clckwrk
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SteamID64 76561197991735941
SteamID3 [U:1:31470213]
SteamID32 STEAM_0:1:15735106
Country United States
Signed Up July 25, 2012
Last Posted January 4, 2022 at 7:26 PM
Posts 506 (0.1 per day)
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#287 ESL Cologne in CS2 General Discussion

tbh he probably cheated but if he's clean now he's still really good. probably one of the funniest things that seemed to get swept under the rug at the top of csgo. a shit ton of top players, professionals, teams, etc thought he cheated when they saw those videos. but since he was never banned apparently it's less blatant than it was before

posted about 9 years ago
#123 Loose Cannon in TF2 General Discussion

NO guys - rockets, pipes, and the loose cannon are nearly identical. They're all projectiles? What more do you need? If you know a demoman on the other team is using the loose cannon, why are you even trying to push? Idiots. There's always a workaround. Welcome to invite.

posted about 9 years ago
#77 Loose Cannon in TF2 General Discussion
conductorif u know someones gonna shoot beach balls at a choke and u walk thru it anyways and get mad that u died u probably deserved it, and I've literally never been pushed forward by a double donk in my life so I have no idea what people are talking about with that one

dying "randomly" to the loose cannon is about as warranted a complaint as dying to random rollers, nobody gave a shit about the weapon for years until it turned into one of the only worthwhile ways to spam chokes after the sticky nerf. The weapon isn't a blatant upgrade to pipes or else literally everybody would be using it, and i can't think of any times off my head where teams won matches that they shouldn't have because they used loose cannon instead of pipes (like when teams were winning retarded matches using the gunslinger just for an old case for reference). The biggest factor at play here seems to be emotional trauma moreso than one of actual game mechanics.

nope

I'll tackle the ending part first just because it seems to be bait and has nearly no purpose in this discussion. It affects the mechanics greatly, but even emotional trauma is a reason to take a second look at a weapon. Clearly it's just not fun to play against, even if the mechanics are balanced (which they aren't).

Onto the actual discussion on mechanics, the point you bring up in the beginning is actually just completely ignoring the issue. If you're trying to rush a push on an uber advantage, you have to take the fastest route. Most of the time the team will scout your push out pretty quickly, which is why uber advantages commonly turn into a game of leapfrog. You push on 30% advantage so you rush the push through, let's say, saw on snakewater. They see it, and adjust accordingly. What's great about TF2 without the loose cannon, is that a pocket with good movement, intuition, and aim can still have a successful uber, in which he either kills the medic before uber, or gets a lot of frags on entry, which can change the entire rest of the leapfrog game. With the loose cannon, all a demo has to do is shoot cannonballs that bounce ubers and send the pocket, demo, scout, whatever, flying through the air without any way to combat the pushback. It kills your momentum and leaves you basically helpless in the air. Yes, that is a HUGE deal. Pipes are very different, easier to dodge, and more intuitive when it comes to pushback. Same with stickies.

Even aside from the uber problem, you can read a post by seagull on reddit that perfectly explains how much of an effect it has on the game. https://www.reddit.com/r/truetf2/comments/1pkzqw/loose_cannon_vs_grenade_launcher/cd3kwmi
. While trading burst damage and clutch moments for consistent damage throughout the game seems like a solid and fair tradeoff, the arbitrary donk damage and the effect on movement it has for just about every class is huge. Shade walking into lower lobby on gullywash with 130 health just to drop to bdonski who threw a donk into lobby is just stupid. It just is. If it were a pipe it leaves him at 30 health, and requires teamwork from another teammate to coordinate a drop. A sticky trap is also an entirely different, far more consistent and acceptable means of dropping a medic. A donk just isn't.

You can continue to think people are just bitching, like everyone loves to think when the balance of any weapon is brought to the forums, but thinking a new weapon is perfectly balanced and acceptable for top play is just blind idealism. The mechanics behind these weapons are barely taken into consideration before they're put into the game. I have a feeling that making sure the weapon doesn't crash the server is the only thing Valve will test before they put the weapon in. They aren't going to get it right on release.

posted about 9 years ago
#43 Loose Cannon in TF2 General Discussion
dangoViperBeing able to do a free 141 damage mini-crit because you held left click for the right amount of time is ridiculous. Ban it.What kind of logic is that? Sniper gets a free 150 damage crit because he clicked at just the right time!

