Its easy to get an awp ace in csgo, happens all the time.
no it isnt and no it doesnt.
When was the last time you saw a fucking sniper get 6 consecutive kills in the same play?
your two situations are not even remotely comparable, this goes back to when plat first said that tf2 was "more hype" because 6ks were so much rarer than aces which is just absolutely brain dead logic.
But you cant deny that having an awp on your team against a team with no awp is a huge advantage and you can't tell me that hitting a walking csgo player is easier than a fucking flying in the air soldier or double jumping scout.
something being difficult extends beyond the % chance they hit the shot, the actual activity of awping is what im describing as difficult with all the decisions, risks, timing, and yes flicks
Sniping is so weak and hard that is is rare to run one full time, yet full time awp is pretty common.
again, use!=ease. pyro is rarely used in 6s does that mean it takes a lot of skill
They are different, each one has its ups and downs, but because of the headshot mechanic i think csgo awping is easier.
based on this one thing its harder? in tf2 you can peek for free, you can NEVER peek for free in cs, theres always some risk unless its the start of the round. in tf2 if you set up your angle you NEVER have to worry about being pop flashed. in tf2 when you peek with the sniper rifle you basically NEVER have to worry about being instantly killed (not killed a couple seconds later, i mean essentially at the moment you peek you die)
Im not saying its the only variable but it definitely is the tipping point. Also aiming in quake is harder than in tf2 and tf2 is harder than cs and cs is harder than bf4 and bf4 is easier than solitaire. CSGO tbh is more about positioning than aim.
ur a joke
unfyour silver level is shining through
also nice alt you spineless faggot
not an alt u just cant rename tf.tv accounts
/id/fargobawlers