junemofu
Account Details
SteamID64 76561198029052153
SteamID3 [U:1:68786425]
SteamID32 STEAM_0:1:34393212
Country United States
Signed Up October 28, 2012
Last Posted May 16, 2024 at 1:03 AM
Posts 1464 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 10 11 12 13 14 15 16 ⋅⋅ 97
#37 Yet another unlocks survey in TF2 General Discussion
NurseyCow Mangler & Jarate (outside of being straight upgrades & annoying) are too random for competitive. Unlocks like the gunslinger did not make the engineer more full time viable.

The CM5K is random? How?

How is it annoying?

It's definitely not a straight upgrade, not being able to kill sentries is significant.

What do you mean by the Jarate being random, weird hit detection on lumpy surfaces? Collisions with teammates?

posted about 7 years ago
#5 aZn lft in Recruitment (looking for team)

god medic and amazing soldier as well

posted about 7 years ago
#5 Where can a new 6's player find good teammates? in TF2 General Discussion
MonkeySuitYou're making a mistake. I convinced lots of people to play 6s and all of them quit within one season. People just have to want to do this themselves.

This has been my experience as well, unfortunately. Most players find out they don't want to play seriously in two weeks.

posted about 7 years ago
#13 Squid (jolson) mad in Esports

https://clips.twitch.tv/ReliableBloodyAlmondKappaRoss

posted about 7 years ago
#6 best soulsborne boss in Other Games

I wish I had a ps4...

I really love duel-type bosses like Fume Knight, Sir Alonne, Friede, and Gael. Elana is also a fantastic fight.

posted about 7 years ago
#8 IM Pocket/Roam - SpaceCadet`HX in Recruitment (looking for team)

This guy obliterates on Soldier.

posted about 7 years ago
#28 GayPowerJesus lft in Recruitment (looking for team)

I've pugged with WPJ a lot and he has always been polite and cordial. He has decent demo DM as well. I don't hold it against him when he bans people who throw in pugs that he admins for.

posted about 7 years ago
#27 The Road to Invite: A TF2 Visual Novel in Projects

dibs on bishie shade

posted about 7 years ago
#5 Spy loadout for 6s? in TF2 General Discussion

There are four options for gun - stock, L'etranger, Ambassador, and Diamondback. L'etranger provides a lot of flexibility with your movement and is generally the best option IMO, especially if there's no chance of them disguise checking (either they are not holding last and nobody has spawned recently for them, or you've watched their demos and know they don't do it). Revolver lets you butterknife + 2shot Medics, and if you run stock knife and no cosmetics, makes you hard to disguise check. Diamondback lets you get another frag after you kill something, it's an underrated option. Ambassador is good at mid-long range, which makes it suboptimal in 6s, because after you get a stab, you should probably be looking to die as fast as possible so you aren't stuck on Spy.

There are 4 options for knife - stock, Spycicle, Big Earner, Kunai. Big Earner is generally considered the best because chainstabs and you aren't taking much damage anyway. The main advantage of 125 health is tanking stickies while backcapping last, and also, the defender who goes Spy and checks your knife will think you're not on Spy if you run stock. Spycicle vs stock is preference, it has never made a difference for me in 6s so I use the stock for the disguise thing. Kunai + Diamondback or Revolver is a good alternative to have a better chance of getting a second pick, but your low initial health means it's harder to backcap, harder to gun down something if the stab fails, and you will occasionally die to random pipes.

Invis vs CnD is dependent upon map geometry and how slow the game is going. Disguise checking doesn't check cloak so don't worry about that. CnD is better for breaking stalemates because people will predict Spy time, which is the time it takes for you to walk from your spawn to behind their Medic. However, the Invisiwatch's greater starting cloak is much more handy in transition fights. It also has a quieter decloak if you let the meter run out fully, which lets you decloak much closer than CnD. Dead Ringer is only useful for fake dying when holding last to bait a bad push from the enemy team.

with that said though, the only time the enemy team will be able to do that is if they're holding their own last (or for some reason somebody walks back to spawn) in which case they can already change class or hit their resup bind and then are able to see you even when invisible because of the team outlines you get ~10 seconds after you spawn (which im pretty sure can be refreshed with the resup binds/swapping classes)

You can refresh that with resupply, but it only works while you are disguised as the enemy team and not invisible, so you can counter it with aggressive decloaking with invisiwatch or staying cloaked with CnD and forcing the guy to leave resupply by pressuring with the rest of your team.

tl;dr stock revolver + CnD to push last, CnD to break stalemates, stock watch in transitions

posted about 7 years ago
#14 Space Ghost's Coffee lft Scout in Recruitment (looking for team)

he's improved at a very fast rate

he hits shots and is much, much better about not overextending

also yeah he's great sniper

spaceghost has a lot of potential, try him out!

i have never been baited harder than by his pug roamer though

EDIT: whoops i forgot i already posted LOL

posted about 7 years ago
#39 Mr Slin - Potential Fixes for 5cp in Comp TF2 in Videos
PheaaBuilding on the idea of a neutral objective at the end of the timer and more control points you could play a 5/7cp hybrid.

This idea is very interesting. I think it could work, so long as the fight is stacked towards defense. It gives a sense of urgency for the attacking team. If the neutral CP fight is stacked towards offense, then the offense team will simply not push until they can take the neutral objective to get an advantage.

So there would need to be some kind of weird door openy-closey thing going on when 2nd/mid is capped to ensure that no matter if it's a mid-2nd stalemate or a 2nd-last stalemate, the fight is always stacked towards defense.

The buff gained from capturing the neutral objective would also need to be very carefully tailored to benefit the team that gets it significantly, but not so significantly that capturing the neutral objective near-guarantees winning the next fight. Maybe something akin to the highest base health player who captures the objective getting a permanent Concheror-like speed buff (including radius for allies) until a point is capped OR a time period so you can't easily delay the mid cap and steamroll 2nd.

I don't think 5CP needs fixing or that stalemates are bad for the game. They're boring to watch, but if we are optimizing for minimal stalemates we would just play KOTH and A/D (which, by the way, we should totally do (bring back coalplant and gpit)). But this idea is very interesting.

posted about 7 years ago
#3 Beelthazus lft Mid/High Open in Recruitment (looking for team)

Cares a lot about the game.

Really nice guy to hang out with at LAN, as well.

Give him a shot, he will go places.

posted about 7 years ago
#9 Space Ghost's Coffee lft Scout in Recruitment (looking for team)

has improved quite a bit on scout

will do serious work for a mid im team

posted about 7 years ago
#13 My Epistimology and Existential Thesis in Off Topic

Jesus scammed you, its St. Peter who lets people into heaven.

Now go forth, and unleash your primal hunger for anime upon the world. Or chat with the Pope.

posted about 7 years ago
#6 radium LFT S25 in Recruitment (looking for team)

attractive gamer who cares a lot about improving

welcome back

posted about 7 years ago
1 ⋅⋅ 10 11 12 13 14 15 16 ⋅⋅ 97