flatline
Account Details
SteamID64 76561198042031937
SteamID3 [U:1:81766209]
SteamID32 STEAM_0:1:40883104
Country Saint Pierre and Miquelon
Signed Up March 26, 2013
Last Posted August 16, 2024 at 8:07 PM
Posts 4228 (1 per day)
Game Settings
In-game Sensitivity 3.5
Windows Sensitivity 6/11
Raw Input 1
DPI
1100
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G503
Keyboard Pok3r
Mousepad Steelseries QcK
Headphones HyperX Cloud Stinger
Monitor ASUS VG248QE
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#11 CEVO Main Grand Finals - Froyotech vs. XTS in Events

games

posted about 10 years ago
#211 flatHUD in Customization

Version 1.7 Released!

Changelog:
-Full support for a new red menu colorscheme
-Payload and Payload Race meters downsized
-Other misc bugfixes

Images:

http://puu.sh/8Rx0A.jpg

Red main menu

http://puu.sh/8Rxan.jpg

Red loadout screen (default)

http://puu.sh/8RxsE.jpg

Payload display

http://puu.sh/8RxMv.jpg

Payload race display

Update has been pushed to the github.

Thanks for using flatHUD!

-flatline

Edit: i have been having some problems pushing flathudRED to my github, this may take some time.

posted about 10 years ago
#2046 Show your HUD modifications! in Customization

Yea, i tested it on multiple servers.

EDIT: WHOOPS WRONG FILE
http://pastebin.com/T7YrDLHt

posted about 10 years ago
#2044 Show your HUD modifications! in Customization

So I was working on BXHud, just making edits to it, and I wanted to add the server time limit label, but all I get is this:

http://puu.sh/8QzGY.jpg

Do I have to add anything to other files in order to get it to work? I can't remember how I got it in initially for my hud.

posted about 10 years ago
#206 flatHUD in Customization

http://puu.sh/8OOGv.jpg

Sneak peek of a red-based flatHUD i've been working on. Almost finished, but I'm not entirely sure how well the red works with the gray-ish supporting colors:

http://puu.sh/8OOKI.jpg

posted about 10 years ago
#205 flatHUD in Customization

I wrote that when I was toying around with having different folders for different resolutions (before I learned about c-values and easy resolution fixes).

I'll re-write it.

Drag and drop the flathud master folder into your tf/custom folder. If you are running 4:3 open the 4:3 folder in flathud master and drag and drop the files inside into flathudmaster/resource/ui.

http://puu.sh/8Ihyy.jpg

This DOES look better. Thanks, Omni!

The equipped label still bleeds off though. TF2 is dumb.

Pushed to github.

posted about 10 years ago
#202 flatHUD in Customization

Version 1.62 Released!

Changelog:
-Fixed text bleeding on class loadout panels
-Updated freezecam on death
-Cleaned up ready menu on tournament setup
-Fixed button misalignment on advanced options dialog

Images:

http://puu.sh/8HH2j.jpg

New freezecam

Update has been pushed to the github.

Thanks for using flatHUD!

-flatline

posted about 10 years ago
#156 Taking HUD edit requests in Customization

Yeah, that's a really obscure res and was probably why you were having all the other problems. I'll take a look at blachud

simple fix really. i'm assuming you were running in minmode? cause the creator set a wide value of 30 to that timer in minmode

either way, here's a hopefully fixed file (save as a .res file and place it in hudfolder/resource/ui)

http://puu.sh/8Hp33.res

posted about 10 years ago
#154 Taking HUD edit requests in Customization
LeRayonVertdo any of you guys have idea why is this happening?

http://imgur.com/VsL0UUw.jpg

It could be that the font makes certain times too wide, causing them to trail off (because they're larger than the width value for that time)

Can you give me your HUD?

Also, Spannzer-

http://puu.sh/8HkCw.7z

posted about 10 years ago
#31 Your Character Here [SFM] in TF2 General Discussion

Name: flatline
Class: Soldier
Team [BLU/RED]: Blu
Map/Setting: Blands mid
Pose: Surprise me.
Hat: Federal Casemaker (black w/ orbiting fire if possible)
Misc 1: FDU
Misc 2: Lord Cockswain's Mutton Chops (orange if possible)
Weapon: Original
Other comments: These are really cool! Take your time with them.

posted about 10 years ago
#2 Editing the box's in the loadout screen in Q/A Help

The boxes are in classloadoutpanel.res in the section called "class_loadout_panel". They're controlled by the values "item_xpos_offcenter_a" and "item_xpos_offcenter_b" for each column and "item_ypos" for both of the columns

http://puu.sh/8FHsr.png

Good luck! The values flathud uses are in the image as well.

posted about 10 years ago
#149 Taking HUD edit requests in Customization
SpannzerIf this thread is still active I'd greatly appreciate someone to help me add 3D hud models to this HUD. Ideally I'd like it to only appear when disguised as a Spy, for the hud models to be positioned under where the disguise's weapon name is listed and for the side of the Medic's Medigun to be the main focus of the Medic's position when disguised as him. Also, I'd like the HUD killstreak counter removed if possible. I'm running 1920x1080 if that helps... I know very little about HUD editing and so would love some help on this. :)

Unfortunately, to disable the class models on all classes but spy would mean that you wouldn't be able to see them in disguise mode as well.

http://puu.sh/8FsMi.jpg
How does this look?

posted about 10 years ago
#200 flatHUD in Customization

Heads up. I've finally gotten around to reorganizing the loadout quickswitch menu:

http://puu.sh/8DE3x.jpg

Unfortunately, there seems to be a bug with TF2(?) right now where scrolling causes all the weapon containers to move over to the left. I don't know if it's a TF2 bug or a HUD bug but I can't figure out why it does it.

It's on github.

posted about 10 years ago
#12 STONEd HUD | Need help in Customization

It could be possible with .vtfs

Ask Eric, he does a lot of weird and cool HUD stuff.

posted about 10 years ago
#4 SUPER IMPROPTU Sunday Funday vs Naturally Decent in TF2 General Discussion

<3

posted about 10 years ago
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