gedu
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SteamID64 76561198028977400
SteamID3 [U:1:68711672]
SteamID32 STEAM_0:0:34355836
Country Czech Republic
Signed Up July 25, 2014
Last Posted November 23, 2024 at 1:40 PM
Posts 818 (0.2 per day)
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#2 Lawena not working correctly after Jungle Inferno in Q/A Help

the hud is outdated, find info.vdf and change version to 2

posted about 7 years ago
#558 mastercomfig - fps/customization config in Customization
hamahamwhat does r_worldlightmin do? seeing no difference with different values

you need to restart game in order to see change, it's slightly different looking mat_phong 0 without the visual bugs

posted about 7 years ago
#551 mastercomfig - fps/customization config in Customization
billwI consistently get 126fps on benchmark1 with comanglia's stability cfg but get around 90fps with this and the max performance preset loaded. Any idea why? both the config and max performance are shown to have loaded correctly in console upon launching.

are you on dx8 with comanglia's? this config has mat_dxlevel 9? in it

posted about 7 years ago
#3 50% off Civ VI Digital Delux in Other Games

also own one, hit me up
and one 50% for euro truck simulator 2 (gone)

posted about 7 years ago
#159 VTF Crosshair pack in Customization

decompiled new pyro weapons script files: http://www2.zippyshare.com/v/M0gkJagl/file.html

posted about 7 years ago
#106 No Hats Mod in Customization
xJeebsxUpdate:
Removed all cosmetics that were added in the Jungle Inferno update.

Download links:
https://github.com/xJeebsx/No-Hats-Mod
https://github.com/xJeebsx/Headsfeet

Enjoy the Pyro update!

the newest headsfeet doesn't remove champ stamp (previous versions did)

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posted about 7 years ago
#11 centering toonhud's crosshairs in Customization

use this method: http://www.teamfortress.tv/35367/vtf-crosshair-pack
these crosshairs are always as close to centered as possible (off by one/.5 pixel) as long as your image is correctly sized

posted about 7 years ago
#5 dxlevel 81 is there way to get back rocket trails? in Q/A Help

downgrade to 16.2.2 drivers

posted about 7 years ago
#4683 HUD editing: short questions, quick answers in Customization
Chill_Colinshttps://www.youtube.com/watch?v=FmKbxbq3FHw
Anyone knows the name of this hud and if I can find an updated version of it?

https://github.com/Hypnootize/BX-Hud

posted about 7 years ago
#38 ChillyMGE: New MGE Map in TF2 General Discussion

since you're in phase of testing, reckoner mid might be worth giving a shot

posted about 7 years ago
#9 ChillyMGE: New MGE Map in TF2 General Discussion

regarding the arenas, can you add prolands (fixed spire etc.) and granary pro (wider mid) features?
also why glassworks mid
edit: metalworks are missing small crates behind big crates https://i.imgur.com/A4WFQZy.jpg

posted about 7 years ago
#9 REKT episodes 1&2 in Videos

writing staff: we don't want to offend any competitive community, lets put 0 effort into research and pick first casual game we can find!

posted about 7 years ago
#4659 HUD editing: short questions, quick answers in Customization

https://i.imgur.com/hVT3B2v.png

hi, how do i edit a) the objective window and b) the ubercharge label in targetid
edit: figured out objective window

posted about 7 years ago
#27 Large, visible, and green overheal particles in Customization
bearodactylsurprisingly a lot of pug/scrim servers work with it for whatever reason
mainly useful for spectating and watching demos
i would assume that in sv_pure servers it just uses default heal particles so it's not like you're losing anything (correct me if im wrong)

na servers are probably poorly set up since esea doesnt publish their configs, server owners/players are left on their own to make configs for their servers
yes, it'll use default ones

posted about 7 years ago
#23 Large, visible, and green overheal particles in Customization
osvaldoDoes this still work ? I can't seem to make it work ...Brimstonei think bear uses them, so they should still work if you can set it up right

it doesnt work on sv_pure 2/1 servers, which include valve servers and community competitive servers, will work only in small percentage of public community servers

posted about 7 years ago
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