
Irish_JoshSimiarly, what mustard linked previously about I said about the iron bomber still stands, the weapon isn't overpowered, it's a viable way for demo to stay relevant in this current game and not all demos can still put up the numbers/impact required even with this weapon. If all demos where able to drop 10k every game and make everyone's life a misery, then I'd agree but the fact is, I can play against all the prem demos and see mediocre numbers/impact with this "overpowered" weapon and outcome would have fuck all change if they were using stock pipes/loose cannon.

Yeah, every demo..who faces me..shits out their insides the moment they smell...my intense alpha musk...so that to relive themselves of the pain and...the embarrassment..they kill-bind the moment they play..against me. I pity the fool..who dares to challenge...me. Let the demo have their...pathetic IB...so they can maybe, have a chance and I can finally...have a challenge.

posted about 3 years ago
#75 ban iron bomber and market gardener for s39 in TF2 General Discussion

If you're arguing to keep the IB then you don't realize that, if tf2 was actually being monitored and updated, then the IB would be fixed a long time ago and we wouldn't be in this position. The IB hitbox is obviously not intended to be what it is, hence it is literally broken and bug that is being abused.

IB was like giving the demo training wheels so the class could be relevant again after the sticky nerf, because they essentially made the skill ceiling higher for demo with the sticky nerf and then lowered it again with the IB. That was a long time ago tho and I would like to believe that maybe most demo mains (sry warhuryeah) have recovered. Heck most demo mains that play today weren't even born when the sticky nerf became a thing. I would also like to believe that the demos, who already have good mechanics, will bounce back in no time when the ban does go through and the rest will just have to git gud.

I could be wrong tho and maybe y'all (me included) are only good because of the IB and once it gets removed the game will literally die!

Edit: why do we have to argue and give reason to ban something from the whitelist, why not argue and reason why it should stay in the whitelist?

posted about 3 years ago
#58 ban iron bomber and market gardener for s39 in TF2 General Discussion

I could be wrong but isn't mg really easy to counter with good awareness, good movement and a scout? Should we not reward skilled weapons and outplay potential? Isn't it a good thing if a good enough soldier can break a stalemate with a set off good jumps and a well timed spoon?

Edit: stuff like loch 'n load is pretty insane imo as well, it should only have 2 grenades to be fair.

posted about 3 years ago
#10 Help in Customization

Increase the saturation on your monitor or display driver i.e. your video card driver.

posted about 3 years ago
#13 rahThread: 5cp stalemate solution in TF2 General Discussion

I think the pace of the game fluctuating is a fine mechanic and stalemates aren't inherently bad. Most games are running at an arguably OK pace because the players employ themselves to push the pace forward.

However, the system doesn't exert enough pressure and there isn't any emphasis or reward for good tempo and thus, any game can be slowed down to a point where as both teams are content to stalemate on their respective points and jerk off until the timer runs out so they can do it all over again.

This makes for very boring games to play and spectate which is a huge problem if tf2 was an actual ESport. Imagine funding a million dollar prize pool, world stage tf2 tournament and each game would be a 30 minute 1-0 game where nothing is happening. If you were a professional caster or a new player just discovering tf2, why would you want to cast or play this game after what you just witnessed.

The problem isn't that sometimes games have stalemates, the problem is that every game has the potential to stalemate for 30 minutes. That is a flaw, but also something we are so used to today and that we just ignore it and live with it because that is what the tf2 community has had to do. Tf2 competitive scene became something because of its potential but hasn't become anything because of its flaws. It is still alive, after (8, 9?) years of failing, because people stick around whiter it be for Stockholm Syndrome or because through rose colored glasses, red flags, just look like regular flags.

posted about 3 years ago
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