I mean, clearly the weapon is a bit broken but its also the only thing that makes demo a remotely enjoyable class anymore.

This is why we can't have thoughtful discussions and ban the right weapons. This is what a discussion on this forum has become. This. You chose this as your argument. How can you honestly compare a sniper consciously clicking on someone's head to the loose cannon? Really, man? REALLY, MAN? Come ON

fuck

posted about 9 years ago
#64 Do froyotech care? in TF2 General Discussion
Charles32TevsclckwrkAlkalineDavidTheWinGeknaiirim waiting for b4nny's wall of text to justify everything and then make everyone look like a jackass
Thing is, b4nny was awake and available to play even after streaming until 2am. I don't blame b4nny at all aside from not looking at a roster sooner.

Yeah, almost certainly wasn't b4nny's fault. He probably told his team, but then everyone just peaced or didn't show up. That's happened plenty of times before with Froyo (often screwing other gamers over in the process, like here), and it'll happen again. Pretty sad tbh

And don't even get me started about trying to talk to people on Froyo when writing articles. It took two months just for b4nny to accept my friend request on Steam, for gods sake.

Yeah man you hit the nail on the head. SURELY that was what happened. The only thing that's worse than sensationalized titles are people like you who pretend they know exactly what's happening. Also, here's what you want to do if you want to contact me for something regarding an interview. You send me a PM through absolutely any service available (tftv, twitch, Twitter), tell me why you're adding me, then you send me an invite. Don't send an invite to one person and then get upset when they don't accept the request. You're purposely limiting the things you can do to achieve success in order to complain about it later. Getawhale added me on steam for a similar reason, noticed I wasn't accepting (because I don't look at them), and told me to accept it on Twitch. It's actually that easy.

PRETTY SAD TBH that a post like this was even made

you forgot to mention why you didn't have the decency to wake your sorry ass up in time, kid don't focus on getting tons of friend requests

Oh, yeah, the Steam snooze option is actually just a clock linked to my sleep cycles and it tells everyone that I'm sleeping! Last night we found out very abruptly we couldn't play. We should've been more aware of what was going on as a team, but it was far too late to even contact someone like sideshow to tell him we couldn't play. The best we could've done was send a message to an offline representative, which would've given them only a few hours' notice regardless. I had family over today. I wasn't going to sit around and see if we could scrape together 3 ringers. Sorry! Call me anything you like, but finding out last night we weren't going to field the members meant I was going to dedicate 100% of the time to my family and friends instead of dangling in purgatory waiting for something to happen.

I appreciate your concern with me though, kid.

posted about 9 years ago
#59 Do froyotech care? in TF2 General Discussion
AlkalineViperAlkalineIt took two months just for b4nny to accept my friend request on Steam, for gods sake.He probably gets 20+ friend requests a day.
Yes, and he was told through two different people to accept the request multiple times. I also asked b4nny on stream, again, multiple times. It wasn't like I just added him and waited lol

Add someone else. You're very free to add anyone from the team. The circle jerk surrounding this thread might make you content but I can assure you if I needed to get an interview from a team, I wouldn't add one person and sit like a hen on its egg for multiple weeks. You just have bad management skills.

posted about 9 years ago
#33 Do froyotech care? in TF2 General Discussion
AlkalineDavidTheWinGeknaiirim waiting for b4nny's wall of text to justify everything and then make everyone look like a jackass
Thing is, b4nny was awake and available to play even after streaming until 2am. I don't blame b4nny at all aside from not looking at a roster sooner.

Yeah, almost certainly wasn't b4nny's fault. He probably told his team, but then everyone just peaced or didn't show up. That's happened plenty of times before with Froyo (often screwing other gamers over in the process, like here), and it'll happen again. Pretty sad tbh

And don't even get me started about trying to talk to people on Froyo when writing articles. It took two months just for b4nny to accept my friend request on Steam, for gods sake.

Yeah man you hit the nail on the head. SURELY that was what happened. The only thing that's worse than sensationalized titles are people like you who pretend they know exactly what's happening. Also, here's what you want to do if you want to contact me for something regarding an interview. You send me a PM through absolutely any service available (tftv, twitch, Twitter), tell me why you're adding me, then you send me an invite. Don't send an invite to one person and then get upset when they don't accept the request. You're purposely limiting the things you can do to achieve success in order to complain about it later. Getawhale added me on steam for a similar reason, noticed I wasn't accepting (because I don't look at them), and told me to accept it on Twitch. It's actually that easy.

PRETTY SAD TBH that a post like this was even made

posted about 9 years ago
#69 So I went onto UGC today...... in TF2 General Discussion
Digresserharbleui think its a bit assumptive to say that he has mental problems. some people are just assholes. yes he could very well have some sort of disorder, but to try and act like he shouldn't be held accountable for his actions is letting him off too easy for the way hes acted for the past year.

if you watch his stream when he plays you can tell hes pretty well adjusted. hes not some awkward person who can't handle social situations or can't interact with people normally.

I think it's far more of an assumption to state that he's a well-adjusted individual based on watching a few of his gaming streams than it is to suspect something might be wrong based upon his emotional videos, posts, and clearly long-running & detailed obsessions.

No one in this thread is saying that they approve of axio's actions, but some of us are of the opinion that ridiculing him further accomplishes nothing positive and could cause actual harm. He's fleeing the community crying, tail between his legs—why does anything else need to be done? If he one day returns the ball in his court to make things right, but for now we'll all be better people if we just let it go and move on.

To be honest, it's a toss-up either way. You need more information to make an educated guess as to what the issue is. But I do agree it's not worth ridiculing someone, and making a thread on a different forum just to add more fuel to the fire under his feet is exactly what an immature person would do. I did think a lot of his accusations were ridiculous and he was taking everything way too seriously, but as soon as I saw that video I didn't even have it in me to talk shit about it. It seems absolutely pointless. If you didn't like him to begin with, you got what you wanted. If you liked him, there's no reason to drag the issue through the mud and bring more attention to it. There's seemingly no reason to talk about it publicly now unless you want to hurt his feelings when he's already down, and at that point you might want to question your own mental health.

posted about 9 years ago
#36 Is 'Placebo' Bad? in Customization
BonafideclckwrkI am actually beginning to think no one knows what a placebo isDo you tho? Officially it only applies to medicine.

oh my G O D

posted about 9 years ago
#29 Is 'Placebo' Bad? in Customization

I am actually beginning to think no one knows what a placebo is

posted about 9 years ago
#26 Is 'Placebo' Bad? in Customization

I would honestly argue almost none of these are placebos. Rocket launcher preference is not a placebo, you're simply just more used to one or you prefer one origin to the other. Scout viewmodels being off allows your eyes to concentrate solely on the crosshair, without a gun model moving around in your way. Hand position and mouse shape absolutely affect reaction times as your muscles in fingers can trigger the mouse click much faster if they're already pointed down, ready to click.

If you could interchangeably say one is better than the other upon switching to it (different rocket launchers, scout viewmodel on/off), then I could maybe argue it's a placebo. Even then, it's more likely that you're just paying more attention to the game or you find it more fun since there's a little change.

posted about 9 years ago
#289 i55 in TF2 General Discussion

I rest my case

posted about 9 years ago
#287 i55 in TF2 General Discussion

It is the same logic we use to allow the scout class. The class is overpowered, it is stupid. How can other classes compete when all scouts have to do is click. However, both teams can use the scout, therefore balancing the class. Allow picking up mediguns at i55 please

posted about 9 years ago
#282 i55 in TF2 General Discussion

Guys, we need tournaments upon tournaments of PROOF that picking up an enemy medic's medigun is a bad mechanic.

As was said earlier, both teams can pick up an enemy's medigun, therefore balancing the mechanic.

posted about 9 years ago
#84 ESEA S19 GF – Ascent vs. froyotech in Matches

The argument revolves around the coinflip and that "their team is used to playing on chicago." The other server was supposed to be on chicago tonight. Regardless, we pointed out on colorado that player by player the pings are perfectly even with shrugger spiking to 80 at some point compared to mine and ash's 60. If it's on chicago, their soldiers' ping advantage will be...rather significant. We just want to equalize the pings on the server at 40-60 as if it were LAN and we were all playing with 5.

They're not trying to maliciously gain ping advantage, but it's just a different point of view on what's "fair." The coinflip, or the even pings player-by-player.

posted about 9 years ago
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